Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[ic] nameless I: prologue
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doghead" data-source="post: 1349574" data-attributes="member: 8243"><p><strong>Round 2 wrap up.</strong></p><p></p><p><span style="font-size: 9px">ooc: Greegan: your post was clear, it was just that there wasn't much he could do at that point, so I held his action so you could do something like this.</span></p><p></p><p>Archer whirls around, seeing Jimni and the goblin at the top of the slope behind him. At this point the top is only about three feet above the clearing. Perfect. Archer, gripping the staff in two hands, steps, swings, and catches the goblin across the back of the neck {std action + 5ft step. got the double: 20/6}. The goblin steps back a step making small gurgling noises and collapses in a heap, its head at a strange angle.</p><p></p><p>The goblin {f} approaching from the group in the centre starts yelling and gesticulating to the other goblins around the knight. Its obviously not happy. One of them {a} starts yelling and gesticulating back. Its even less happy, but is bigger and sounds meaner. The first goblin move cautiously forwards a couple of steps. {held action used}.</p><p></p><p>Nathan and his goblin continue the stare off. Then it notices the other goblin {i} now on its feet. There is a rapid fire streem of shouts and cries. Gobbldigook. But it involved a lot of pointing at Nathan {goblin's held actions used}.</p><p></p><p>Round 2 done.</p><p></p><p><span style="font-size: 9px">ooc: Argent: There are currently 4 goblins around the knight, and one half way between you and them.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">ooc: Sadolath: The goblin who threw the javlin is about 15ft from you. Full defence may be the way to go.</span></p><p></p><p>Will get onto round 3 tonight.</p></blockquote><p></p>
[QUOTE="doghead, post: 1349574, member: 8243"] [b]Round 2 wrap up.[/b] [SIZE=1]ooc: Greegan: your post was clear, it was just that there wasn't much he could do at that point, so I held his action so you could do something like this.[/SIZE] Archer whirls around, seeing Jimni and the goblin at the top of the slope behind him. At this point the top is only about three feet above the clearing. Perfect. Archer, gripping the staff in two hands, steps, swings, and catches the goblin across the back of the neck {std action + 5ft step. got the double: 20/6}. The goblin steps back a step making small gurgling noises and collapses in a heap, its head at a strange angle. The goblin {f} approaching from the group in the centre starts yelling and gesticulating to the other goblins around the knight. Its obviously not happy. One of them {a} starts yelling and gesticulating back. Its even less happy, but is bigger and sounds meaner. The first goblin move cautiously forwards a couple of steps. {held action used}. Nathan and his goblin continue the stare off. Then it notices the other goblin {i} now on its feet. There is a rapid fire streem of shouts and cries. Gobbldigook. But it involved a lot of pointing at Nathan {goblin's held actions used}. Round 2 done. [SIZE=1]ooc: Argent: There are currently 4 goblins around the knight, and one half way between you and them. ooc: Sadolath: The goblin who threw the javlin is about 15ft from you. Full defence may be the way to go.[/SIZE] Will get onto round 3 tonight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[ic] nameless I: prologue
Top