Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
(IC) Scourge of Daggerford
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 7426723" data-attributes="member: 59816"><p><strong>Titus, Morwin & Tommi</strong></p><p></p><p>Titus ran to help the elves who were about to be accosted by a Bugbear. He sent his familiar Morwin to dive-bomb the brute. The winged cat hissed and scratched, causing the bugbear to duck and swat at it. By this time, Tommi had climbed to the top of the ladder inside the collapsed hay-loft. He slid past Drui, balancing in the short doorway, and hit the ground outside with a nicely tucked roll.</p><p></p><p><strong>"Hey, Fuzz-face, over here!"</strong> he called. Striking the creature in the cheek with a sling-stone to get its attention, he ran past.</p><p></p><p><strong>Goblin3</strong></p><p></p><p>The last of the goblins had ducked out of sight and crept his way to the corner of the burnt-out cottage they had hidden in. He tracked Titus with his little bow and sent a small but fiendish arrow into the arm of the young nobleman.</p><p></p><p>[GM]Okay, so I took some liberty with Titus to get things moving. He dashed up to the bugbear and sent Morwin in. Morwin gave Tommi advantage, so I didn't have to roll for Tommi's disadvantage that he got from being 'poisoned' from the smoke. Unfortunately, even though they cancel out, the disadvantage still knocks out Tommi's sneak attack. I hope all of that makes sense to everyone.</p><p><strong></strong></p><p><strong>Damage Taken:</strong></p><p>(BGs) Bugbear 4 (Tommi's stone)</p><p>(PCs) Titus 7 (G3's arrow)</p><p>[sblock=Rolls]</p><p>Goblin3 bonus action Hide</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=205471" target="_blank">Check: 1D20+6 = [17]+6 = 23</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=205471" target="_blank"></a></p><p>Goblin3 vs Titus, advantage from being hidden</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=205472" target="_blank">Attack: 2D20.HIGH(1)+4 = [14, 18]+4 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=205472" target="_blank">1D6+2 = [5]+2 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=205472" target="_blank"></a>[/sblock]</p><p>[/GM]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7426723, member: 59816"] [B]Titus, Morwin & Tommi[/B] Titus ran to help the elves who were about to be accosted by a Bugbear. He sent his familiar Morwin to dive-bomb the brute. The winged cat hissed and scratched, causing the bugbear to duck and swat at it. By this time, Tommi had climbed to the top of the ladder inside the collapsed hay-loft. He slid past Drui, balancing in the short doorway, and hit the ground outside with a nicely tucked roll. [B]"Hey, Fuzz-face, over here!"[/B] he called. Striking the creature in the cheek with a sling-stone to get its attention, he ran past. [B]Goblin3[/B] The last of the goblins had ducked out of sight and crept his way to the corner of the burnt-out cottage they had hidden in. He tracked Titus with his little bow and sent a small but fiendish arrow into the arm of the young nobleman. [GM]Okay, so I took some liberty with Titus to get things moving. He dashed up to the bugbear and sent Morwin in. Morwin gave Tommi advantage, so I didn't have to roll for Tommi's disadvantage that he got from being 'poisoned' from the smoke. Unfortunately, even though they cancel out, the disadvantage still knocks out Tommi's sneak attack. I hope all of that makes sense to everyone. [B] Damage Taken:[/B] (BGs) Bugbear 4 (Tommi's stone) (PCs) Titus 7 (G3's arrow) [sblock=Rolls] Goblin3 bonus action Hide [URL="http://roll.coyotecode.net/lookup.php?rollid=205471"]Check: 1D20+6 = [17]+6 = 23 [/URL] Goblin3 vs Titus, advantage from being hidden [URL="http://roll.coyotecode.net/lookup.php?rollid=205472"]Attack: 2D20.HIGH(1)+4 = [14, 18]+4 = 22 1D6+2 = [5]+2 = 7 [/URL][/sblock] [/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) Scourge of Daggerford
Top