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(IC) Scourge of Daggerford
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<blockquote data-quote="FitzTheRuke" data-source="post: 7489125" data-attributes="member: 59816"><p>Drui and a handful of elves took the former prisoners and bade farewell to the Daggerfordians. The final plan was to take the Julkounians back to the Elf Camp in Laughing Hollow, there to meet with the Elf Prince Alagarthas, son of Melandrach, King of the Misty Forrest. They would wait three days for the Daggerfordians to arrive with whatever prisoners of Julkoun that could be rescued, then it would be decided if the group would be escorted across the river to the Misty Forrest (expedient, in case of any Goblin pursuit) or taken all the way to Daggerford.</p><p></p><p>Then, Tommi and Dandin took the lead, working their way down from the Flint through the underbrush until they came to a spot over the northern moat, within sight of the north-most watchtower. Dandin played a soft little lullaby on his shawm, and the three goblin guards curled up at their posts and were soon fast asleep. Tommi waved to ORB2, who relayed the message to Enseth. Soon, the big Shield Guardian arrived and fired a grapnel down to catch on an old log that was part of the bridge's roof disguise. It caught and held. The only thing now was to get down to the bridge, and through the window.</p><p></p><p>[ooc]Athletic checks dc10 to climb down hand-over-hand, or acrobatics dc15 to slide down the rope flying-squirrel style. If you fail either by 5 or more, you fall, taking [roll0] damage, and you land on the roof of the bridge. Then you must make a dc12 dex or str save to stop yourself from rolling over the side. I'll let you know how that goes if it happens. Edit: It occurs to me that I didn't say what happens if you fail the dc, but by less than 5. In which case, you take half damage (landing a little hard) and you do not have to roll to stop from falling off.[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7489125, member: 59816"] Drui and a handful of elves took the former prisoners and bade farewell to the Daggerfordians. The final plan was to take the Julkounians back to the Elf Camp in Laughing Hollow, there to meet with the Elf Prince Alagarthas, son of Melandrach, King of the Misty Forrest. They would wait three days for the Daggerfordians to arrive with whatever prisoners of Julkoun that could be rescued, then it would be decided if the group would be escorted across the river to the Misty Forrest (expedient, in case of any Goblin pursuit) or taken all the way to Daggerford. Then, Tommi and Dandin took the lead, working their way down from the Flint through the underbrush until they came to a spot over the northern moat, within sight of the north-most watchtower. Dandin played a soft little lullaby on his shawm, and the three goblin guards curled up at their posts and were soon fast asleep. Tommi waved to ORB2, who relayed the message to Enseth. Soon, the big Shield Guardian arrived and fired a grapnel down to catch on an old log that was part of the bridge's roof disguise. It caught and held. The only thing now was to get down to the bridge, and through the window. [ooc]Athletic checks dc10 to climb down hand-over-hand, or acrobatics dc15 to slide down the rope flying-squirrel style. If you fail either by 5 or more, you fall, taking [roll0] damage, and you land on the roof of the bridge. Then you must make a dc12 dex or str save to stop yourself from rolling over the side. I'll let you know how that goes if it happens. Edit: It occurs to me that I didn't say what happens if you fail the dc, but by less than 5. In which case, you take half damage (landing a little hard) and you do not have to roll to stop from falling off.[/ooc] [/QUOTE]
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