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<blockquote data-quote="doghead" data-source="post: 6121007" data-attributes="member: 8243"><p><strong>Day 3, in the Forest, chasing the gnoll</strong></p><p></p><p><strong>Round 4 - The Outcome.</strong></p><p></p><p>Bayar surges through the water yelling (unheeded) advice at the gnoll. His mighty effort, however, is rewarded with a gain on the gnoll.</p><p></p><p>Jan dances around the edge of the stream. Once he is on solid ground again, he draws and shoots and misses.</p><p></p><p>Eban spots the fleeing Gnoll and gives chase. He stumbles down the hillside to try and catch up to the enemy, thinking that perhaps he can delay the gnoll from getting too far of a head start. He easily darts down the rubble and makes it safely to the bottom, making sure that the Gnoll has not escaped his vision. [1] Eban flicks out the sleeve of his coat, but fails to hit the fleeing gnoll.</p><p></p><p>Sukri nocks another arrow. The gnoll's matted fur flashes into view and he shoots. A cry rings out. The arrow's shaft and fletching hang from the creature's bloody side. He stifles a cheer as he sets off after the gnoll, working towards keeping it in range of his bow.</p><p></p><p>Libros scrambles around the water and heads after the gnoll. He tries to shape the spell as he moves, but at the last moment it slips from his grasp and fizzles. Frustrated, he throws himself after the gnoll, making up some ground.</p><p></p><p>The gnoll follows the stream for a while before turning right and scrambling up a rocky slope. </p><p></p><p>[sblock=OOC]</p><p>[1] I did think about using Perception checks to keep the gnoll in view as the range opened. Maybe next time.</p><p></p><p>CONDITION SUMMARY:</p><p>* Inspire Courage, +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls. Rounds 2-4.</p><p>* All characters are running (Seed x 4/2 difficult terrain)</p><p>* Gnoll: Wounds 8.</p><p></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">........Initial.........................Final</span></p><p><span style="font-family: 'Courier New'">......Separation..Gnoll Mv...PC Mv.....Separation</span></p><p><span style="font-family: 'Courier New'">Bayar..(20 feet + 60 feet - 60 feet) = 20 feet</span></p><p><span style="font-family: 'Courier New'">Jan....(25 feet + 60 feet - 30 feet) = 55 feet</span></p><p><span style="font-family: 'Courier New'">Libros.(25 feet + 60 feet - 35 feet) = 20 feet</span></p><p><span style="font-family: 'Courier New'">Eban...(30 feet + 60 feet - 65 feet) = 25 feet</span></p><p><span style="font-family: 'Courier New'">Sukri..(30 feet + 60 feet - 30 feet) = 60 feet</span></p><p></p><p>COMBAT</p><p>* Sukri vs Gnoll 19 (hit). Damage 5.[/sblock]</p><p></p><p><strong>Round 5 - Preparation</strong></p><p></p><p>The challenge:</p><p></p><p>1. A Climb DC 10 to scramble up the rocky slope. Alternatively,</p><p>2. A Perception DC 15 to notice an easier route up. </p><p></p><p>Only one check is made.</p></blockquote><p></p>
[QUOTE="doghead, post: 6121007, member: 8243"] [b]Day 3, in the Forest, chasing the gnoll[/b] [b]Round 4 - The Outcome.[/b] Bayar surges through the water yelling (unheeded) advice at the gnoll. His mighty effort, however, is rewarded with a gain on the gnoll. Jan dances around the edge of the stream. Once he is on solid ground again, he draws and shoots and misses. Eban spots the fleeing Gnoll and gives chase. He stumbles down the hillside to try and catch up to the enemy, thinking that perhaps he can delay the gnoll from getting too far of a head start. He easily darts down the rubble and makes it safely to the bottom, making sure that the Gnoll has not escaped his vision. [1] Eban flicks out the sleeve of his coat, but fails to hit the fleeing gnoll. Sukri nocks another arrow. The gnoll's matted fur flashes into view and he shoots. A cry rings out. The arrow's shaft and fletching hang from the creature's bloody side. He stifles a cheer as he sets off after the gnoll, working towards keeping it in range of his bow. Libros scrambles around the water and heads after the gnoll. He tries to shape the spell as he moves, but at the last moment it slips from his grasp and fizzles. Frustrated, he throws himself after the gnoll, making up some ground. The gnoll follows the stream for a while before turning right and scrambling up a rocky slope. [sblock=OOC] [1] I did think about using Perception checks to keep the gnoll in view as the range opened. Maybe next time. CONDITION SUMMARY: * Inspire Courage, +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls. Rounds 2-4. * All characters are running (Seed x 4/2 difficult terrain) * Gnoll: Wounds 8. [FONT=Courier New] ........Initial.........................Final ......Separation..Gnoll Mv...PC Mv.....Separation Bayar..(20 feet + 60 feet - 60 feet) = 20 feet Jan....(25 feet + 60 feet - 30 feet) = 55 feet Libros.(25 feet + 60 feet - 35 feet) = 20 feet Eban...(30 feet + 60 feet - 65 feet) = 25 feet Sukri..(30 feet + 60 feet - 30 feet) = 60 feet[/FONT] COMBAT * Sukri vs Gnoll 19 (hit). Damage 5.[/sblock] [b]Round 5 - Preparation[/b] The challenge: 1. A Climb DC 10 to scramble up the rocky slope. Alternatively, 2. A Perception DC 15 to notice an easier route up. Only one check is made. [/QUOTE]
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