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(IC) Scourge of Daggerford
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<blockquote data-quote="FitzTheRuke" data-source="post: 7182810" data-attributes="member: 59816"><p><strong>Enseth</strong></p><p></p><p>As the Shield Guardian left the Castle, a hundred-year-old map of Daggerford recalled to his memory. He scanned for the Happy Cow Tavern, and finding it, he plotted a path. For a moment, he stood there under the Ducal Gate an looked down the grassy hill to the city before him. A feeling not unlike patriotic love for one's home came over him as he took in the various sights and sounds of the city before him.</p><p></p><p>On his left, people gathered before a large domed tower guilded in gold. A few stared at Enseth and chattered, and the Priest, in his shining golden clerical regalia made a disapproving frown at his loss of a grand display as he opened the large doors to allow the congregation to enter. <em>Morninglow Tower</em>, calculated Enseth.</p><p></p><p>Turning his head to his right, Enseth saw the Wizard's Tower, built as part of the city wall, but with a few additions (including three pointed roofs tiled in an unusual blue slate.) <em>Delfen's Tower</em>, calculated Enseth. The urgency of his mission was hard to resist, and he calculated that the Wizard would know more about Thayans than anyone else in the city, and could perhaps introduce him to allies for his quest. He had known the Wizard when he had been active, and was certain that he could be trusted. (It did not occur to him that the Wizard, by all probability, should not still be alive after all the years that Enseth had spent powered-down.)</p><p></p><p>[ooc]<strong>Places of Daggerford: Morninglow Tower</strong> (Area 18)</p><p>A beautifully gilded structure, Morninglow Tower is Daggerford’s temple of Amaunator. Standing over the rest of the town, it shines proudly on the hill next to the outer walls of the ducal castle. The stone side that faces the town is decorated with rosy stones and glittering quartz, creating the image of a shining sun in homage to Amaunator. That side is a facade, since the eastern wall is open to the rising sun (and to the arrows of defenders if the tower is ever taken during a siege).</p><p>Self-important and blustery Luc Sunbright leads worship in the tower. The ducal family worships at this temple, and Luc considers the duke’s favour to be a mark of distinction he has somehow earned, despite the fact that dukes of Daggerford have worshiped here since long before he was born. The priest is very class conscious, and farmers and merchants who come to rites at this temple can find themselves brushed aside in favour of wealthier folk.[/ooc]</p><p></p><p>[ooc]<strong>Places of Daggerford: Delfen's Tower</strong> (Area 8)</p><p>A curious feature of Daggerford’s walls is Delfen’s Tower. When the wizard Delfen first came to Daggerford, this tower was under construction. He paid the town well to take over the tower in exchange for swearing to help protect Daggerford. This he did to the</p><p>best of anyone’s reckoning, until his disappearance. Delfen was presumed dead, and the duke’s guards reclaimed the tower, loading all the wizard’s goods into crates they stored on the ground floor. Those on duty in the tower frequently complained of unexplained</p><p>lights and eerie noises, but nothing came of such phenomena.</p><p>Then many decades later, Delfen returned, looking not a day older. Darfin Floshin and other long-lived citizens confirmed it <em>was</em> Delfen, but the mage would not explain his absence. He again offered a large sum and his oath for use of the tower. Like the other wall-towers, this one is three stories tall: The top story is Delfen’s living quarters. He uses the second story to meet guests, and teach and house students he takes on. The first story contains a stable for his riding mule and is used for storage. The tower’s arrow loops are small, since they’re intended to allow Delfen to target spells. The windows facing the town are larger, providing a him with a good view of the city.[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7182810, member: 59816"] [B]Enseth[/B] As the Shield Guardian left the Castle, a hundred-year-old map of Daggerford recalled to his memory. He scanned for the Happy Cow Tavern, and finding it, he plotted a path. For a moment, he stood there under the Ducal Gate an looked down the grassy hill to the city before him. A feeling not unlike patriotic love for one's home came over him as he took in the various sights and sounds of the city before him. On his left, people gathered before a large domed tower guilded in gold. A few stared at Enseth and chattered, and the Priest, in his shining golden clerical regalia made a disapproving frown at his loss of a grand display as he opened the large doors to allow the congregation to enter. [I]Morninglow Tower[/I], calculated Enseth. Turning his head to his right, Enseth saw the Wizard's Tower, built as part of the city wall, but with a few additions (including three pointed roofs tiled in an unusual blue slate.) [I]Delfen's Tower[/I], calculated Enseth. The urgency of his mission was hard to resist, and he calculated that the Wizard would know more about Thayans than anyone else in the city, and could perhaps introduce him to allies for his quest. He had known the Wizard when he had been active, and was certain that he could be trusted. (It did not occur to him that the Wizard, by all probability, should not still be alive after all the years that Enseth had spent powered-down.) [ooc][B]Places of Daggerford: Morninglow Tower[/b] (Area 18) A beautifully gilded structure, Morninglow Tower is Daggerford’s temple of Amaunator. Standing over the rest of the town, it shines proudly on the hill next to the outer walls of the ducal castle. The stone side that faces the town is decorated with rosy stones and glittering quartz, creating the image of a shining sun in homage to Amaunator. That side is a facade, since the eastern wall is open to the rising sun (and to the arrows of defenders if the tower is ever taken during a siege). Self-important and blustery Luc Sunbright leads worship in the tower. The ducal family worships at this temple, and Luc considers the duke’s favour to be a mark of distinction he has somehow earned, despite the fact that dukes of Daggerford have worshiped here since long before he was born. The priest is very class conscious, and farmers and merchants who come to rites at this temple can find themselves brushed aside in favour of wealthier folk.[/ooc] [ooc][B]Places of Daggerford: Delfen's Tower[/B] (Area 8) A curious feature of Daggerford’s walls is Delfen’s Tower. When the wizard Delfen first came to Daggerford, this tower was under construction. He paid the town well to take over the tower in exchange for swearing to help protect Daggerford. This he did to the best of anyone’s reckoning, until his disappearance. Delfen was presumed dead, and the duke’s guards reclaimed the tower, loading all the wizard’s goods into crates they stored on the ground floor. Those on duty in the tower frequently complained of unexplained lights and eerie noises, but nothing came of such phenomena. Then many decades later, Delfen returned, looking not a day older. Darfin Floshin and other long-lived citizens confirmed it [I]was[/I] Delfen, but the mage would not explain his absence. He again offered a large sum and his oath for use of the tower. Like the other wall-towers, this one is three stories tall: The top story is Delfen’s living quarters. He uses the second story to meet guests, and teach and house students he takes on. The first story contains a stable for his riding mule and is used for storage. The tower’s arrow loops are small, since they’re intended to allow Delfen to target spells. The windows facing the town are larger, providing a him with a good view of the city.[/ooc] [/QUOTE]
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