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IC: Dichotomy's Age of Worms Redux, Part VI
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<blockquote data-quote="Dichotomy" data-source="post: 5855667" data-attributes="member: 12941"><p>Nethezar shrugs. <span style="color: orange">"Maybe. He did say, though, that those manager licenses are expensive. He might not have the coin. Or he might need some collateral. Oh, not because he doesn't trust us, but so that he has something in case we don't actually win."</span>[sblock=OOC]As requested, here's another primer. Really, I just copied and pasted from prior posts. I don't THINK I missed anything.</p><p></p><p>There are 24 Teams</p><p></p><p> • There are typically two-dozen teams of adventurers/warbands/etc. that enter the games; they typically having varying talents (magic, ranged, melee all allowed), and some vary in size from merely two fighters to five or more</p><p> • Over a period of five days, those two-dozen will be whittled down by single-elimination contests with the other groups; early battles typically involve multiple teams where only the last team standing advances; later battles are one team against another</p><p> • Only one battle occurs for each team each day</p><p> • While battles can be lethal, competitors can always surrender</p><p> • The spectators you meet know there are rules about flying, though they don't know the specifics</p><p> • While gladiators CAN be killed, participants can surrender (either individually, or as an entire team) by dropping weapons, kneeling, and raising both hands in the air. Anyone attacking a surrendering foe is immediately disqualified from the entire games (and would face criminal sanctions for assault or murder), and anyone giving a fake surrender (i.e. surrendering and then attacking a foe) is also immediately disqualified.</p><p> • Gladiators can fly or levitate, but only up to 40 feet off the ground. Going higher results in disqualification. Burrowing into the ground is not allowed.</p><p> • Matches continue until death or surrender of all opposing teams. Gladiators do not keep the spoils of victory, which also means that you don't lose your equipment if you lose.</p><p> • Tactics that endanger the spectators are forbidden and result in disqualification. This is judged on an ad hoc basis.</p><p> • If an individual is disqualified, he must immediately move to the edge of the battlefield and take no further part. Failure to comply results in the entire team being disqualified.</p><p>The total payout of 40,000 is broken up into segments for each battle you win. Winning the first battle nets 2,000. The second nets 5,000. Then 10. Then 20. Plus some trophies and such that are worth some gold. So, while there aren't 'runner-up' awards, if you make it all the way to the end before losing, you'll still keep whatever you earned on the way.[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 5855667, member: 12941"] Nethezar shrugs. [color=orange]"Maybe. He did say, though, that those manager licenses are expensive. He might not have the coin. Or he might need some collateral. Oh, not because he doesn't trust us, but so that he has something in case we don't actually win."[/color][sblock=OOC]As requested, here's another primer. Really, I just copied and pasted from prior posts. I don't THINK I missed anything. There are 24 Teams • There are typically two-dozen teams of adventurers/warbands/etc. that enter the games; they typically having varying talents (magic, ranged, melee all allowed), and some vary in size from merely two fighters to five or more • Over a period of five days, those two-dozen will be whittled down by single-elimination contests with the other groups; early battles typically involve multiple teams where only the last team standing advances; later battles are one team against another • Only one battle occurs for each team each day • While battles can be lethal, competitors can always surrender • The spectators you meet know there are rules about flying, though they don't know the specifics • While gladiators CAN be killed, participants can surrender (either individually, or as an entire team) by dropping weapons, kneeling, and raising both hands in the air. Anyone attacking a surrendering foe is immediately disqualified from the entire games (and would face criminal sanctions for assault or murder), and anyone giving a fake surrender (i.e. surrendering and then attacking a foe) is also immediately disqualified. • Gladiators can fly or levitate, but only up to 40 feet off the ground. Going higher results in disqualification. Burrowing into the ground is not allowed. • Matches continue until death or surrender of all opposing teams. Gladiators do not keep the spoils of victory, which also means that you don't lose your equipment if you lose. • Tactics that endanger the spectators are forbidden and result in disqualification. This is judged on an ad hoc basis. • If an individual is disqualified, he must immediately move to the edge of the battlefield and take no further part. Failure to comply results in the entire team being disqualified. The total payout of 40,000 is broken up into segments for each battle you win. Winning the first battle nets 2,000. The second nets 5,000. Then 10. Then 20. Plus some trophies and such that are worth some gold. So, while there aren't 'runner-up' awards, if you make it all the way to the end before losing, you'll still keep whatever you earned on the way.[/sblock] [/QUOTE]
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