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<blockquote data-quote="TaranTheWanderer" data-source="post: 9701819" data-attributes="member: 15882"><p><strong>The Holy Hammer</strong></p><p><strong></strong></p><p><strong>Stratus & Havoc</strong></p><p>Havoc bends down to look at the wounds on some of the zombies but, when he sees Stratus moving others away from the door, he goes over to help. As he's moving the bodies, he realizes that it looks like some of these were killed by other zombies....but then....killed again?<span style="font-size: 9px">1</span></p><p></p><p><span style="font-size: 15px">It only takes a few moments to move them from the door and close the door. There's a turnkey lock if you want to lock it. You hear more footsteps beyond the next room - and a door handle rattling.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">You move into the next room to have a closer look at the hammer and, as you move in, you see a zombie standing there at the bottom of a staircase that leads up to another floor. Above, a balcony overlooks this room. It turns, "huh?" and attacks but you knew it was there and get to dispatch it.</span></p><p></p><p>[HR][/HR]</p><p><strong>Caer Droea</strong></p><p><span style="font-size: 15px">Meanwhile, upstairs, heavy bootsteps get closer and closer. First Caer hears something bang on the door. Then the latch rattles and, finally, the latch lifts and someone enters the room. He's a large human with red hair, standing well over six feet in half plate armour. If you hadn't met Stratus, you'd think this human quite imposing. The first thing you notice is that he's completely covered in blood and gore. It's hard to tell if any of it is his blood or others. There is, literally, clumps of flesh hanging from his armour and the armour itself looks battered. On one hand he wears a massive gauntlet and in the other hand, he carries a long sword. He grunts as he looks around the room and you feel very exposed in your hiding spot. You second guess your decision to stay in this room but his eyes pass over where you are crouched without any reaction. He sways in his spot for a moment then moves to the table, with his back to you, staring at the place settings. You are having a hard time knowing if he's alive or if he's a zombie. </span><span style="font-size: 9px">2</span><span style="font-size: 15px"> The door leading outside is still open. Then you hear the sounds of combat. The person at the table grunts, "Huh?" He turns and starts to move towards the door.</span><span style="font-size: 9px">3</span></p><p>[ATTACH=full]410959[/ATTACH]</p><p>[SPOILER="GM"]</p><p>1. [USER=24380]@Neurotic[/USER] It's a 5 minute job to Investigate the bodies.</p><p></p><p>2. So, Snarf, I(the guy) rolled a 3 for my(his) perception check. He totally doesn't see you! But you may want to roll insight. Because it's hard to tell <em>what</em> he is. DC 13</p><p></p><p>3. My apologies, Snarf if I'm moving things too fast. If there's anything you want to do BEFORE the guy sits or gets up or is about to leave, go ahead and let me know. It's just that everything his happening simultaneously.</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9701819, member: 15882"] [B]The Holy Hammer Stratus & Havoc[/B] Havoc bends down to look at the wounds on some of the zombies but, when he sees Stratus moving others away from the door, he goes over to help. As he's moving the bodies, he realizes that it looks like some of these were killed by other zombies....but then....killed again?[SIZE=1]1[/SIZE] [SIZE=4]It only takes a few moments to move them from the door and close the door. There's a turnkey lock if you want to lock it. You hear more footsteps beyond the next room - and a door handle rattling. You move into the next room to have a closer look at the hammer and, as you move in, you see a zombie standing there at the bottom of a staircase that leads up to another floor. Above, a balcony overlooks this room. It turns, "huh?" and attacks but you knew it was there and get to dispatch it.[/SIZE] [HR][/HR] [B]Caer Droea[/B] [SIZE=4]Meanwhile, upstairs, heavy bootsteps get closer and closer. First Caer hears something bang on the door. Then the latch rattles and, finally, the latch lifts and someone enters the room. He's a large human with red hair, standing well over six feet in half plate armour. If you hadn't met Stratus, you'd think this human quite imposing. The first thing you notice is that he's completely covered in blood and gore. It's hard to tell if any of it is his blood or others. There is, literally, clumps of flesh hanging from his armour and the armour itself looks battered. On one hand he wears a massive gauntlet and in the other hand, he carries a long sword. He grunts as he looks around the room and you feel very exposed in your hiding spot. You second guess your decision to stay in this room but his eyes pass over where you are crouched without any reaction. He sways in his spot for a moment then moves to the table, with his back to you, staring at the place settings. You are having a hard time knowing if he's alive or if he's a zombie. [/SIZE][SIZE=1]2[/SIZE][SIZE=4] The door leading outside is still open. Then you hear the sounds of combat. The person at the table grunts, "Huh?" He turns and starts to move towards the door.[/SIZE][SIZE=1]3[/SIZE] [ATTACH type="full" alt="weapon shop4.jpg"]410959[/ATTACH] [SPOILER="GM"] 1. [USER=24380]@Neurotic[/USER] It's a 5 minute job to Investigate the bodies. 2. So, Snarf, I(the guy) rolled a 3 for my(his) perception check. He totally doesn't see you! But you may want to roll insight. Because it's hard to tell [I]what[/I] he is. DC 13 3. My apologies, Snarf if I'm moving things too fast. If there's anything you want to do BEFORE the guy sits or gets up or is about to leave, go ahead and let me know. It's just that everything his happening simultaneously. [/SPOILER] [/QUOTE]
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