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<blockquote data-quote="TaranTheWanderer" data-source="post: 9695439" data-attributes="member: 15882"><p>[USER=23484]@Kobold Stew[/USER] </p><p>You look around and a few undead are hammering at the gates but you know the effort is futile because, despite only being 15 feet high, the walls and gates were designed to withstand a siege.</p><p></p><p>Other zombies are milling about and, while you are tempted to start shooting, you wonder if it might just draw their attention. You aren't sure if they would climb. You also note, far off that there is other movements. Other, older, dead are moving out of some of the open mausoleums that dot the landscape. You think attacking them might thin things out a bit at the gates but the effort may be futile. </p><p></p><p>"Hey, there, young man." calls a man in a loud whisper. It's the innkeeper and it looks as if he's about to close and bar the door. Everyone else has has gone in.</p><p></p><p>"Are you coming in? I'm going to lock the door. There's more <em>inside </em>the town...I've seen them. You're not safe!" </p><p></p><p>Sure enough, to punctuate his point, you think you hear a groan from somewhere behind you, among the buildings of the village.</p><p></p><p></p><p>"No, sir, this is the only way in." He starts waiving his hand at you to hurry and come. He's looking about the darkening streets with a mild panic.</p><p></p><p>[SPOILER="OOC"]You can stay out and explore further but it will become more dangerous the longer you stay out. There are more undead inside the town wandering about. (which I hinted at previously) Also, you'll need a short rest to level up.[/SPOILER]</p><p></p><p></p><p>Havoc goes to the bar and helps himself to a couple of drinks. He thinks he hears another crashing sound from the kitchen, which he thinks is odd. But the Innkeeper definitely told everyone to stay out of the kitchen and leave the cooks to their work.</p><p></p><p>The squire takes the drink, <strong>"Thank-you, but I really didn't do anything. I just watched it kill everyone...I mean, I tried..."</strong> he seems like he's going to fall apart but then manages to compose himself and sit down with Stratus and the others.</p><p></p><p><strong>"I'm Oliver. I'm a...was...a squire to High Templar Greyheart. But he's dead now."</strong></p><p></p><p>With the number of humans crammed in here (there's the occasional dwarf), the smell isn't likely to improve. Especially if some of those wounds get infected.</p><p></p><p><strong>"I don't know the defenses. </strong> says Oliver<strong>, "I've never been here before. I've heard the whole town is walled in."</strong></p><p><strong></strong></p><p><strong>"Then you've heard true!" </strong>The voice is strong and it comes from a man in one of the back booths. Everyone's voice quiets down. It's the man in black robes. You note, on the table is the shattered remains of his holy symbol.</p><p></p><p><strong>"The town has only one entrance and the gates will remain shut, lest we or anyone else open them. But don't you believe we are safe! We don't know how many of the villagers were turned by Green Death. Not everyone in town trust in their gods..." </strong>he indicates to his broken holy symbol,<strong> "and many visitors have swollen the town to capacity to attend the burial ceremony of Radiant Servant, Levinshire. The best way to organize a counterattack is to relight the Beacon. That will drive the dead back to their dark haunts and let us hunt them down."</strong></p><p></p><p>[SPOILER="OOC"][USER=24380]@Neurotic[/USER] make a perception or investigation, dc 13. If you want to peek in the kitchen, make a sneak check, dc 10 instead.</p><p></p><p>Also, those who didn't make a religion check, do so now. DC: 15 to know who Kyuss is and other random religion stuff if you roll high enough. Steve Gorak already made his.[/SPOILER]</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9695439, member: 15882"] [USER=23484]@Kobold Stew[/USER] You look around and a few undead are hammering at the gates but you know the effort is futile because, despite only being 15 feet high, the walls and gates were designed to withstand a siege. Other zombies are milling about and, while you are tempted to start shooting, you wonder if it might just draw their attention. You aren't sure if they would climb. You also note, far off that there is other movements. Other, older, dead are moving out of some of the open mausoleums that dot the landscape. You think attacking them might thin things out a bit at the gates but the effort may be futile. "Hey, there, young man." calls a man in a loud whisper. It's the innkeeper and it looks as if he's about to close and bar the door. Everyone else has has gone in. "Are you coming in? I'm going to lock the door. There's more [I]inside [/I]the town...I've seen them. You're not safe!" Sure enough, to punctuate his point, you think you hear a groan from somewhere behind you, among the buildings of the village. "No, sir, this is the only way in." He starts waiving his hand at you to hurry and come. He's looking about the darkening streets with a mild panic. [SPOILER="OOC"]You can stay out and explore further but it will become more dangerous the longer you stay out. There are more undead inside the town wandering about. (which I hinted at previously) Also, you'll need a short rest to level up.[/SPOILER] Havoc goes to the bar and helps himself to a couple of drinks. He thinks he hears another crashing sound from the kitchen, which he thinks is odd. But the Innkeeper definitely told everyone to stay out of the kitchen and leave the cooks to their work. The squire takes the drink, [B]"Thank-you, but I really didn't do anything. I just watched it kill everyone...I mean, I tried..."[/B] he seems like he's going to fall apart but then manages to compose himself and sit down with Stratus and the others. [B]"I'm Oliver. I'm a...was...a squire to High Templar Greyheart. But he's dead now."[/B] With the number of humans crammed in here (there's the occasional dwarf), the smell isn't likely to improve. Especially if some of those wounds get infected. [B]"I don't know the defenses. [/B] says Oliver[B], "I've never been here before. I've heard the whole town is walled in." "Then you've heard true!" [/B]The voice is strong and it comes from a man in one of the back booths. Everyone's voice quiets down. It's the man in black robes. You note, on the table is the shattered remains of his holy symbol. [B]"The town has only one entrance and the gates will remain shut, lest we or anyone else open them. But don't you believe we are safe! We don't know how many of the villagers were turned by Green Death. Not everyone in town trust in their gods..." [/B]he indicates to his broken holy symbol,[B] "and many visitors have swollen the town to capacity to attend the burial ceremony of Radiant Servant, Levinshire. The best way to organize a counterattack is to relight the Beacon. That will drive the dead back to their dark haunts and let us hunt them down."[/B] [SPOILER="OOC"][USER=24380]@Neurotic[/USER] make a perception or investigation, dc 13. If you want to peek in the kitchen, make a sneak check, dc 10 instead. Also, those who didn't make a religion check, do so now. DC: 15 to know who Kyuss is and other random religion stuff if you roll high enough. Steve Gorak already made his.[/SPOILER] [/QUOTE]
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