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(IC) Quickleaf's Rime of the Frostmaiden
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<blockquote data-quote="Quickleaf" data-source="post: 9438746" data-attributes="member: 20323"><p>GM POST</p><p></p><p>[SPOILER=Underdark Map known to Lumrolur][ATTACH=full]377080[/ATTACH]</p><p>[/SPOILER]</p><p></p><p>Brydum exchanges warm handshakes with you, the once sour guard seeming to have grown a fondness for your party... even Zeth who'd slaughtered the Dwarvish language. He receives all the keys you retrieved in the temple, and promises to inform the Dain of your valor. <strong>"Farewell. I hope y' catch the bastard you're after!"</strong></p><p></p><p>You descend a slow-sloping rough passage into the Underdark... The two ice toads hop ahead of you, sometimes pausing; Alma must herd Kr-koa-kwat and Twister when they get distracted or lazy, speaking the Deep Speech. Along the way you pass an echoing chasm with a narrow ledge leading down, down, down, and you pass through caverns of glistening ice-covered stalactites the size of oxen hanging above, up escarpments, and down slopes of loose stone.</p><p></p><p>It's slow going, but thankfully Logrim's magical bag holding the (unopened) duergar chest and yeti pelts keeps you from being too burdened. Time blurs down here, but it must still be the pre-dawn hours on the surface. After 3 hours...</p><p></p><p><span style="font-size: 22px">Tourmaline Gem Mine</span></p><p></p><p>[ATTACH=full]377085[/ATTACH]</p><p></p><p>[SPOILER=Map][URL unfurl="true"]https://www.owlbear.rodeo/room/6zKLF9hykZRT/TheSewedWay[/URL] You're at the bottom - walkways are 50 feet above you. Northeast is waterfall. EDIT: Russet (the haregon) is still with you, just forgot to put mini down.[ATTACH=full]377082[/ATTACH]</p><p>[/SPOILER]</p><p></p><p>The sound of pounding water echoes ahead. At last you come to a loud chamber with a waterfall pouring through a giant hole in a 25-foot-wide hole in the ceiling, feeding an underground stream. Small humanoid bones litter the edges of the underground stream.</p><p></p><p>Looking up the hole, you see a shaft. In the dim light, you see two separate wooden platforms <strong>50 feet</strong> up the shaft – one to the north and one to the south. The platforms appear connected to each other by a rope-and-pulley system. There are ample handholds on the dry western side of the shaft, making for an easy climb. But the closer the stone gets to the waterfall, the smoother it becomes.</p><p></p><p>[GM]8/21 edit: OOC Steve suggested faster leveling up, so we're working out details - probably level up after facing the killer.</p><p></p><p>You completed the "Dumathoin's Temple" Quest.</p><p></p><p><strong>To Level Up to 4th:</strong> Complete 4 quests in the Ten-Towns. You may replace (up to 2) Ten-Towns quests with significantly progressing or resolving your individual character quests.</p><p></p><p><strong><span style="color: rgb(163, 143, 132)">Completed quests:</span></strong></p><ul> <li data-xf-list-type="ul"><span style="color: rgb(163, 143, 132)">Mountain Climb: (quest-giver: Keegan in Targos) free rooms at The Luskan Arms & discounted sled dogs for rescuing his husband Garret at Kelvin's Cairn.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(163, 143, 132)">Dumathoin's Temple: (quest-giver Dain Stokley Silverstream) in exchange for passage to the Underdark, you cleared the zombies in Dumathoin's temple & returned the keys to the dwarves; the dwarves may grant you access to the Arcane Gem Press & their fabled Forge on a return visit!</span></li> </ul><p>[/GM]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9438746, member: 20323"] GM POST [SPOILER=Underdark Map known to Lumrolur][ATTACH type="full" alt="Screen Shot 2024-08-19 at 3.28.25 PM.png"]377080[/ATTACH] [/SPOILER] Brydum exchanges warm handshakes with you, the once sour guard seeming to have grown a fondness for your party... even Zeth who'd slaughtered the Dwarvish language. He receives all the keys you retrieved in the temple, and promises to inform the Dain of your valor. [B]"Farewell. I hope y' catch the bastard you're after!"[/B] You descend a slow-sloping rough passage into the Underdark... The two ice toads hop ahead of you, sometimes pausing; Alma must herd Kr-koa-kwat and Twister when they get distracted or lazy, speaking the Deep Speech. Along the way you pass an echoing chasm with a narrow ledge leading down, down, down, and you pass through caverns of glistening ice-covered stalactites the size of oxen hanging above, up escarpments, and down slopes of loose stone. It's slow going, but thankfully Logrim's magical bag holding the (unopened) duergar chest and yeti pelts keeps you from being too burdened. Time blurs down here, but it must still be the pre-dawn hours on the surface. After 3 hours... [SIZE=6]Tourmaline Gem Mine[/SIZE] [ATTACH type="full" alt="crystalcave.jpg"]377085[/ATTACH] [SPOILER=Map][URL unfurl="true"]https://www.owlbear.rodeo/room/6zKLF9hykZRT/TheSewedWay[/URL] You're at the bottom - walkways are 50 feet above you. Northeast is waterfall. EDIT: Russet (the haregon) is still with you, just forgot to put mini down.[ATTACH type="full" alt="Screen Shot 2024-08-19 at 3.52.17 PM.png"]377082[/ATTACH] [/SPOILER] The sound of pounding water echoes ahead. At last you come to a loud chamber with a waterfall pouring through a giant hole in a 25-foot-wide hole in the ceiling, feeding an underground stream. Small humanoid bones litter the edges of the underground stream. Looking up the hole, you see a shaft. In the dim light, you see two separate wooden platforms [B]50 feet[/B] up the shaft – one to the north and one to the south. The platforms appear connected to each other by a rope-and-pulley system. There are ample handholds on the dry western side of the shaft, making for an easy climb. But the closer the stone gets to the waterfall, the smoother it becomes. [GM]8/21 edit: OOC Steve suggested faster leveling up, so we're working out details - probably level up after facing the killer. You completed the "Dumathoin's Temple" Quest. [B]To Level Up to 4th:[/B] Complete 4 quests in the Ten-Towns. You may replace (up to 2) Ten-Towns quests with significantly progressing or resolving your individual character quests. [B][COLOR=rgb(163, 143, 132)]Completed quests:[/COLOR][/B] [LIST] [*][COLOR=rgb(163, 143, 132)]Mountain Climb: (quest-giver: Keegan in Targos) free rooms at The Luskan Arms & discounted sled dogs for rescuing his husband Garret at Kelvin's Cairn.[/COLOR] [*][COLOR=rgb(163, 143, 132)]Dumathoin's Temple: (quest-giver Dain Stokley Silverstream) in exchange for passage to the Underdark, you cleared the zombies in Dumathoin's temple & returned the keys to the dwarves; the dwarves may grant you access to the Arcane Gem Press & their fabled Forge on a return visit![/COLOR] [/LIST] [/GM] [/QUOTE]
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