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IC: Dichotomy's Age of Worms Redux, Part VI
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<blockquote data-quote="Dichotomy" data-source="post: 6045367" data-attributes="member: 12941"><p>Kushnak gets the jump on the majority of the foes. The warpriest floats toward the middle of the battle, and with a grand display calls down fiery divine wrath upon the mounted Sapphire Squad. As they scream in pain, the crowd roars.</p><p></p><p>His horse nearly dying, Korush vaults off the creature. The janni moves closer to the middle of the battle arena, but leaves a clear path for his mounted mercenaries, as he shouts, <strong>"Charge that spellcaster!"</strong></p><p></p><p>Erdolliel summons <em>black tentacles</em> to take advantage of the clustered archers. The four elven women (or nine, if all of Rennida's now-useless images are counted) are overwhelmed as the spell's tentacles easily grip them all. While one of the women manages to pull free, she is unable to escape the field of tentacles on the ground.</p><p></p><p>Joren looks at his dire badger and commands, <strong>"Close with them."</strong> He then summons a small ball of flame to his hand as he moves away from his companions.</p><p></p><p>As Rennida fails to break free from the tentacles, Nethezar quickly scans the foes. He points at Joren and shouts, <span style="color: orange">"See not!"</span> The spell appears to have no effect.</p><p></p><p>Korush's two horesmen both charge Kushnak, one crossing each side, and continuing past him. Despite what would appear to be a ferocious assault, Kushnak easily dodges both charges.</p><p></p><p>Joren's gnoll halberdiers charge at the horsemen, apparently simply opting for the closest foes. While the first misses, the second drops one of the already wounded horsemen, with a large gash to the gut.</p><p><a href="http://imageshack.us/photo/my-images/849/arenar.png/" target="_blank"><img src="http://img849.imageshack.us/img849/6613/arenar.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p>[sblock=OOC]o3, I think that is right. The SRD says we are to <a href="http://www.d20srd.org/srd/combat/specialAttacks.htm#mountedCombat" target="_blank">"assume that you share your mount's space during combat."</a> I haven't found anything else.</p><p></p><p>I'm also trying to remember how black tentacles work. They don't need to make the melee touch attacks, right? They just go straight to grapple checks? (For safe measure, I rolled touch attacks for them, and they all succeeded.) Also, I think they don't do damage the first round, right?</p><p></p><p>Also, these rounds take me forever. Hopefully I'll get faster as I re-learn what I'm doing, but I frankly might not get a post up each day.</p><p></p><p>R = Rennida; 1-3 are her elven archer cohorts</p><p>J = Joren; B = his dire badger; 4-5 are his gnolls</p><p>I = Korush; 6-7 are his mercs; all three are atop heavy warhorses</p><p></p><p>Korush: delays</p><p>Kushnak: moves; flame strike (30 dam), ref saves I-12+ success (and fire resistance), 6-13+ fail, 7-15+ fail, horses (13+ fail, 17+ success, 15+ success)</p><p>Korush: stops delaying; fast dismount (ride check 6+ success); double moves (the disable horse simply makes a single move away from combat)</p><p>Erdolliel: black tentacles, grapple checks: R-7 v 10, fail; 1-7 v 9, fail; 2-9 v 9, fail; 3-9 v 15, fail (this sucks for these gals…); moves 20 feet up</p><p>1: attempts to escape, 8 v 7, fail</p><p>2: attempts to escape, 20 v 1, success; moves (poor thing can't even move out of the spell…)</p><p>3: attempts to escape, 7 v 13, fail</p><p>Joren: casts produce flame; moves</p><p>Dire Badger: double move</p><p>Rennida: attempts to escape, 12 v 6, fail</p><p>Nethezar: stops inspire courage; casts blindness on Joren, fort save 19+ success</p><p>6: charges (with spirited charge and ride-by-attack) Kushnak (ride 12+ success), attack 2+ miss</p><p>7: charges Kushnak, attack 6+ miss</p><p>4: charges 7, attack 1!