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<blockquote data-quote="TaranTheWanderer" data-source="post: 9714598" data-attributes="member: 15882"><p><strong>Temple Street</strong></p><p></p><p>Stratus, with help of the others, climbs to the top of the wall, over the gate and is lowering himself down 1. as Anson sprints towards them. He easily outpaces Deidre and Benny. </p><p></p><p>The merchant hold Newt behind him so that he is shielding her from the oncoming zombies. There's a look of hope in his eyes as he sees more warriors joining them. He even shouts out a cheer as Stratus makes it to the top of wall. </p><p></p><p>The cheer is cut short as a crash of green lighting flashes across the sky and an eerie energy, similar to what was felt when the comet crashed, washes over everyone. The merchant screams in pain and collapses on the ground. 2 He writhes in pain for a second before taking his final breath.</p><p></p><p>As the Zombie-Chicken-Zombies sprint around the corner, gaining on Deidre and Benny, the chickens, riding shot-gun on them sense the fresh blood of the living and launch themselves, flying through the air, landing on Benny and Deidre and Max.</p><p></p><p>They mostly fly wide and land on the ground around the group but one gets its claws into Max and latches on, trying to suck the blood from the Sphinx. 3</p><p></p><p></p><p></p><p>[SPOILER="OOC"]</p><p><strong>Round 1</strong></p><p>1. [USER=59816]@FitzTheRuke[/USER] make a DC 12 to climb down or take 2d6 falling damage. You will be on the other side for round two</p><p></p><p>2. Another pulse of Necrotic Energy: <em>Everyone</em> make a <strong>DC 12 </strong>Con save or take<strong> 5</strong> points of necrotic damage. Max should make one too. You can use your holy symbol to tank the damage again, if you want.</p><p></p><p>- The poor merchant failed by one (i'm not sure if anyone gives bonuses to saves?). The damage was max and I rolled his HP and he only had 1. So he goes down. No death saves for NPCs but I'll give people 1 round if someone wants to save him (medicine to stabilize him or healing, obviously.)</p><p></p><p>- Newt makes her save....</p><p></p><p>3. Zombies double move, then zombie chickens launch themselves off the zombies towards the PCs</p><p>One attack on each Deidre, Benny and Max</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=298942" target="_blank">Deidre, 1D20+5 = [12]+5 = 17 (miss)</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=298942" target="_blank">Benny, 1D20+5 = [6]+5 = 11 (miss)</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=298942" target="_blank">then Max:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=298942" target="_blank">1D20+5 = [19]+5 = 24 (Hit)</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=298942" target="_blank">1D6+3 = [4]+3 = 7</a></p><p>Then Deidre again</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=298943" target="_blank">Deidre: 1D20+5 = [6]+5 = 11 (miss)</a></p><p></p><p>Max has one attached to him. He needs to spend an action removing it, or he can attack it. I'm going to say that it makes it hard for him to fly too since they're about the same size.</p><p></p><p><strong>Start Round 2</strong></p><p>[/SPOILER]</p><p>[SPOILER="Map1"]</p><p>[ATTACH=full]412401[/ATTACH]</p><p>[/SPOILER]</p><p>Zoom in to zombie chickens</p><p>[SPOILER="Map"]</p><p>[ATTACH=full]412403[/ATTACH]</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9714598, member: 15882"] [B]Temple Street[/B] Stratus, with help of the others, climbs to the top of the wall, over the gate and is lowering himself down 1. as Anson sprints towards them. He easily outpaces Deidre and Benny. The merchant hold Newt behind him so that he is shielding her from the oncoming zombies. There's a look of hope in his eyes as he sees more warriors joining them. He even shouts out a cheer as Stratus makes it to the top of wall. The cheer is cut short as a crash of green lighting flashes across the sky and an eerie energy, similar to what was felt when the comet crashed, washes over everyone. The merchant screams in pain and collapses on the ground. 2 He writhes in pain for a second before taking his final breath. As the Zombie-Chicken-Zombies sprint around the corner, gaining on Deidre and Benny, the chickens, riding shot-gun on them sense the fresh blood of the living and launch themselves, flying through the air, landing on Benny and Deidre and Max. They mostly fly wide and land on the ground around the group but one gets its claws into Max and latches on, trying to suck the blood from the Sphinx. 3 [SPOILER="OOC"] [B]Round 1[/B] 1. [USER=59816]@FitzTheRuke[/USER] make a DC 12 to climb down or take 2d6 falling damage. You will be on the other side for round two 2. Another pulse of Necrotic Energy: [I]Everyone[/I] make a [B]DC 12 [/B]Con save or take[B] 5[/B] points of necrotic damage. Max should make one too. You can use your holy symbol to tank the damage again, if you want. - The poor merchant failed by one (i'm not sure if anyone gives bonuses to saves?). The damage was max and I rolled his HP and he only had 1. So he goes down. No death saves for NPCs but I'll give people 1 round if someone wants to save him (medicine to stabilize him or healing, obviously.) - Newt makes her save.... 3. Zombies double move, then zombie chickens launch themselves off the zombies towards the PCs One attack on each Deidre, Benny and Max [URL='http://roll.coyotecode.net/lookup.php?rollid=298942']Deidre, 1D20+5 = [12]+5 = 17 (miss)[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=298942']Benny, 1D20+5 = [6]+5 = 11 (miss)[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=298942']then Max:[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=298942']1D20+5 = [19]+5 = 24 (Hit)[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=298942']1D6+3 = [4]+3 = 7[/URL] Then Deidre again [URL='http://roll.coyotecode.net/lookup.php?rollid=298943']Deidre: 1D20+5 = [6]+5 = 11 (miss)[/URL] Max has one attached to him. He needs to spend an action removing it, or he can attack it. I'm going to say that it makes it hard for him to fly too since they're about the same size. [B]Start Round 2[/B] [/SPOILER] [SPOILER="Map1"] [ATTACH type="full" alt="Market gate.jpg"]412401[/ATTACH] [/SPOILER] Zoom in to zombie chickens [SPOILER="Map"] [ATTACH type="full" alt="zombie chicken attack.jpg"]412403[/ATTACH] [/SPOILER] [/QUOTE]
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