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IC: Dichotomy's Age of Worms Redux, Part VI
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<blockquote data-quote="Dichotomy" data-source="post: 5657802" data-attributes="member: 12941"><p>Nethezar nods. <span style="color: orange">"As I'm sure you have both surmised, I certainly have little trust for religious zealots... not even those in my own order. While it would take quite a stretch for their god to condone such actions, if for even a moment they came to think that Saint Cuthbert wished it, they would sell us out to anyone.</span></p><p><span style="color: orange"></span></p><p><span style="color: orange">"As for a backstory, simply tell me how fantastic and detailed you want it to be. I imagine that I could sell someone nearly any tale about us."</span></p><p></p><p>The trio finds several taprooms in some proximity to the arena, where virtually <em>all</em> discussion focuses on the Champion's Games. Several interesting things of note are discovered:</p><ul> <li data-xf-list-type="ul">There are typically two-dozen teams of adventurers/warbands/etc. that enter the games; they typically having varying talents (magic, ranged, melee all allowed), and some vary in size from merely two fighters to five or more</li> <li data-xf-list-type="ul">Over a period of five days, those two-dozen will be whittled down by single-elimination contests with the other groups; early battles typically involve multiple teams where only the last team standing advances; later battles are one team against another</li> <li data-xf-list-type="ul">Only one battle occurs for each team each day</li> <li data-xf-list-type="ul">While battles <em>can</em> be lethal, competitors can always surrender</li> <li data-xf-list-type="ul">The spectators you meet know there are rules about flying, though they don't know the specifics</li> </ul><p></p><p>Some of the people you meet ask whether you are participating. Particularly those that know the most about the games seem the most interested in your intentions. Further questioning reveals that substantial sums of money sometimes change hands in bets on the games.</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 5657802, member: 12941"] Nethezar nods. [color=orange]"As I'm sure you have both surmised, I certainly have little trust for religious zealots... not even those in my own order. While it would take quite a stretch for their god to condone such actions, if for even a moment they came to think that Saint Cuthbert wished it, they would sell us out to anyone. "As for a backstory, simply tell me how fantastic and detailed you want it to be. I imagine that I could sell someone nearly any tale about us."[/color] The trio finds several taprooms in some proximity to the arena, where virtually [i]all[/i] discussion focuses on the Champion's Games. Several interesting things of note are discovered: [LIST] [*]There are typically two-dozen teams of adventurers/warbands/etc. that enter the games; they typically having varying talents (magic, ranged, melee all allowed), and some vary in size from merely two fighters to five or more [*]Over a period of five days, those two-dozen will be whittled down by single-elimination contests with the other groups; early battles typically involve multiple teams where only the last team standing advances; later battles are one team against another [*]Only one battle occurs for each team each day [*]While battles [i]can[/i] be lethal, competitors can always surrender [*]The spectators you meet know there are rules about flying, though they don't know the specifics [/LIST] Some of the people you meet ask whether you are participating. Particularly those that know the most about the games seem the most interested in your intentions. Further questioning reveals that substantial sums of money sometimes change hands in bets on the games. [/QUOTE]
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IC: Dichotomy's Age of Worms Redux, Part VI
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