</p><p>5: charges 6, 20!, confirm 4+ no crit, 15 damage; 6 falls unconscious (73%, does not fall out of saddle)</p><p></p><p>Status & Initiative</p><p>Kushnak (24)</p><p>Korush (29): 8 damage; horse-disabled</p><p>Erdolliel (21)</p><p>1 (18): grappled</p><p>2 (18): </p><p>3 (18): grappled</p><p>Joren (slower 18)</p><p>Rennida (14): grappled</p><p>Nethezar (6)</p><p>6 (5): 30 damage; horse-15 damage</p><p>7 (5): 45 damage; unconcious; horse-15 damage</p><p>4 (4)</p><p>5 (4)</p><p></p><p>Inspire courage (+2 morale bonus to saves against charm/fear, and +2 attack and weapon damage): 5 rounds left[/sblock]</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 6045367, member: 12941"] Kushnak gets the jump on the majority of the foes. The warpriest floats toward the middle of the battle, and with a grand display calls down fiery divine wrath upon the mounted Sapphire Squad. As they scream in pain, the crowd roars. His horse nearly dying, Korush vaults off the creature. The janni moves closer to the middle of the battle arena, but leaves a clear path for his mounted mercenaries, as he shouts, [b]"Charge that spellcaster!"[/b] Erdolliel summons [i]black tentacles[/i] to take advantage of the clustered archers. The four elven women (or nine, if all of Rennida's now-useless images are counted) are overwhelmed as the spell's tentacles easily grip them all. While one of the women manages to pull free, she is unable to escape the field of tentacles on the ground. Joren looks at his dire badger and commands, [b]"Close with them."[/b] He then summons a small ball of flame to his hand as he moves away from his companions. As Rennida fails to break free from the tentacles, Nethezar quickly scans the foes. He points at Joren and shouts, [color=orange]"See not!"[/color] The spell appears to have no effect. Korush's two horesmen both charge Kushnak, one crossing each side, and continuing past him. Despite what would appear to be a ferocious assault, Kushnak easily dodges both charges. Joren's gnoll halberdiers charge at the horsemen, apparently simply opting for the closest foes. While the first misses, the second drops one of the already wounded horsemen, with a large gash to the gut. [URL=http://imageshack.us/photo/my-images/849/arenar.png/][IMG]http://img849.imageshack.us/img849/6613/arenar.png[/IMG][/URL] [sblock=OOC]o3, I think that is right. The SRD says we are to [url=http://www.d20srd.org/srd/combat/specialAttacks.htm#mountedCombat]"assume that you share your mount's space during combat."[/url] I haven't found anything else. I'm also trying to remember how black tentacles work. They don't need to make the melee touch attacks, right? They just go straight to grapple checks? (For safe measure, I rolled touch attacks for them, and they all succeeded.) Also, I think they don't do damage the first round, right? Also, these rounds take me forever. Hopefully I'll get faster as I re-learn what I'm doing, but I frankly might not get a post up each day. R = Rennida; 1-3 are her elven archer cohorts J = Joren; B = his dire badger; 4-5 are his gnolls I = Korush; 6-7 are his mercs; all three are atop heavy warhorses Korush: delays Kushnak: moves; flame strike (30 dam), ref saves I-12+ success (and fire resistance), 6-13+ fail, 7-15+ fail, horses (13+ fail, 17+ success, 15+ success) Korush: stops delaying; fast dismount (ride check 6+ success); double moves (the disable horse simply makes a single move away from combat) Erdolliel: black tentacles, grapple checks: R-7 v 10, fail; 1-7 v 9, fail; 2-9 v 9, fail; 3-9 v 15, fail (this sucks for these gals…); moves 20 feet up 1: attempts to escape, 8 v 7, fail 2: attempts to escape, 20 v 1, success; moves (poor thing can't even move out of the spell…) 3: attempts to escape, 7 v 13, fail Joren: casts produce flame; moves Dire Badger: double move Rennida: attempts to escape, 12 v 6, fail Nethezar: stops inspire courage; casts blindness on Joren, fort save 19+ success 6: charges (with spirited charge and ride-by-attack) Kushnak (ride 12+ success), attack 2+ miss 7: charges Kushnak, attack 6+ miss 4: charges 7, attack 1! 5: charges 6, 20!, confirm 4+ no crit, 15 damage; 6 falls unconscious (73%, does not fall out of saddle) Status & Initiative Kushnak (24) Korush (29): 8 damage; horse-disabled Erdolliel (21) 1 (18): grappled 2 (18): 3 (18): grappled Joren (slower 18) Rennida (14): grappled Nethezar (6) 6 (5): 30 damage; horse-15 damage 7 (5): 45 damage; unconcious; horse-15 damage 4 (4) 5 (4) Inspire courage (+2 morale bonus to saves against charm/fear, and +2 attack and weapon damage): 5 rounds left[/sblock] [/QUOTE]
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