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[ic] nameless II: the seventh from seven
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<blockquote data-quote="doghead" data-source="post: 1455102" data-attributes="member: 8243"><p><strong>Round 1 (loose end tie up)</strong></p><p></p><p>Deciding that he is getting to far back to be of much assistance Hewik hustles forwards about 40ft or so. This brings him up alongside Sadolath, about 10 feet to Sadolath's left.</p><p></p><p><strong>Round 2 cont ...</strong></p><p></p><p>Oscar hits the ground. Remarkably, he both manages to roll out of the fall and come out of it still holding his rapier (1). Alos worth remarking on is the fact that, he is now only 30 feet from the <em>front</em> of the wagon.</p><p></p><p>Nate Works his way anti-clockwise around boulder 2. As he gets to the northern point of the boulder he spys the "spellcaster" about 15 ft away. There is a flash of something and screatch of metal on rock as Cromwell's javlin crashes into the rock a little above the goblin. Nate throws himself at the creature. The footing is a little treacherous, but he closes without incident, striking the creature a bone crunching blow that staggers it. But doesn't drop it. It snarles.</p><p></p><p>Cromwell draws his mace as he picks his way over the rocks towards the melee (2).</p><p></p><p>Sadolath moves forwards, pulling a bullet from his pouch and droppping it into his sling. He winds up and lets loose at goblin {b} standing on the wagon. There is a grunt from the goblin as it connects, but little more than that. </p><p></p><p>Lisa scurries from the south side of Boulder {1} to the south side of boulder {9}. A moment later there is a clunk as something bounces off the wagon.</p><p></p><p>Archer trots forwars about 30 feet, angling a little to the north as he goes. He hauls back on the bow a second time, pauses for a moment, then lets fly. The arrow flys fast and true, striking the goblin again squarely. He staggers back a step and lets out a roar of pain. With a howl, the goblin leaps out of the wagon and dissappears from Archer's view. But not Oscar's. The creature hits the ground less than 40 feet from where Oscar now stands (3).</p><p></p><p><span style="font-size: 9px">ooc 1: Argent. I decided that Oscar's landing and recovery was a move action (jump check). You have Std action remaining. It happened a little out of sequence, but the moment it takes you to regain your feet and bearings brings you back into line. Hope that that works for you.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">ooc 2: TH, I put Cromwell just outside the goblins threat range (ie 1 square between them. Let me know if you want to close.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">ooc 3: Argent, Oscar has initiative over the goblin. Don't forget about the other half dozen goblins milling around behind the wagon.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Summary of remaining actions: Hewik: full turn, Oscar: std action, goblin {b}: std action, goblins {defghij}: std action</span></p></blockquote><p></p>
[QUOTE="doghead, post: 1455102, member: 8243"] [b]Round 1 (loose end tie up)[/b] Deciding that he is getting to far back to be of much assistance Hewik hustles forwards about 40ft or so. This brings him up alongside Sadolath, about 10 feet to Sadolath's left. [b]Round 2 cont ...[/b] Oscar hits the ground. Remarkably, he both manages to roll out of the fall and come out of it still holding his rapier (1). Alos worth remarking on is the fact that, he is now only 30 feet from the [i]front[/i] of the wagon. Nate Works his way anti-clockwise around boulder 2. As he gets to the northern point of the boulder he spys the "spellcaster" about 15 ft away. There is a flash of something and screatch of metal on rock as Cromwell's javlin crashes into the rock a little above the goblin. Nate throws himself at the creature. The footing is a little treacherous, but he closes without incident, striking the creature a bone crunching blow that staggers it. But doesn't drop it. It snarles. Cromwell draws his mace as he picks his way over the rocks towards the melee (2). Sadolath moves forwards, pulling a bullet from his pouch and droppping it into his sling. He winds up and lets loose at goblin {b} standing on the wagon. There is a grunt from the goblin as it connects, but little more than that. Lisa scurries from the south side of Boulder {1} to the south side of boulder {9}. A moment later there is a clunk as something bounces off the wagon. Archer trots forwars about 30 feet, angling a little to the north as he goes. He hauls back on the bow a second time, pauses for a moment, then lets fly. The arrow flys fast and true, striking the goblin again squarely. He staggers back a step and lets out a roar of pain. With a howl, the goblin leaps out of the wagon and dissappears from Archer's view. But not Oscar's. The creature hits the ground less than 40 feet from where Oscar now stands (3). [size=1]ooc 1: Argent. I decided that Oscar's landing and recovery was a move action (jump check). You have Std action remaining. It happened a little out of sequence, but the moment it takes you to regain your feet and bearings brings you back into line. Hope that that works for you. ooc 2: TH, I put Cromwell just outside the goblins threat range (ie 1 square between them. Let me know if you want to close. ooc 3: Argent, Oscar has initiative over the goblin. Don't forget about the other half dozen goblins milling around behind the wagon. Summary of remaining actions: Hewik: full turn, Oscar: std action, goblin {b}: std action, goblins {defghij}: std action[/size] [/QUOTE]
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