Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
IC justification of divine scrolls
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="humble minion" data-source="post: 3525737" data-attributes="member: 5948"><p>I do like Quartz's idea of recording which scrolls are dedicated to which gods and treating PC clerics who try to cast spells off them accordingly, but I'm a little leery of messing with the rules to that extent (especially since the campaign I'm currently running is meant to be a swashbuckling, relatively low-mental-stress affair). And it opens a whole can of worms regarding wands and other spell trigger items that I don't really want to have to deal with. I'm more trying to explain how the rules as written (and the assumptions made in published adventures, since i'm running Savage Tide) reflect the workings of game-world reality rather than changing the rules to suit me better.</p><p></p><p>(Yes, this attitude is probably cowardly. But I spent all last campaign papering over the cracks in a desperately bad system to the point where I wasn't having fun any more, so I'm more than a bit gun-shy on the house rules front right now.)</p><p></p><p>Anyway, my current solution/excuse...</p><p></p><p>Scrolls (and other magic items) require XP to make. When a cleric spends this XP, he is weakened - and in fact if the scroll/item is taken from him, a piece of his vital force goes with it. So when Brother Shinypants 'casts a spell' from a scroll scribed by Vlurgath the Unhygenic, I'm planning to rule that he's not actually reading the prayer written on the scroll, he's actually brandishing it and praying 'Pelor, look with favour on me as I sacrifice unto to you this fragment of the soul of thine enemy' or something similar. And deific tradition is that Pelor's favour will come in the (poetic) form of the exact same boon that Vlurgath was seeking when he scribed the scroll. Win-win for Pelor - he gets to obliterate a trace of his enemy, and use the XP boost he gets from the sacrifice to do his servant a favour, and his servant will no doubt use that favour to further the purposes of the Pelorian church.</p><p></p><p>Of course, when Brother Shinypants at 3rd level tries to cast a caster-level 20 Miracle from a spell inscribed by Zarganthicus the Most Maleficently Effluvient, odds-on that enough of Zarganthicus's malice (and XP) will remain behind in the scroll to defy being sacrificed by such a pathetic acolyte, and interfere sufficiently in the process to cause a miscast...</p><p></p><p>Voila! Rules As Written meets creative sophistry, and it makes a surprising amount of sense (or so I think, at least - can anyone pick any major holes?)</p></blockquote><p></p>
[QUOTE="humble minion, post: 3525737, member: 5948"] I do like Quartz's idea of recording which scrolls are dedicated to which gods and treating PC clerics who try to cast spells off them accordingly, but I'm a little leery of messing with the rules to that extent (especially since the campaign I'm currently running is meant to be a swashbuckling, relatively low-mental-stress affair). And it opens a whole can of worms regarding wands and other spell trigger items that I don't really want to have to deal with. I'm more trying to explain how the rules as written (and the assumptions made in published adventures, since i'm running Savage Tide) reflect the workings of game-world reality rather than changing the rules to suit me better. (Yes, this attitude is probably cowardly. But I spent all last campaign papering over the cracks in a desperately bad system to the point where I wasn't having fun any more, so I'm more than a bit gun-shy on the house rules front right now.) Anyway, my current solution/excuse... Scrolls (and other magic items) require XP to make. When a cleric spends this XP, he is weakened - and in fact if the scroll/item is taken from him, a piece of his vital force goes with it. So when Brother Shinypants 'casts a spell' from a scroll scribed by Vlurgath the Unhygenic, I'm planning to rule that he's not actually reading the prayer written on the scroll, he's actually brandishing it and praying 'Pelor, look with favour on me as I sacrifice unto to you this fragment of the soul of thine enemy' or something similar. And deific tradition is that Pelor's favour will come in the (poetic) form of the exact same boon that Vlurgath was seeking when he scribed the scroll. Win-win for Pelor - he gets to obliterate a trace of his enemy, and use the XP boost he gets from the sacrifice to do his servant a favour, and his servant will no doubt use that favour to further the purposes of the Pelorian church. Of course, when Brother Shinypants at 3rd level tries to cast a caster-level 20 Miracle from a spell inscribed by Zarganthicus the Most Maleficently Effluvient, odds-on that enough of Zarganthicus's malice (and XP) will remain behind in the scroll to defy being sacrificed by such a pathetic acolyte, and interfere sufficiently in the process to cause a miscast... Voila! Rules As Written meets creative sophistry, and it makes a surprising amount of sense (or so I think, at least - can anyone pick any major holes?) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
IC justification of divine scrolls
Top