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[IC] For the Children, Chapter 1
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<blockquote data-quote="Akunin" data-source="post: 132459" data-attributes="member: 15"><p><em>(OOC) This is the thread for the game that was put together <a href="http://www.enworld.org/messageboards/showthread.php?s=&threadid=8150" target="_blank">here</a>. For those who are reading and not playing a character in the game, <strong>please</strong> post any comments into the appropriate OOC thread. Thanks!</em></p><p></p><p><strong>For the Children, Chapter 1</strong></p><p><em>Our Cast of Characters</em></p><ul> <li data-xf-list-type="ul">Sodarin Underwood (Wild Elf) - a peasant turned wandering Monk after being denied his true Love</li> <li data-xf-list-type="ul">Savris "Shade" Ko’thari (Moon Elf) - a quick-witted, swift-footed Rogue and urban tracker of men</li> <li data-xf-list-type="ul">Marina (Human) - an escaped slave and newly-indoctrinated Priestess of Lathander the Morninglord</li> <li data-xf-list-type="ul">Killian Maxwell (Human) - from humble roots, a mighty mercenary with an intimidating fighting style</li> <li data-xf-list-type="ul">Dashelinil "Dash" Eventide (Moon / Drow Elf) - offspring of an unfortunate union, he has made the best of his lot by pursuing knowledge</li> </ul><p></p><p>For some fifteen years, the beginning of spring in Beregost has been marked with the arrival of the brightly colored wagons of a group of travelers known to all as "The Children of Toril". Members of all races and from homelands across all of Faerun, the Children bring entertainment, songs and tales, and exotic goods from across the Realms. Most cities welcome them, eager to enjoy the spirited festivals that spring up around the traveler's wagons. Some communities, however, take a dim view of the band of performers and traders, claiming that they bring bad luck and ruin.</p><p></p><p>Beregost is one such place. Three years ago, two armed Children were seen sneaking into a local merchant's shop. When confronted, they professed to having heard "sounds of a struggle inside" and having seen "strange dark shapes moving through the shadows". No evidence supporting their story was found, but no goods had been stolen and the lock did not appear to have been forced. The Children were asked to pack up and leave, sparking arguments between the caravan leaders and the Priests of Lathander.</p><p></p><p>As the Caravan leader turned to instruct his "family" to gather their posessions, shouts of "fire!" rang through the city streets, spurring the Priests and locals to frenzied action. As the Children and their wagons vanished into the night, a home quickly burned to the ground, a family of seven perishing in the blaze.</p><p></p><p>The last words of the caravan's leader to the Priests are said to be "Take care of the Children, or they shall become lost and shall never find their way Home."</p><p></p><p>A year later, the caravan made its way once again to the town of Beregost. The priesthood quockly met with the elders of the caravan to forge an agreement intended to prevent conflict between the Children and the citizens, who had still not forgotten the previous year's loss, and who attributed it to the "Vagabond's Luck". Although their reception was a cold one, and though they set up their camp a little farther from town than before, trade was brisk for three days.</p><p></p><p>On the fourth evening, a small mob of farmers and tradesmen burst angrily into the Children's camp. Several of the townspeople's sons and daughters had gone missing, and were last seen playing near the caravan. The Children denied any involvement, yet refused to allow the citizens of Beregost to search their camp or wagons. A fight broke out, and several of the townsmen ran to the city to retrieve the Priests of Lathander. When they returned, they found the remainder of the mob unconscious or incapacitated, the fires of the Caravan's camp still smouldering, but with no trace of their passing.</p><p></p><p>No trace, save for a note pinned to a nearby tree. "You did not heed our warning, and your Children have been taken from you. </p><p></p><p>Last year's arrival of the caravan was met with thrown curses and hurled rocks. The Priests of Lathander intervened before violence escalated, yet were barely able to hold back the angered townspeople after an ancient matron peered from a wagon window and called out to them "You drive away the Children with your harsh words and violent blows. Beware, for they may not return to you." The wagons did not slow as they continued past beregost and onward to the north.</p><p></p><p>Over the next three days, five children vanished without a trace.</p><p></p><p>The priests of Lathander have devoted a great deal of their prayers and devotions toward seeking out the answer to this riddle. None in the city have found evidence linking the travelers to the disappearances or to the fire, but many have claimed to have seen members of The Children of Toril peering in windows, sneaking about after dark, and approaching the town's children with gifts or songs. The head of the local church, having spent a tenday in fasting and contemplation, announced to his congregation that the Children of Toril must be allowed to return to Beregost, that the source of the disappearances can be found.</p><p></p><p>A call has gone out to any who can assist the priests in maintaining peace in the city and help in investigating the disappearances. Those not residents of Beregost are approached by the yellow-clad priests, who will ask for aid and answer questions posed to them as best as they are able. Those who show an interest are asked to meet with the head of the church, Brother Malachi upon the day they anticipate the arrival of the wagons.</p><p></p><p><em>(OOC) Here's your background, everyone. Go ahead and set up your first scenes so we know where you are when the Priests of lathander approach you.</em></p></blockquote><p></p>
