Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
[IC] Junk Yard Dogs [A Sage Edition Game]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doghead" data-source="post: 3864790" data-attributes="member: 8243"><p>ic - Junk Yard Dogs</p><p></p><p>Major Sward nods in response to Lt Jono's question.</p><p></p><p>"Nothing that we didn't already have really. No known affiliations, no confirmed links to any of the major criminal or subversive groups. Of course, the Hutt would have to be the prime candidates at this time. But as you know, so far we have had only the most limited of success getting anyone inside their operations.</p><p></p><p>"Assuming that the transmission is from where they are hiding out, them they are in a remote area indeed. Its at least 400 klicks to the nearest settlement - a small mining operation. Our nearest forces are over 3,000 klicks away. Our nearest useful forces are more like 5,000 klicks away.</p><p></p><p>"Which is why I've had your shuttle redirected. In about 12 minutes you will be passing over the site of the transmission. You can get there faster than anyone else we have to hand.</p><p></p><p>"Lt Maru. Welcome to Tatooine. Once again, apologies for denying you a decent shower so close to the finish line.</p><p></p><p>"Archaeology no. The Fendish family, yes. As for transportation, we have no idea what the kidnappers have to hand. Sorry. As for the Behfr, I am talking to him at the moment. He's agreed to throw out a squadron of TIE's to interdict anything trying to escape. But at the moment he's unwilling to alter course of the cruiser <em>War Born</em>. At least not until we have something more substantial. As for other support, I'm assembling a squad of Scout-troopers for transportation to the transmission location. But ETA is over 5 hours. So for the now, look around you Lt., that's what you have.</p><p></p><p>"And yes, Tatooine is brutal. So be careful." </p><p></p><p>[sblock=Qira: Use Computer - Data Request]Qira successfully makes the connection to the HoloNet. I2 and the IA have never been on friendly terms. The IA only hands over information grudgingly (and vice versa) and then it is usually hoarded by whichever department or branch of I2 that gets it. Qira gets a general outline of the IA forces allocated to Tatooine, number of units, vehicles, ships etc. The data does not include any assessment of the current status or deployment of those forces.</p><p></p><p>Reading between the lines, Qira's knowledge of organisational structures and operational requirements suggests that Tatooine Garrison is under</p><p>equipped and operational readiness is fairly low.</p><p></p><p>There is little of any interest regarding rebel operations. There is the usual speculation, rumour and scare mongering. But nothing concrete. Nothing to indicate any serious rebel activity.[/sblock]</p><p></p><p>[sblock=Voda, Einan]Can you post a copy of your characters to the RG thread. Thanks.[/sblock]</p></blockquote><p></p>
[QUOTE="doghead, post: 3864790, member: 8243"] ic - Junk Yard Dogs Major Sward nods in response to Lt Jono's question. "Nothing that we didn't already have really. No known affiliations, no confirmed links to any of the major criminal or subversive groups. Of course, the Hutt would have to be the prime candidates at this time. But as you know, so far we have had only the most limited of success getting anyone inside their operations. "Assuming that the transmission is from where they are hiding out, them they are in a remote area indeed. Its at least 400 klicks to the nearest settlement - a small mining operation. Our nearest forces are over 3,000 klicks away. Our nearest useful forces are more like 5,000 klicks away. "Which is why I've had your shuttle redirected. In about 12 minutes you will be passing over the site of the transmission. You can get there faster than anyone else we have to hand. "Lt Maru. Welcome to Tatooine. Once again, apologies for denying you a decent shower so close to the finish line. "Archaeology no. The Fendish family, yes. As for transportation, we have no idea what the kidnappers have to hand. Sorry. As for the Behfr, I am talking to him at the moment. He's agreed to throw out a squadron of TIE's to interdict anything trying to escape. But at the moment he's unwilling to alter course of the cruiser [i]War Born[/i]. At least not until we have something more substantial. As for other support, I'm assembling a squad of Scout-troopers for transportation to the transmission location. But ETA is over 5 hours. So for the now, look around you Lt., that's what you have. "And yes, Tatooine is brutal. So be careful." [sblock=Qira: Use Computer - Data Request]Qira successfully makes the connection to the HoloNet. I2 and the IA have never been on friendly terms. The IA only hands over information grudgingly (and vice versa) and then it is usually hoarded by whichever department or branch of I2 that gets it. Qira gets a general outline of the IA forces allocated to Tatooine, number of units, vehicles, ships etc. The data does not include any assessment of the current status or deployment of those forces. Reading between the lines, Qira's knowledge of organisational structures and operational requirements suggests that Tatooine Garrison is under equipped and operational readiness is fairly low. There is little of any interest regarding rebel operations. There is the usual speculation, rumour and scare mongering. But nothing concrete. Nothing to indicate any serious rebel activity.[/sblock] [sblock=Voda, Einan]Can you post a copy of your characters to the RG thread. Thanks.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[IC] Junk Yard Dogs [A Sage Edition Game]
Top