Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
(IC) Scourge of Daggerford
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 7179260" data-attributes="member: 59816"><p><strong>Snake-of-the-Trees</strong></p><p></p><p>In learning the art of herbalism, Snake started with the most obvious teacher: Helmick Hawager, the owner of a large and prosperous herb and spice shop near the Farmer's Gate. Friendly and eccentric, the half-elf of indeterminate age was happy to have snake organise his shelves, and the breadth of his knowledge of outlandish and exotic herbs and spices were second-to-none. On the other hand, Helmick had wild ideas as to the herbs' uses (or indeed, to the uses of other items, as Snake saw him sell a circlet of brass to a woman on the pretext that putting it around her newborn's head would make the child grow smarter.)</p><p></p><p>After a few days of sorting bottles, Snake thanked him for his time, having learned the basics of how to tell one thing from another (a skill more useful than he imagined it to be.) But Snake was terrible at sticking to a place, so he tried again with what would have been his first choice: The priestess of Chauntea at Harvest House. Hadeshah was there this time (she'd been away blessing a calf's birth at a farm when he had tried before) but she was too busy to teach the skill - she needed assistants who already knew their way with that sort of thing, but she kindly suggested (in her quiet way), a Calishite midwife she had encountered in the Shanties.</p><p></p><p>So snake returned to his favourite hunting grounds, the collection of shacks where he was known as "Ratcatcher". There he quickly found the midwife that the locals called "Grandmother", in spite of her being of only middle-years. (Her true name was a very long Calishite name that detailed her lineage). For the next few days, he mostly carried water for her (which tried his nerves), but in the evenings she taught him much about how to work a mortar-and-pestle, and how best to administer pain-killers and nutritional supplements for pregnancy.</p><p></p><p>On this day, Grandmother had sent him out into the farmlands to find certain herbs that promised to help get things moving for a woman with a particularly late-term pregnancy. He was certain he had found the correct things, and was hoping he would be trusted to attend the birth. Snake came into town through the Farmer's Gate, and he could hear the sounds of raucous laughter from the Happy Cow Tavern as he crossed the wide street to avoid a puddle...</p><p></p><p>[GM]Snake must purchase an Herbalism kit (two if he didn't already have one) - he's used one up and is on his second. He is 3/8 of the way to gaining proficiency.[/GM]</p><p></p><p>[ooc]<strong>Places of Daggerford: Helmick’s Herbs and Oddments</strong> (Area 40)</p><p>The half-elf Helmick Howager specializes in importing and foraging for spices, which he sells at Helmick’s Herbs and Oddments (area 40). He also picks up crystals, strangely shaped roots, pretty bird feathers—basically anything he thinks looks “mystical”—and then strings them together in pretty baubles made to ward off bad dreams or win back a lover. The oddments are harmless charms, but many a mage has found material components hidden in Helmick’s stock.[/ooc]</p><p></p><p>[ooc]<strong>Places of Daggerford: The Shanties</strong></p><p>This collection of one- or two-room shacks serves as long-term housing for transient people who can move in for as long as they care to pay to stay. Usually inhabited by merchants waiting out the winter or young families finding their footing, more than half of the shanties have been leased for years by Calishite humans who fled the genasi rule and warfare of their homeland. The shanties owner, a human male named Benthil Hugman, was uncertain of taking on foreign renters, but to his surprise, they’ve taken well to life in Daggerford. With the help of Sir Isteval and his erstwhile adventuring companion, Hadarr (also a Calishite and a folk-hero in the shanties), the Calishites have managed to find work. A few of them have even married locals.[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7179260, member: 59816"] [B]Snake-of-the-Trees[/B] In learning the art of herbalism, Snake started with the most obvious teacher: Helmick Hawager, the owner of a large and prosperous herb and spice shop near the Farmer's Gate. Friendly and eccentric, the half-elf of indeterminate age was happy to have snake organise his shelves, and the breadth of his knowledge of outlandish and exotic herbs and spices were second-to-none. On the other hand, Helmick had wild ideas as to the herbs' uses (or indeed, to the uses of other items, as Snake saw him sell a circlet of brass to a woman on the pretext that putting it around her newborn's head would make the child grow smarter.) After a few days of sorting bottles, Snake thanked him for his time, having learned the basics of how to tell one thing from another (a skill more useful than he imagined it to be.) But Snake was terrible at sticking to a place, so he tried again with what would have been his first choice: The priestess of Chauntea at Harvest House. Hadeshah was there this time (she'd been away blessing a calf's birth at a farm when he had tried before) but she was too busy to teach the skill - she needed assistants who already knew their way with that sort of thing, but she kindly suggested (in her quiet way), a Calishite midwife she had encountered in the Shanties. So snake returned to his favourite hunting grounds, the collection of shacks where he was known as "Ratcatcher". There he quickly found the midwife that the locals called "Grandmother", in spite of her being of only middle-years. (Her true name was a very long Calishite name that detailed her lineage). For the next few days, he mostly carried water for her (which tried his nerves), but in the evenings she taught him much about how to work a mortar-and-pestle, and how best to administer pain-killers and nutritional supplements for pregnancy. On this day, Grandmother had sent him out into the farmlands to find certain herbs that promised to help get things moving for a woman with a particularly late-term pregnancy. He was certain he had found the correct things, and was hoping he would be trusted to attend the birth. Snake came into town through the Farmer's Gate, and he could hear the sounds of raucous laughter from the Happy Cow Tavern as he crossed the wide street to avoid a puddle... [GM]Snake must purchase an Herbalism kit (two if he didn't already have one) - he's used one up and is on his second. He is 3/8 of the way to gaining proficiency.[/GM] [ooc][b]Places of Daggerford: Helmick’s Herbs and Oddments[/b] (Area 40) The half-elf Helmick Howager specializes in importing and foraging for spices, which he sells at Helmick’s Herbs and Oddments (area 40). He also picks up crystals, strangely shaped roots, pretty bird feathers—basically anything he thinks looks “mystical”—and then strings them together in pretty baubles made to ward off bad dreams or win back a lover. The oddments are harmless charms, but many a mage has found material components hidden in Helmick’s stock.[/ooc] [ooc][B]Places of Daggerford: The Shanties[/B] This collection of one- or two-room shacks serves as long-term housing for transient people who can move in for as long as they care to pay to stay. Usually inhabited by merchants waiting out the winter or young families finding their footing, more than half of the shanties have been leased for years by Calishite humans who fled the genasi rule and warfare of their homeland. The shanties owner, a human male named Benthil Hugman, was uncertain of taking on foreign renters, but to his surprise, they’ve taken well to life in Daggerford. With the help of Sir Isteval and his erstwhile adventuring companion, Hadarr (also a Calishite and a folk-hero in the shanties), the Calishites have managed to find work. A few of them have even married locals.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) Scourge of Daggerford
Top