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(IC) Dog Days of Doom!
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9695503" data-attributes="member: 7023840"><p>[SPOILER=Caer Droea]</p><p><strong>WILL UPDATE TO LEVEL 2 TODAY</strong></p><p>AC16 Passive Perception 15</p><p>HP <strong>11</strong>/12 HD 1/1</p><p>SSdc13 Slots 2/2</p><p>Hunters 2/2 Healing 1/1 Teleport 2/2</p><p>[/SPOILER]</p><p></p><p>[OOC]</p><p>Sorry for the late post- had RL interruption. Catching up with this. Will do L2 afterwards.</p><p>[/OOC]</p><p></p><p>The Blackstaff had protected Caer Droea from the risen horde, and just as the gates closed he entered the shadow and moved himself into the sanctuary of the walls. Caer immediately slumped over. <em>Sanctuary? I am behind these walls now, trapped like the rest, and inside this festering wound on nature.</em> </p><p></p><p>Seeing that the others are moving in the direction of an inn, Caer gathers himself, stands,, and walks into the inn after the others just before the innkeeper bars the door. He stands in a corner of the inn, holding the Blackstaff, and steels himself against the assault on his senses. <em>So many people and noises and metal and ... things. </em>Caer focuses on the sturdy Blackstaff, feels the living wood of his shield give him succor, and then focuses his attention first on the curious man who invited them in, before expanding his attention to their new surroundings.</p><p></p><p><em>I do not trust this place anymore than the hunger of the dead.</em></p><p>[OOC]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=297716" target="_blank">Religion: 1D20 = [14] = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=297716" target="_blank"></a> Oh well. So close, not close enough for Kyuss.</p><p></p><p>Caer uses insight to try and read the motivations of the innkeeper that invited them in:</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=297717" target="_blank">Insight (Innkeeper): 1D20+5 = [17]+5 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=297717" target="_blank"></a></p><p>And then looks at all the surroundings, to see if anything is out of place, dangerous, or has the possibility of allowing for an attack:</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=297718" target="_blank">Perception (Surroundings): 1D20+5 = [2]+5 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=297718" target="_blank"></a></p><p>Eh, would've preferred the reverse, but we'll see.</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9695503, member: 7023840"] [SPOILER=Caer Droea] [B]WILL UPDATE TO LEVEL 2 TODAY[/B] AC16 Passive Perception 15 HP [B]11[/B]/12 HD 1/1 SSdc13 Slots 2/2 Hunters 2/2 Healing 1/1 Teleport 2/2 [/SPOILER] [OOC] Sorry for the late post- had RL interruption. Catching up with this. Will do L2 afterwards. [/OOC] The Blackstaff had protected Caer Droea from the risen horde, and just as the gates closed he entered the shadow and moved himself into the sanctuary of the walls. Caer immediately slumped over. [I]Sanctuary? I am behind these walls now, trapped like the rest, and inside this festering wound on nature.[/I] Seeing that the others are moving in the direction of an inn, Caer gathers himself, stands,, and walks into the inn after the others just before the innkeeper bars the door. He stands in a corner of the inn, holding the Blackstaff, and steels himself against the assault on his senses. [I]So many people and noises and metal and ... things. [/I]Caer focuses on the sturdy Blackstaff, feels the living wood of his shield give him succor, and then focuses his attention first on the curious man who invited them in, before expanding his attention to their new surroundings. [I]I do not trust this place anymore than the hunger of the dead.[/I] [OOC] [url=http://roll.coyotecode.net/lookup.php?rollid=297716]Religion: 1D20 = [14] = 14 [/url] Oh well. So close, not close enough for Kyuss. Caer uses insight to try and read the motivations of the innkeeper that invited them in: [url=http://roll.coyotecode.net/lookup.php?rollid=297717]Insight (Innkeeper): 1D20+5 = [17]+5 = 22 [/url] And then looks at all the surroundings, to see if anything is out of place, dangerous, or has the possibility of allowing for an attack: [url=http://roll.coyotecode.net/lookup.php?rollid=297718]Perception (Surroundings): 1D20+5 = [2]+5 = 7 [/url] Eh, would've preferred the reverse, but we'll see. [/OOC] [/QUOTE]
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