[QUOTE="Akunin, post: 132459, member: 15"] [i](OOC) This is the thread for the game that was put together [url=http://www.enworld.org/messageboards/showthread.php?s=&threadid=8150]here[/url]. For those who are reading and not playing a character in the game, [b]please[/b] post any comments into the appropriate OOC thread. Thanks![/i] [b]For the Children, Chapter 1[/b] [i]Our Cast of Characters[/i] [list] [*]Sodarin Underwood (Wild Elf) - a peasant turned wandering Monk after being denied his true Love [*]Savris "Shade" Ko’thari (Moon Elf) - a quick-witted, swift-footed Rogue and urban tracker of men [*]Marina (Human) - an escaped slave and newly-indoctrinated Priestess of Lathander the Morninglord [*]Killian Maxwell (Human) - from humble roots, a mighty mercenary with an intimidating fighting style [*]Dashelinil "Dash" Eventide (Moon / Drow Elf) - offspring of an unfortunate union, he has made the best of his lot by pursuing knowledge [/list] For some fifteen years, the beginning of spring in Beregost has been marked with the arrival of the brightly colored wagons of a group of travelers known to all as "The Children of Toril". Members of all races and from homelands across all of Faerun, the Children bring entertainment, songs and tales, and exotic goods from across the Realms. Most cities welcome them, eager to enjoy the spirited festivals that spring up around the traveler's wagons. Some communities, however, take a dim view of the band of performers and traders, claiming that they bring bad luck and ruin. Beregost is one such place. Three years ago, two armed Children were seen sneaking into a local merchant's shop. When confronted, they professed to having heard "sounds of a struggle inside" and having seen "strange dark shapes moving through the shadows". No evidence supporting their story was found, but no goods had been stolen and the lock did not appear to have been forced. The Children were asked to pack up and leave, sparking arguments between the caravan leaders and the Priests of Lathander. As the Caravan leader turned to instruct his "family" to gather their posessions, shouts of "fire!" rang through the city streets, spurring the Priests and locals to frenzied action. As the Children and their wagons vanished into the night, a home quickly burned to the ground, a family of seven perishing in the blaze. The last words of the caravan's leader to the Priests are said to be "Take care of the Children, or they shall become lost and shall never find their way Home." A year later, the caravan made its way once again to the town of Beregost. The priesthood quockly met with the elders of the caravan to forge an agreement intended to prevent conflict between the Children and the citizens, who had still not forgotten the previous year's loss, and who attributed it to the "Vagabond's Luck". Although their reception was a cold one, and though they set up their camp a little farther from town than before, trade was brisk for three days. On the fourth evening, a small mob of farmers and tradesmen burst angrily into the Children's camp. Several of the townspeople's sons and daughters had gone missing, and were last seen playing near the caravan. The Children denied any involvement, yet refused to allow the citizens of Beregost to search their camp or wagons. A fight broke out, and several of the townsmen ran to the city to retrieve the Priests of Lathander. When they returned, they found the remainder of the mob unconscious or incapacitated, the fires of the Caravan's camp still smouldering, but with no trace of their passing. No trace, save for a note pinned to a nearby tree. "You did not heed our warning, and your Children have been taken from you. Last year's arrival of the caravan was met with thrown curses and hurled rocks. The Priests of Lathander intervened before violence escalated, yet were barely able to hold back the angered townspeople after an ancient matron peered from a wagon window and called out to them "You drive away the Children with your harsh words and violent blows. Beware, for they may not return to you." The wagons did not slow as they continued past beregost and onward to the north. Over the next three days, five children vanished without a trace. The priests of Lathander have devoted a great deal of their prayers and devotions toward seeking out the answer to this riddle. None in the city have found evidence linking the travelers to the disappearances or to the fire, but many have claimed to have seen members of The Children of Toril peering in windows, sneaking about after dark, and approaching the town's children with gifts or songs. The head of the local church, having spent a tenday in fasting and contemplation, announced to his congregation that the Children of Toril must be allowed to return to Beregost, that the source of the disappearances can be found. A call has gone out to any who can assist the priests in maintaining peace in the city and help in investigating the disappearances. Those not residents of Beregost are approached by the yellow-clad priests, who will ask for aid and answer questions posed to them as best as they are able. Those who show an interest are asked to meet with the head of the church, Brother Malachi upon the day they anticipate the arrival of the wagons. [i](OOC) Here's your background, everyone. Go ahead and set up your first scenes so we know where you are when the Priests of lathander approach you.[/i] [/QUOTE]
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