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(IC) Quickleaf's Rime of the Frostmaiden
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<blockquote data-quote="Quickleaf" data-source="post: 9367454" data-attributes="member: 20323"><p>Flaring to life, the glyph sends streaks of lightning erratically crackling between the floor and ceiling in fits and leaps. Arcing sparks leap from Ludo, incinerating the two zombies closest to the brave steel defender. Ludo attempts to take a staggering step toward your party, a horrible mechanical mewling sound emanating from it, only to collapse as its systems are overwhelmed.</p><p></p><p>Russet manages to duck the silver mace hurled by a spike of lightning so hard it imbeds itself in the eastern wall. But then a bolt rushes up through his paws, singing his fur in blistered patches before striking the ceiling. Shrieking, Russet falls to his knees, but survives.</p><p></p><p>Rurm's unconscious form is flung backward toward Alma from the force of a bolt grounding into his metal armor. He requires immediate assistance.</p><p></p><p>The burning zombie's flesh entirely sloughs off as streaks of white-hot lightning lance through it, such that it can hardly be called a zombie anymore – it's more a skeleton held together by sinew and tendons. At last, Aric's persistence wears it down and the bonfire consumes the skeleton which collapses forward with an outstretched hand.</p><p></p><p>The blinding light and deafening crackle subside, leaving the room a smoldering mess, but the magic of the glyph has been discharged.</p><p></p><p>[GM]Zombie Dex saves, two fail and are utterly destroyed, third in bonfire succeeds taking 12 damage...and I'm handwaving that the Create Bonfire finishes it off, cause a GM has to draw a line with zombies somewhere</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=290165" target="_blank">three Zombies DC 14 Dex saves vs glyph: 1D20-2 = [10]-2 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=290165" target="_blank">1D20-2 = [20]-2 = 18</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=290165" target="_blank">1D20-2 = [12]-2 = 10</a></p><p></p><p>End of this combat.</p><p></p><p>EDIT: [USER=24380]@Neurotic[/USER] Yes it was a spell effect. Forgot about your gnomish resistance.[/GM]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9367454, member: 20323"] Flaring to life, the glyph sends streaks of lightning erratically crackling between the floor and ceiling in fits and leaps. Arcing sparks leap from Ludo, incinerating the two zombies closest to the brave steel defender. Ludo attempts to take a staggering step toward your party, a horrible mechanical mewling sound emanating from it, only to collapse as its systems are overwhelmed. Russet manages to duck the silver mace hurled by a spike of lightning so hard it imbeds itself in the eastern wall. But then a bolt rushes up through his paws, singing his fur in blistered patches before striking the ceiling. Shrieking, Russet falls to his knees, but survives. Rurm's unconscious form is flung backward toward Alma from the force of a bolt grounding into his metal armor. He requires immediate assistance. The burning zombie's flesh entirely sloughs off as streaks of white-hot lightning lance through it, such that it can hardly be called a zombie anymore – it's more a skeleton held together by sinew and tendons. At last, Aric's persistence wears it down and the bonfire consumes the skeleton which collapses forward with an outstretched hand. The blinding light and deafening crackle subside, leaving the room a smoldering mess, but the magic of the glyph has been discharged. [GM]Zombie Dex saves, two fail and are utterly destroyed, third in bonfire succeeds taking 12 damage...and I'm handwaving that the Create Bonfire finishes it off, cause a GM has to draw a line with zombies somewhere [URL='http://roll.coyotecode.net/lookup.php?rollid=290165']three Zombies DC 14 Dex saves vs glyph: 1D20-2 = [10]-2 = 8[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=290165']1D20-2 = [20]-2 = 18[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=290165']1D20-2 = [12]-2 = 10[/URL] End of this combat. EDIT: [USER=24380]@Neurotic[/USER] Yes it was a spell effect. Forgot about your gnomish resistance.[/GM] [/QUOTE]
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