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<blockquote data-quote="TaranTheWanderer" data-source="post: 9690754" data-attributes="member: 15882"><p>[SPOILER="OOC"]</p><p>[USER=59816]@FitzTheRuke[/USER] [USER=23484]@Kobold Stew[/USER] : Your insight shows you that certain holy symbols have protected people. You note some people wearing holy symbols still were affected and a basic Religion would inform you that those were either fake or unblessed.</p><p></p><p>Fitz, you took a point of damage despite losing a holy symbol, which I'm assuming is an RP thing when your shield broke. take a point of Inspiration. You might need it.</p><p></p><p>[USER=15132]@Steve Gorak[/USER]: Max only takes 1 damage, not 2. Always round down.</p><p></p><p>[USER=24380]@Neurotic[/USER] : healing is a success.</p><p></p><p>[/SPOILER]</p><p>[HR][/HR]</p><p>Everywhere people are wounded and the sounds of people moaning in pain or crying over their dying loved ones echoes all around.</p><p></p><p>The first group that Anson comes across is the mother and her large family who had been nearby for most of the journey. Older children are shielding and comforting the younger ones and the mother, Kalendra, seems to be the first to shake off the effects the 'explosion' and is checking on her children. Marshall, who was standing nearby checks on the family.</p><p></p><p>The small child starts to cry, <strong>"Mommy look",</strong> he holds up the shattered remains of a well crafted, wooden holy symbol of Pelor.<strong> "Dad's necklace".</strong></p><p></p><p>The woman unconsciously puts her hand to her neck and notices that the leather strap around her neck no longer has its pendant. It's obvious, their faith in Pelor had protected them.</p><p></p><p>Marshall, noticing the family is uninjured moves to the next closest casualty. An older man, in his fifties also wearing a symbol of Pelor but you note that he had bought it earlier from one of the vendors. He's coughing blood and barely alive.<span style="font-size: 9px">1 </span><span style="font-size: 15px">You begin to tend his wounds. Adar and Havoc do the same, looking for people to help. There's more than enough but Adar, you are untrained in healing and it is difficult to tell who needs help the most.</span><span style="font-size: 9px">.2</span></p><p></p><p><span style="font-size: 15px"> There are many people grasping at wounds, some have even been blinded. <span style="font-size: 15px">Havoc moves past them to the closest, unconscious person. </span>The man you choose to look at has blood seeping through his shirt. Ripping off to the shirt, you see a gaping wound wear the flesh has been torn free. You find a cloak and apply enough pressure to stop the bleeding. He will need actual medical help soon but, for now, he will live. You aren't exactly sure how to move him.</span></p><p></p><p>Benny moves to Anson as he's rallying people towards safety. The gates of Erin Tor are only a few hundred feet from where he stands and he can see people rallying inside the walls. He takes the young boy's hand to help him to his feet but the woman cries out,</p><p></p><p><strong>"I don't want to leave my husband" </strong> Anson doesn't understand at first but then you realize she's talking about the wicker coffin.<span style="font-size: 9px">3</span></p><p></p><p>Cear moves finds some herbs and moves to someone who seems on the verge of death. Their face has been almost wholly rotted away and blood oozes out of their mouth as they try to breath. The elf does applies his medicines. It's difficult since there was little time to prepare it but as you console the human, they seem to calm down and their breathing becomes less forced - and less frequent. Until it stops.</p><p>[HR][/HR]</p><p></p><p>Meanwhile, at the front of the procession, just outside the gates, the Honor Guard of His Holiness the Radiant Servant of Pelor is tending their own. The procession consisted of priests and other holy people, many of whom were spared by their holy symbols. They, too, are tending the sick and fallen. When someone shouts.</p><p></p><p><strong>"His Holiness is Alive!"</strong></p><p></p><p>There is a stirring among the crowd, as one of the Honour guard, bedecked in golden livery moves to the grand Coffin of Levinshire.</p><p></p><p><strong>"I hear him inside! Pelor has returned him to the living to save us in these dark times!" </strong></p><p></p><p>The Knight opens the coffin.</p><p>[HR][/HR]</p><p>Anson, Benny look at the woman who is trying to organize her large family to move the cart with the coffin but there are so many people lying in the road it will be impossible to move it unless they carry the wicker coffin by hand. But, just then, something moves the casket.</p><p></p><p>Caer listens to the last gurgling breaths of the old man as he passes over the threshold from living to the dead. Caer's ear is close to what is left of the human's tattered face. A final breath. Then a shuddering gurgling groan. He grabs Caer's collar and pulls him down closer as if to whisper something in his ear.<span style="font-size: 9px">4</span></p><p></p><p>Stratus, Havoc and Adar are walking among the people. While there are many people who are wounded, almost all of those who are unconscious are dead. Stratus's guard duties have put him on high alert and people turn as, somewhere in the crowd, a cry turns into a scream. Then another.</p><p></p><p>You see a teenage boy, a vendor trying to rouse his Master and behind the lad. Behind him, someone is crawling, awkwardly and unnaturally, towards him.</p><p></p><p>Screams break out everywhere and all chaos breaks loose as the dead begin to move.</p><p></p><p>[SPOILER="OOC"]</p><p>1. Fitz, make a medicine check to stabilize the man at disadvantage as the chaos around you unfolds.</p><p></p><p>2. [USER=28334]@Lidgar[/USER] Are you choosing to use magic? If so, how much? If not, Make a medicine of 12 to find and tend someone who needs help.</p><p></p><p>3. [USER=23484]@Kobold Stew[/USER] Make some kind of leadership roll to organize the crowd. Charisma Persuasion or any other skill/ability combination you think would fit. Target DC: 13. Success by 5 or more will be useful. [USER=15132]@Steve Gorak[/USER] you can try to assist if you want.