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IC: Dichotomy's Age of Worms Redux, Part V(b)
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<blockquote data-quote="o3caudata" data-source="post: 5129200" data-attributes="member: 45361"><p>Kushnak waits patiently while Erdolliel searches. </p><p></p><p>After a moment he says quietly to Nethezar, <span style="color: steelblue">"I would think these sewers should be relatively patterned. We should be able to keep track of where we've been and where we haven't if we're careful and assuming we don't need to exit quickly. I have some chalk. I believe we could use some marking system."</span></p><p></p><p>[sblock=oc]I'm not sure what the environment is like down here. How wide are the tunnels? Is it really wet? relatively dry? I think we can mark the sides of the tunnels with a system that should be relatively easy to decipher if it turns out to be that way. Probably easiest to go with intersection markings indicating the original direction of entry and some mark for the direction(s) exited and for 'closed' loops some kind of symbol to indicate that. It should be non-obvious to the casual observer that there's some value to the marks but that should be easy as long as we settle on something. (mostly i just want to try really hard to avoid getting lost, since that seems likely)[/sblock]</p></blockquote><p></p>
[QUOTE="o3caudata, post: 5129200, member: 45361"] Kushnak waits patiently while Erdolliel searches. After a moment he says quietly to Nethezar, [color=steelblue]"I would think these sewers should be relatively patterned. We should be able to keep track of where we've been and where we haven't if we're careful and assuming we don't need to exit quickly. I have some chalk. I believe we could use some marking system."[/color] [sblock=oc]I'm not sure what the environment is like down here. How wide are the tunnels? Is it really wet? relatively dry? I think we can mark the sides of the tunnels with a system that should be relatively easy to decipher if it turns out to be that way. Probably easiest to go with intersection markings indicating the original direction of entry and some mark for the direction(s) exited and for 'closed' loops some kind of symbol to indicate that. It should be non-obvious to the casual observer that there's some value to the marks but that should be easy as long as we settle on something. (mostly i just want to try really hard to avoid getting lost, since that seems likely)[/sblock] [/QUOTE]
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IC: Dichotomy's Age of Worms Redux, Part V(b)
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