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IC Game [Pathfinder] Diabolical Plots
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<blockquote data-quote="mazzoli" data-source="post: 5960640" data-attributes="member: 6687941"><p>Jethro sulks and gives a "<span style="color: DarkOrange">Harrumph</span>" before muttering to himself, "<span style="color: DarkOrange">I never much cared for that no good forest-dwelling, shadow-skulking elf.</span>"</p><p></p><p>Marte considers Lanalia's explanation and finally accepts it, "<span style="color: Red">I guess he's not getting much use out of it for the time being if he's been laid low as you claim. I think he'd like to see the bow being used to cleanse the wood.</span>"</p><p></p><p>He then mulls over her other questions, "<span style="color: Red">I'm afraid that I can't give you a map to the monastery. Even before the forest started turning strange the area around the place was always changing. It's somewhere in the direction past Tolbin's place. That trail of his that follows the lake shore eventually forks and the inland path leads you to its general location. As for anybody to help, there are plenty of people I'd say were touched in the head, but only Jeslle and Tolbin seem to have the gumption to actually go with you. But one of them is but a lass and the other isn't well enough to help. Maybe if you look around you could convince somebody to join you or find another recently arrived outlander to help. In any case it's getting late. If you'd like to stay tonight and get started again in the morning the room's on the house considering what you did for that crusty old woodsman.</span>"</p><p></p><p>[sblock=GM]<u><strong>Announcement</strong></u>: It looks like Mlwells has found somebody who is interested in playing, so we'll work him into the game somehow. I think I'm also going to add a character for me to play to help you guys in combat, because building (an) encounter(s) that was/are appropriate to both the setting and the party level was tough enough with a large(ish) party of level 1 characters. The extra muscle should expand my options.[/sblock]</p></blockquote><p></p>
[QUOTE="mazzoli, post: 5960640, member: 6687941"] Jethro sulks and gives a "[COLOR=DarkOrange]Harrumph[/COLOR]" before muttering to himself, "[COLOR=DarkOrange]I never much cared for that no good forest-dwelling, shadow-skulking elf.[/COLOR]" Marte considers Lanalia's explanation and finally accepts it, "[COLOR=Red]I guess he's not getting much use out of it for the time being if he's been laid low as you claim. I think he'd like to see the bow being used to cleanse the wood.[/COLOR]" He then mulls over her other questions, "[COLOR=Red]I'm afraid that I can't give you a map to the monastery. Even before the forest started turning strange the area around the place was always changing. It's somewhere in the direction past Tolbin's place. That trail of his that follows the lake shore eventually forks and the inland path leads you to its general location. As for anybody to help, there are plenty of people I'd say were touched in the head, but only Jeslle and Tolbin seem to have the gumption to actually go with you. But one of them is but a lass and the other isn't well enough to help. Maybe if you look around you could convince somebody to join you or find another recently arrived outlander to help. In any case it's getting late. If you'd like to stay tonight and get started again in the morning the room's on the house considering what you did for that crusty old woodsman.[/COLOR]" [sblock=GM][U][B]Announcement[/B][/U]: It looks like Mlwells has found somebody who is interested in playing, so we'll work him into the game somehow. I think I'm also going to add a character for me to play to help you guys in combat, because building (an) encounter(s) that was/are appropriate to both the setting and the party level was tough enough with a large(ish) party of level 1 characters. The extra muscle should expand my options.[/sblock] [/QUOTE]
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