</p><p></p><p>4. [USER=7023840]@Snarf Zagyg[/USER] your passive perception is high enough to realize that you don't want to hear what that guy has to say to you. I'd have posted an attack but he missed.</p><p></p><p>You all have actions. see OOC thread.[/SPOILER]</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9690754, member: 15882"] [SPOILER="OOC"] [USER=59816]@FitzTheRuke[/USER] [USER=23484]@Kobold Stew[/USER] : Your insight shows you that certain holy symbols have protected people. You note some people wearing holy symbols still were affected and a basic Religion would inform you that those were either fake or unblessed. Fitz, you took a point of damage despite losing a holy symbol, which I'm assuming is an RP thing when your shield broke. take a point of Inspiration. You might need it. [USER=15132]@Steve Gorak[/USER]: Max only takes 1 damage, not 2. Always round down. [USER=24380]@Neurotic[/USER] : healing is a success. [/SPOILER] [HR][/HR] Everywhere people are wounded and the sounds of people moaning in pain or crying over their dying loved ones echoes all around. The first group that Anson comes across is the mother and her large family who had been nearby for most of the journey. Older children are shielding and comforting the younger ones and the mother, Kalendra, seems to be the first to shake off the effects the 'explosion' and is checking on her children. Marshall, who was standing nearby checks on the family. The small child starts to cry, [B]"Mommy look",[/B] he holds up the shattered remains of a well crafted, wooden holy symbol of Pelor.[B] "Dad's necklace".[/B] The woman unconsciously puts her hand to her neck and notices that the leather strap around her neck no longer has its pendant. It's obvious, their faith in Pelor had protected them. Marshall, noticing the family is uninjured moves to the next closest casualty. An older man, in his fifties also wearing a symbol of Pelor but you note that he had bought it earlier from one of the vendors. He's coughing blood and barely alive.[SIZE=1]1 [/SIZE][SIZE=4]You begin to tend his wounds. Adar and Havoc do the same, looking for people to help. There's more than enough but Adar, you are untrained in healing and it is difficult to tell who needs help the most.[/SIZE][SIZE=1].2[/SIZE] [SIZE=4] There are many people grasping at wounds, some have even been blinded. [SIZE=4]Havoc moves past them to the closest, unconscious person. [/SIZE]The man you choose to look at has blood seeping through his shirt. Ripping off to the shirt, you see a gaping wound wear the flesh has been torn free. You find a cloak and apply enough pressure to stop the bleeding. He will need actual medical help soon but, for now, he will live. You aren't exactly sure how to move him.[/SIZE] Benny moves to Anson as he's rallying people towards safety. The gates of Erin Tor are only a few hundred feet from where he stands and he can see people rallying inside the walls. He takes the young boy's hand to help him to his feet but the woman cries out, [B]"I don't want to leave my husband" [/B] Anson doesn't understand at first but then you realize she's talking about the wicker coffin.[SIZE=1]3[/SIZE] Cear moves finds some herbs and moves to someone who seems on the verge of death. Their face has been almost wholly rotted away and blood oozes out of their mouth as they try to breath. The elf does applies his medicines. It's difficult since there was little time to prepare it but as you console the human, they seem to calm down and their breathing becomes less forced - and less frequent. Until it stops. [HR][/HR] Meanwhile, at the front of the procession, just outside the gates, the Honor Guard of His Holiness the Radiant Servant of Pelor is tending their own. The procession consisted of priests and other holy people, many of whom were spared by their holy symbols. They, too, are tending the sick and fallen. When someone shouts. [B]"His Holiness is Alive!"[/B] There is a stirring among the crowd, as one of the Honour guard, bedecked in golden livery moves to the grand Coffin of Levinshire. [B]"I hear him inside! Pelor has returned him to the living to save us in these dark times!" [/B] The Knight opens the coffin. [HR][/HR] Anson, Benny look at the woman who is trying to organize her large family to move the cart with the coffin but there are so many people lying in the road it will be impossible to move it unless they carry the wicker coffin by hand. But, just then, something moves the casket. Caer listens to the last gurgling breaths of the old man as he passes over the threshold from living to the dead. Caer's ear is close to what is left of the human's tattered face. A final breath. Then a shuddering gurgling groan. He grabs Caer's collar and pulls him down closer as if to whisper something in his ear.[SIZE=1]4[/SIZE] Stratus, Havoc and Adar are walking among the people. While there are many people who are wounded, almost all of those who are unconscious are dead. Stratus's guard duties have put him on high alert and people turn as, somewhere in the crowd, a cry turns into a scream. Then another. You see a teenage boy, a vendor trying to rouse his Master and behind the lad. Behind him, someone is crawling, awkwardly and unnaturally, towards him. Screams break out everywhere and all chaos breaks loose as the dead begin to move. [SPOILER="OOC"] 1. Fitz, make a medicine check to stabilize the man at disadvantage as the chaos around you unfolds. 2. [USER=28334]@Lidgar[/USER] Are you choosing to use magic? If so, how much? If not, Make a medicine of 12 to find and tend someone who needs help. 3. [USER=23484]@Kobold Stew[/USER] Make some kind of leadership roll to organize the crowd. Charisma Persuasion or any other skill/ability combination you think would fit. Target DC: 13. Success by 5 or more will be useful. [USER=15132]@Steve Gorak[/USER] you can try to assist if you want. 4. [USER=7023840]@Snarf Zagyg[/USER] your passive perception is high enough to realize that you don't want to hear what that guy has to say to you. I'd have posted an attack but he missed. You all have actions. see OOC thread.[/SPOILER] [/QUOTE]
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