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[IC] Eberron: The Plumbers
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<blockquote data-quote="KahlessNestor" data-source="post: 8374380" data-attributes="member: 6801311"><p>Lower Tavick’s Landing/Dragoneyes</p><p>Far, 28 Rhaan, YK 998 (Early autumn)/1245</p><p><strong>Weather:</strong> Temperature normal for the season (cool), no wind, light rain (outside the towers)</p><p>Round 0</p><p></p><p>The Plumbers managed to wave down a skycar, which took them from the Terminus district to the next district over, Dragoneyes. <strong>“Have fun,”</strong> the cab driver said with a wink at the adventurers.</p><p></p><p>Dragoneyes was quite different from Terminus and its low rent tenements and other housing. The same housing existed in Dragoneyes, but each street seemed different as the Plumbers made their way toward the address they had been given. The west side streets looked fairly upscale for a low tower district as they passed Velvet’s, clearly a high end inn of fantasy fulfillment. Another establishment, Chance, was definitely a high end gambling hall. There seemed to be a lot of changelings in the district.</p><p></p><p>As the Plumbers passed to the east side of the district, however, the local population and clientele became less sophisticated. Instead of the wealthy or tourists, there were Cogs workers and teamsters, rough and tumble folk that preferred a rowdy tavern, brothel, or gambling den. The light rain didn’t seem to phase people much.</p><p></p><p>The address the grouped arrived at was on the Street of Eyes. It was marked by a sign that simply said HEALER. The hours given on the door were noon to midnight or by appointment. The doctor apparently kept late hours.</p><p></p><p>A bell rang as the door opened, and a voice from a back room called, <strong>“Be right with you! Feel free to take off your pants or hike up your skirts, get on the bed, and put your feet in the stirrups.”</strong></p><p></p><p>Said bed sat in the next room over, under a bright lamp, the windowshade drawn for privacy from the street. The front room in which they stood was mostly a waiting area, but there were shelves of jars and bottles, along with some herbs hanging to dry from the ceiling.</p><p></p><p>[spoiler=Medicine 12]You notice a lot of the marked bottles are salves or ungents or other things meant to be rubbed over itchy or burning sores in more...intimate locations on the body.[/spoiler]</p><p></p><p>[USER=6776182]@JustinCase[/USER]</p><p>[USER=813]@jmucchiello[/USER]</p><p>[USER=23867]@mfloyd3[/USER]</p><p>[USER=53176]@Leatherhead[/USER]</p><p></p><p>[spoiler=Goals]</p><p>Prevent Garra’s escape on the lightning rail.</p><p>[/spoiler]</p><p></p><p>[spoiler=Encounter Stats]</p><p>Alara (+1) AC 11 HP 9/9 PP 12 </p><p>Ogham (+1) AC 15 HP 7/11 PP 15 </p><p>Korra (+1) AC 18 HP 13/14 PP 13 Darkvision</p><p>Rotom (+2) AC 18 HP 4/10 PP 9 Darkvision, shield</p><p></p><p>[/spoiler]</p><p></p><p>[spoiler=Rolls]</p><p>[/spoiler]</p><p></p><p>[spoiler=Loot]</p><p>207 gp</p><p>16 gp, 15 sp, banded agate (10 gp) (Rotom)</p><p>1 unicorn-shaped <strong><em>feather token</em></strong> for each character: When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and take no damage from falling. The token’s magic is expended after you land, whereupon the disk becomes nonmagical.</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 8374380, member: 6801311"] Lower Tavick’s Landing/Dragoneyes Far, 28 Rhaan, YK 998 (Early autumn)/1245 [b]Weather:[/b] Temperature normal for the season (cool), no wind, light rain (outside the towers) Round 0 The Plumbers managed to wave down a skycar, which took them from the Terminus district to the next district over, Dragoneyes. [b]“Have fun,”[/b] the cab driver said with a wink at the adventurers. Dragoneyes was quite different from Terminus and its low rent tenements and other housing. The same housing existed in Dragoneyes, but each street seemed different as the Plumbers made their way toward the address they had been given. The west side streets looked fairly upscale for a low tower district as they passed Velvet’s, clearly a high end inn of fantasy fulfillment. Another establishment, Chance, was definitely a high end gambling hall. There seemed to be a lot of changelings in the district. As the Plumbers passed to the east side of the district, however, the local population and clientele became less sophisticated. Instead of the wealthy or tourists, there were Cogs workers and teamsters, rough and tumble folk that preferred a rowdy tavern, brothel, or gambling den. The light rain didn’t seem to phase people much. The address the grouped arrived at was on the Street of Eyes. It was marked by a sign that simply said HEALER. The hours given on the door were noon to midnight or by appointment. The doctor apparently kept late hours. A bell rang as the door opened, and a voice from a back room called, [b]“Be right with you! Feel free to take off your pants or hike up your skirts, get on the bed, and put your feet in the stirrups.”[/b] Said bed sat in the next room over, under a bright lamp, the windowshade drawn for privacy from the street. The front room in which they stood was mostly a waiting area, but there were shelves of jars and bottles, along with some herbs hanging to dry from the ceiling. [spoiler=Medicine 12]You notice a lot of the marked bottles are salves or ungents or other things meant to be rubbed over itchy or burning sores in more...intimate locations on the body.[/spoiler] [USER=6776182]@JustinCase[/USER] [USER=813]@jmucchiello[/USER] [USER=23867]@mfloyd3[/USER] [USER=53176]@Leatherhead[/USER] [spoiler=Goals] Prevent Garra’s escape on the lightning rail. [/spoiler] [spoiler=Encounter Stats] Alara (+1) AC 11 HP 9/9 PP 12 Ogham (+1) AC 15 HP 7/11 PP 15 Korra (+1) AC 18 HP 13/14 PP 13 Darkvision Rotom (+2) AC 18 HP 4/10 PP 9 Darkvision, shield [/spoiler] [spoiler=Rolls] [/spoiler] [spoiler=Loot] 207 gp 16 gp, 15 sp, banded agate (10 gp) (Rotom) 1 unicorn-shaped [b][i]feather token[/i][/b] for each character: When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and take no damage from falling. The token’s magic is expended after you land, whereupon the disk becomes nonmagical. [/spoiler] [/QUOTE]
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