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IC: Dichotomy's Age of Worms Redux, Part IV
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<blockquote data-quote="Dichotomy" data-source="post: 3849598" data-attributes="member: 12941"><p>Erdolliel and Kushnak both scan the area. Unfortunately, the crocodile does not appear to have a bed of gold or any other trinkets from possible previous meals.</p><p></p><p>Once the search is done, Eskard resumes his lead of the party through the Mistmarsh.</p><p></p><p>Near the end of the day, you finally reach the edge of the Mistmarsh. Exhausted from the heat and the tiring travel, the soldiers with you perk up and raise a cheer as you see Blackwall Keep on the hill.</p><p></p><p><strong>"It will be good to have a long bath,"</strong> Marzena comments as you approach.</p><p></p><p>You also see that Garrison reinforcements have arrived. You see a squad of soldiers raising a decent-sized tent as you approach, suggesting that they had only arrived today. One of the soldiers, a bit more decorated than the others, jogs up to the group as you approach. Accompanying him is one of the soldiers you recognize from the keep.</p><p></p><p><strong>"I'm Captain Rugarf. You must be the group that came here with Allustan. The sage did not come back with us, but he wanted me to give you this."</strong> The captain hands you a short note, signed by Allustan. It is simply a request that you escort Marzena back to Diamond Lake so that you all can discuss the green worms.</p><p></p><p>The soldier from the keep steps forward. Though you'd expect him to be happy at your success, the man wears a frown. <strong>"Marzena, thank the gods you're safe. We have... a problem. Umm... Before you came here, what, two years ago, we had our old wizard. Well... He didn't go mad and wander into the swamp like command said. We... uh, made that up. He... well, he went to visit the lizardfolk two years ago. He came back... changed, and he kept changing. He had... he had green worms. He looked like a zombie with green worms."</strong> The soldier's voice quickens as he speaks, and soon his words start tumbling out in a rush.</p><p></p><p><strong>"We couldn't bring ourselves to kill him. We just couldn't. So we locked him in the unfinished escape tunnel in the basement. But... but he got out while you were gone. And he got two of our men. And, I don't think he killed them, 'cause we can hear more than one thing moving down there. It's loose in the basement now. We barricaded the steps."</strong></p><p></p><p>The soldier stares at the ground, obviously ashamed. <strong>"I'm sorry we didn't tell you. Any of you,"</strong> he includes the party as well as Marzena. <strong>"He... he was our friend, and we thought..."</strong> He trails off, unable to complete his thought.</p><p></p><p>Marzena shakes her head, but before she gets out a word, Nethezar intones flatly, <span style="color: orange">"The Spawn of Kyuss. They multiply by infesting humanoids with their worms. If two of your men are gone, it means there are three of those things in the basement."</span></p><p>[sblock=OOC]Let's just pretend that Marzena already asked for her stuff back, you know, back when you first freed her and I was too stupid to think of it.[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 3849598, member: 12941"] Erdolliel and Kushnak both scan the area. Unfortunately, the crocodile does not appear to have a bed of gold or any other trinkets from possible previous meals. Once the search is done, Eskard resumes his lead of the party through the Mistmarsh. Near the end of the day, you finally reach the edge of the Mistmarsh. Exhausted from the heat and the tiring travel, the soldiers with you perk up and raise a cheer as you see Blackwall Keep on the hill. [b]"It will be good to have a long bath,"[/b] Marzena comments as you approach. You also see that Garrison reinforcements have arrived. You see a squad of soldiers raising a decent-sized tent as you approach, suggesting that they had only arrived today. One of the soldiers, a bit more decorated than the others, jogs up to the group as you approach. Accompanying him is one of the soldiers you recognize from the keep. [b]"I'm Captain Rugarf. You must be the group that came here with Allustan. The sage did not come back with us, but he wanted me to give you this."[/b] The captain hands you a short note, signed by Allustan. It is simply a request that you escort Marzena back to Diamond Lake so that you all can discuss the green worms. The soldier from the keep steps forward. Though you'd expect him to be happy at your success, the man wears a frown. [b]"Marzena, thank the gods you're safe. We have... a problem. Umm... Before you came here, what, two years ago, we had our old wizard. Well... He didn't go mad and wander into the swamp like command said. We... uh, made that up. He... well, he went to visit the lizardfolk two years ago. He came back... changed, and he kept changing. He had... he had green worms. He looked like a zombie with green worms."[/b] The soldier's voice quickens as he speaks, and soon his words start tumbling out in a rush. [b]"We couldn't bring ourselves to kill him. We just couldn't. So we locked him in the unfinished escape tunnel in the basement. But... but he got out while you were gone. And he got two of our men. And, I don't think he killed them, 'cause we can hear more than one thing moving down there. It's loose in the basement now. We barricaded the steps."[/b] The soldier stares at the ground, obviously ashamed. [b]"I'm sorry we didn't tell you. Any of you,"[/b] he includes the party as well as Marzena. [b]"He... he was our friend, and we thought..."[/b] He trails off, unable to complete his thought. Marzena shakes her head, but before she gets out a word, Nethezar intones flatly, [color=orange]"The Spawn of Kyuss. They multiply by infesting humanoids with their worms. If two of your men are gone, it means there are three of those things in the basement."[/color] [sblock=OOC]Let's just pretend that Marzena already asked for her stuff back, you know, back when you first freed her and I was too stupid to think of it.[/sblock] [/QUOTE]
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