Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
[ic] nameless II: the seventh from seven
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doghead" data-source="post: 1548612" data-attributes="member: 8243"><p>The goblins and their worgs don't return as you get the horses back into the harness. Nor do they reappear as you set off along the road once again (although not for want of looking). The road remains yours until the small group of horsemen appears from around a low rise, heading in your direction at a fast trot. At the sight of you they break into a run. Well, more of a canter really as the horses have obviously been pushed hard.</p><p></p><p>Soon you can distinguish the dark red of the jerkins that they wear - the colour common to all of the townguard units in the fief. Well, that three of them wear. The other two a civilians, a rough capable looking man in dark browns and greens carrying a longbow and a well dressed young man. They fall in around you. There is a lot of relief, some questions, and the inevitable balling out.</p><p></p><p>"Good gods Corporal! Do you plan to let that man bleed to death all over the wagon?"</p><p></p><p>The journey to the gates of the town is mostly uneventful.</p><p></p><p>"Well by the Four Faces. Its De Reign! Don't you look a sight De Reign. I'd heard that you had fallen on hard times but .... You should have said if you need money, my good fellow. I could have found something for you in our household. </p><p></p><p>"At least you would of had some decent clothes to wear," he finishes with a sniff. The young man, it seems, knows Oscar.</p><p></p><p>Otherwise uneventful.</p><p></p><p>As the town comes into sight and you begin to pass through farmlands, people begin to join the wagon and its escort. By the time you pass through the gates, you have become the center of attention of a fairly large crowd, bubbling full of questions and concerns and, for some, cries of concern for loved ones.</p><p></p><p>The wagon and riders jerks to a halt in the small square just inside the gates, and the crowd closes up in around it.</p></blockquote><p></p>
[QUOTE="doghead, post: 1548612, member: 8243"] The goblins and their worgs don't return as you get the horses back into the harness. Nor do they reappear as you set off along the road once again (although not for want of looking). The road remains yours until the small group of horsemen appears from around a low rise, heading in your direction at a fast trot. At the sight of you they break into a run. Well, more of a canter really as the horses have obviously been pushed hard. Soon you can distinguish the dark red of the jerkins that they wear - the colour common to all of the townguard units in the fief. Well, that three of them wear. The other two a civilians, a rough capable looking man in dark browns and greens carrying a longbow and a well dressed young man. They fall in around you. There is a lot of relief, some questions, and the inevitable balling out. "Good gods Corporal! Do you plan to let that man bleed to death all over the wagon?" The journey to the gates of the town is mostly uneventful. "Well by the Four Faces. Its De Reign! Don't you look a sight De Reign. I'd heard that you had fallen on hard times but .... You should have said if you need money, my good fellow. I could have found something for you in our household. "At least you would of had some decent clothes to wear," he finishes with a sniff. The young man, it seems, knows Oscar. Otherwise uneventful. As the town comes into sight and you begin to pass through farmlands, people begin to join the wagon and its escort. By the time you pass through the gates, you have become the center of attention of a fairly large crowd, bubbling full of questions and concerns and, for some, cries of concern for loved ones. The wagon and riders jerks to a halt in the small square just inside the gates, and the crowd closes up in around it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[ic] nameless II: the seventh from seven
Top