Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
(IC) Rise of the Dracolich
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ancalagon" data-source="post: 7490356" data-attributes="member: 23"><p>(OOC: by my math, Kalorn's HP is at 40, he used second wind last round).</p><p></p><p>Kalorn saw the flash of light and looked up. He got ready... his right hand clutching his sword, his left hand stretched out, the demon-leg tense. As the crocodile opened its mouth to bite again - there, he could see out.</p><p></p><p><strong>"Shadows take me..." </strong> and he slammed down with the demon leg. Shadows flared, a hole was torn in space, and he fell into darkness...</p><p></p><p>... he was falling down, into shadows. The sky above was alien, with strange stars and a purplish moon. To his right, a raven stood on the horizon, big as a mountain, its eyes piercing, glaring at Kalorn as he fell. Kalorn looked back, defiant... and was swallowed by the gloom...</p><p></p><p>... only to appear in a faint puff of fog near his companions, a few feet above the ground. He fell briefly, the surface of the water stretching and rippling wildly as he landed heavily in a crouch. He stood up and pointed his sword at the Crocodile...</p><p></p><p>which jerked strangely as the rift in space opened by the spell snapped shut with a loud boom.</p><p></p><p>OOC: Ready action to cast Thunder step. Crocodile takes <a href="http://roll.coyotecode.net/lookup.php?rollid=217130" target="_blank">thunder step vs crocodile: 3D10+3 = [9, 6, 5]+3 = 23</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=217130" target="_blank"></a> damage. Save DC is 15 (Con), although there might be disadvantage or even auto-fail since it's *inside* the crocodile.</p><p></p><p>Kalorn *might* be able to snatch someone being bitten/grabbed on the way out, although this is unlikely (timing would have to be really perfect). I don't know where he will end on the map as he's going for the first spot he can see, the goal is to get out, not go somewhere. Maximum range is 90 feet.</p><p></p><p>[sblock=minisheet]Kalorn of Mulmaster, the cursed sell-sword (Fighter(eldrich knight) 3/Warlock(hexblade) 6; alt-human, soldier)</p><p>HP: 40/63, Hit dice: 8/8, Temp HP: 0</p><p>AC: 16 Temp AC: </p><p>Passive Perception 15</p><p>Saves: Str: +5, Dex: -1, Con: +5, Int: +0 , Wis: +2, Cha: +3 </p><p>Warlock slots remaining = 0/2. EK slots remaining = 2/2</p><p>Action surge = 0/1. Second wind = 0/1. Potions of healing remaining: 6[/sblock]</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7490356, member: 23"] (OOC: by my math, Kalorn's HP is at 40, he used second wind last round). Kalorn saw the flash of light and looked up. He got ready... his right hand clutching his sword, his left hand stretched out, the demon-leg tense. As the crocodile opened its mouth to bite again - there, he could see out. [B]"Shadows take me..." [/B] and he slammed down with the demon leg. Shadows flared, a hole was torn in space, and he fell into darkness... ... he was falling down, into shadows. The sky above was alien, with strange stars and a purplish moon. To his right, a raven stood on the horizon, big as a mountain, its eyes piercing, glaring at Kalorn as he fell. Kalorn looked back, defiant... and was swallowed by the gloom... ... only to appear in a faint puff of fog near his companions, a few feet above the ground. He fell briefly, the surface of the water stretching and rippling wildly as he landed heavily in a crouch. He stood up and pointed his sword at the Crocodile... which jerked strangely as the rift in space opened by the spell snapped shut with a loud boom. OOC: Ready action to cast Thunder step. Crocodile takes [url=http://roll.coyotecode.net/lookup.php?rollid=217130]thunder step vs crocodile: 3D10+3 = [9, 6, 5]+3 = 23 [/url] damage. Save DC is 15 (Con), although there might be disadvantage or even auto-fail since it's *inside* the crocodile. Kalorn *might* be able to snatch someone being bitten/grabbed on the way out, although this is unlikely (timing would have to be really perfect). I don't know where he will end on the map as he's going for the first spot he can see, the goal is to get out, not go somewhere. Maximum range is 90 feet. [sblock=minisheet]Kalorn of Mulmaster, the cursed sell-sword (Fighter(eldrich knight) 3/Warlock(hexblade) 6; alt-human, soldier) HP: 40/63, Hit dice: 8/8, Temp HP: 0 AC: 16 Temp AC: Passive Perception 15 Saves: Str: +5, Dex: -1, Con: +5, Int: +0 , Wis: +2, Cha: +3 Warlock slots remaining = 0/2. EK slots remaining = 2/2 Action surge = 0/1. Second wind = 0/1. Potions of healing remaining: 6[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) Rise of the Dracolich
Top