Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
(IC) Quickleaf's Rime of the Frostmaiden
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 9376443" data-attributes="member: 20323"><p>GM POST</p><p></p><p>[SPOILER=Map]<a href="https://www.owlbear.rodeo/room/6zKLF9hykZRT/TheSewedWay" target="_blank">Owlbear Rodeo link</a></p><p>[ATTACH=full]367610[/ATTACH]</p><p>[/SPOILER]</p><p></p><p>The stairs down to Dumathoin's sanctum are steeper, descending another 16 feet, chipped stone from fierce battle long ago. Remnants of the fighting – broken axe heads, sundered shields, pitted rusting bits of horn and metal – litter the stairs, but there are far fewer bodies here than you've seen elsewhere. Two zombie corpses at the top of the stairs is all.</p><p></p><p>Otherwise the coast looks clear.</p><p></p><p>As you filter through the illusory wall and opened metal doors one by one, you can feel the air is slightly cooler and damper, not as stale as the rest of the subterranean temple.</p><p></p><p>From Alma's magical red light you can tell the room with its engraved walls is roughly circular in shape, with some kind of central chamber – there appears to be an entrance into the center chamber to the east. Those of you with darkvision are also able to see a bronze double door to the west with a palm-sized axe indentation in it.</p><p></p><p>A low croaking sound suddenly echoes from deeper in the temple to the south.</p><p></p><p>[SPOILER=Logrim notices...][USER=6803188]@VLAD the Destroyer[/USER] Logrim can pick out that some of the holes in the engravings on the upper walls are not 'weep holes' for drainage as they appear to be – which would make more sense being closer to the floor – rather they're deliberate additions with tell-tale signs of his uncle Jorlen's hand. Traps most likely.</p><p></p><p>They look like they're designed to shoot forth a projectile...but they're positioned too high up and are too small to allow a pivoting device, so if they were a purely mechanical trap, they'd be no threat unless you were the size of a troll or something. There's likely more than meets the eye to those holes.[/SPOILER]</p><p></p><p><img src="https://i.pinimg.com/736x/b8/02/29/b8022995d4f0f42c6f28639a926af85d.jpg" alt="" class="fr-fic fr-dii fr-draggable fr-fil" data-size="" style="width: 156px" /></p><p>Brydum tightens the grip on his shield, even the stalwart dwarf needing to make conversation to steel his nerves. <strong>"I heard about th' murder of Muirdohr Evenhand, the dwarven glassblower in Termalaine. Part of your investigation?" </strong>He inquires, stepping over rubble and glancing back as he and Russet resume their place at the front line. Little does he realize the glassblower was just the first of the four deaths attributed to this cold-hearted killer. <strong>"The Dain has called for dwarves of Icewind Dale to return to the Valley and seek shelter in our halls. There's been a trickle of pilgrims, but with the murder souring dwarves on the Ten Towns, likely we'll be overflowing with beards soon..."</strong></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9376443, member: 20323"] GM POST [SPOILER=Map][URL='https://www.owlbear.rodeo/room/6zKLF9hykZRT/TheSewedWay']Owlbear Rodeo link[/URL] [ATTACH type="full" alt="Screen Shot 2024-06-17 at 8.37.22 AM.png"]367610[/ATTACH] [/SPOILER] The stairs down to Dumathoin's sanctum are steeper, descending another 16 feet, chipped stone from fierce battle long ago. Remnants of the fighting – broken axe heads, sundered shields, pitted rusting bits of horn and metal – litter the stairs, but there are far fewer bodies here than you've seen elsewhere. Two zombie corpses at the top of the stairs is all. Otherwise the coast looks clear. As you filter through the illusory wall and opened metal doors one by one, you can feel the air is slightly cooler and damper, not as stale as the rest of the subterranean temple. From Alma's magical red light you can tell the room with its engraved walls is roughly circular in shape, with some kind of central chamber – there appears to be an entrance into the center chamber to the east. Those of you with darkvision are also able to see a bronze double door to the west with a palm-sized axe indentation in it. A low croaking sound suddenly echoes from deeper in the temple to the south. [SPOILER=Logrim notices...][USER=6803188]@VLAD the Destroyer[/USER] Logrim can pick out that some of the holes in the engravings on the upper walls are not 'weep holes' for drainage as they appear to be – which would make more sense being closer to the floor – rather they're deliberate additions with tell-tale signs of his uncle Jorlen's hand. Traps most likely. They look like they're designed to shoot forth a projectile...but they're positioned too high up and are too small to allow a pivoting device, so if they were a purely mechanical trap, they'd be no threat unless you were the size of a troll or something. There's likely more than meets the eye to those holes.[/SPOILER] [IMG align="left" width="156px"]https://i.pinimg.com/736x/b8/02/29/b8022995d4f0f42c6f28639a926af85d.jpg[/IMG] Brydum tightens the grip on his shield, even the stalwart dwarf needing to make conversation to steel his nerves. [B]"I heard about th' murder of Muirdohr Evenhand, the dwarven glassblower in Termalaine. Part of your investigation?" [/B]He inquires, stepping over rubble and glancing back as he and Russet resume their place at the front line. Little does he realize the glassblower was just the first of the four deaths attributed to this cold-hearted killer. [B]"The Dain has called for dwarves of Icewind Dale to return to the Valley and seek shelter in our halls. There's been a trickle of pilgrims, but with the murder souring dwarves on the Ten Towns, likely we'll be overflowing with beards soon..."[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) Quickleaf's Rime of the Frostmaiden
Top