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(IC) Quickleaf's Rime of the Frostmaiden
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<blockquote data-quote="Quickleaf" data-source="post: 9312551" data-attributes="member: 20323"><p>GM POST</p><p></p><p></p><p>The tall double doors click and whir, the sound of gears moving within them. Stepping back, the three dwarves' eyes go wide as they're baffled at how easily Logrim finds the loophole in his uncle's design. Slowly swinging away from you, the doors open into a ruined sacramental chamber.</p><p></p><p>Skeletons litter the floor, though the way desiccated flesh clings to their bones and the distorted positions of the bodies suggest they may have been shambling undead before their demise to dwarven axes and warhammers. Rubble from damaged walls is strewn about the edges of the chamber.</p><p></p><p>The southernmost wall is split into three parts, two angled toward the central flat wall, and they are decorated with a bas relief triptych depicting from left (west) to right (east):</p><p>(A) a dwarf holding a chalice, giving it to supplicants who hold aloft a horn as offering;</p><p>(B) supplicants holding the chalice and holy symbol of Dumathoin aloft before an opening door; and</p><p>(C) supplicants placing a gem in a fountain from which a black axe rises.</p><p></p><p>Angrom muses, <strong>"Plenty of memories kept locked away here. This is the room with those secret doors, eh Rurm?"</strong></p><p></p><p>Nodding emphatically so his beard bounces up and down, Rurm agrees, <strong>"Aye, secret doors there and there," </strong>he points to the northeastern and northwestern walls. <strong>"There were hidden buttons in the triptych to open them, if memory serves..." </strong></p><p></p><p>[ATTACH=full]356752[/ATTACH]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9312551, member: 20323"] GM POST The tall double doors click and whir, the sound of gears moving within them. Stepping back, the three dwarves' eyes go wide as they're baffled at how easily Logrim finds the loophole in his uncle's design. Slowly swinging away from you, the doors open into a ruined sacramental chamber. Skeletons litter the floor, though the way desiccated flesh clings to their bones and the distorted positions of the bodies suggest they may have been shambling undead before their demise to dwarven axes and warhammers. Rubble from damaged walls is strewn about the edges of the chamber. The southernmost wall is split into three parts, two angled toward the central flat wall, and they are decorated with a bas relief triptych depicting from left (west) to right (east): (A) a dwarf holding a chalice, giving it to supplicants who hold aloft a horn as offering; (B) supplicants holding the chalice and holy symbol of Dumathoin aloft before an opening door; and (C) supplicants placing a gem in a fountain from which a black axe rises. Angrom muses, [B]"Plenty of memories kept locked away here. This is the room with those secret doors, eh Rurm?"[/B] Nodding emphatically so his beard bounces up and down, Rurm agrees, [B]"Aye, secret doors there and there," [/B]he points to the northeastern and northwestern walls. [B]"There were hidden buttons in the triptych to open them, if memory serves..." [/B] [ATTACH type="full" alt="Screen Shot 2024-04-08 at 12.36.55 PM.png"]356752[/ATTACH] [/QUOTE]
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