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(IC) Rise of the Dracolich
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<blockquote data-quote="FitzTheRuke" data-source="post: 7493455" data-attributes="member: 59816"><p>The lights from the lanterns and glow-orbs of Waterdeep could be seen to the east just before dawn. By the time the sun rose, they had passed the City of Splendors and were driven westward by the flow of the Dessarin River. By midday, a hard-driving rain blew in from the north and the sea rose, thrusting the ship back and forth, up and down, and side-to-side. </p><p></p><p>To avoid the worst of the weather, Captain Lerustah chose the inner passage, between an area known as the Red Rocks and the high cliffs of the Sword Mountains. It was not safe to sail with the wind blowing off the sea and toward the cliffs, so the sail was taken in, and the oars run out. For the following ten hours, everyone aboard took a turn at the oars. </p><p></p><p>Each guest was given an experienced oarsman as a partner and a shift of no longer than two hours on to four hours off. Still it was hard work, made harder by the driving rain and the water that washed about their legs in the oarwell. The crew were kindly tolerant of anyone who was not very skilled (even of the Mordguard, who were considered strange zealots, but they did as they were told) and they were impressed with anyone who showed any promise whatsoever.</p><p></p><p>[ooc]All right, I've gone back-and-forth in my head about this, and I think I AM going to make you all roll. This is a group check, so majority dictates the result. (In other words, don't worry too much if you're not so good at it). Give me a Strength (Athletics) check for everyone, including three for the Mordguard (+0). DC is 12. Individual success will endear the crew to you, overall success (5 out of 9 - I'm not including Loklafd and Zander, who I assume do their part) will tell me how far you get today.[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7493455, member: 59816"] The lights from the lanterns and glow-orbs of Waterdeep could be seen to the east just before dawn. By the time the sun rose, they had passed the City of Splendors and were driven westward by the flow of the Dessarin River. By midday, a hard-driving rain blew in from the north and the sea rose, thrusting the ship back and forth, up and down, and side-to-side. To avoid the worst of the weather, Captain Lerustah chose the inner passage, between an area known as the Red Rocks and the high cliffs of the Sword Mountains. It was not safe to sail with the wind blowing off the sea and toward the cliffs, so the sail was taken in, and the oars run out. For the following ten hours, everyone aboard took a turn at the oars. Each guest was given an experienced oarsman as a partner and a shift of no longer than two hours on to four hours off. Still it was hard work, made harder by the driving rain and the water that washed about their legs in the oarwell. The crew were kindly tolerant of anyone who was not very skilled (even of the Mordguard, who were considered strange zealots, but they did as they were told) and they were impressed with anyone who showed any promise whatsoever. [ooc]All right, I've gone back-and-forth in my head about this, and I think I AM going to make you all roll. This is a group check, so majority dictates the result. (In other words, don't worry too much if you're not so good at it). Give me a Strength (Athletics) check for everyone, including three for the Mordguard (+0). DC is 12. Individual success will endear the crew to you, overall success (5 out of 9 - I'm not including Loklafd and Zander, who I assume do their part) will tell me how far you get today.[/ooc] [/QUOTE]
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