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(IC) Scourge of Daggerford
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<blockquote data-quote="FitzTheRuke" data-source="post: 7551367" data-attributes="member: 59816"><p>Returning to the workhouse's basement (and the Julkoun cellars), the Daggerfordians found the elves in something of a stalemate with a grizzled old Worg. They had moved into the warehouse space, reporting: <strong>"There are several goblins down the cellar tunnel, but they are backed up by a Wizard. We were forced to move up the stairs to avoid being targeted by spells."</strong></p><p></p><p>The now-freed Julkounians informed them, <strong>"They have more of us imprisoned in the old mill-house in the lower city, near the river. Please save them!"</strong></p><p></p><p>They were in a tight spot. It would be very difficult and time-consuming to try to haul thirty weavers up the side of the moat over the covered bridge. In addition, they were currently leading them toward a battle that may involve a wizard. Unfortunately, the alternative was above ground, and up there, they could hear the sound of an alarm horn that would most probably awake whatever goblinoids were still inattentive or asleep in the town. What to do?</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7551367, member: 59816"] Returning to the workhouse's basement (and the Julkoun cellars), the Daggerfordians found the elves in something of a stalemate with a grizzled old Worg. They had moved into the warehouse space, reporting: [b]"There are several goblins down the cellar tunnel, but they are backed up by a Wizard. We were forced to move up the stairs to avoid being targeted by spells."[/b] The now-freed Julkounians informed them, [b]"They have more of us imprisoned in the old mill-house in the lower city, near the river. Please save them!"[/b] They were in a tight spot. It would be very difficult and time-consuming to try to haul thirty weavers up the side of the moat over the covered bridge. In addition, they were currently leading them toward a battle that may involve a wizard. Unfortunately, the alternative was above ground, and up there, they could hear the sound of an alarm horn that would most probably awake whatever goblinoids were still inattentive or asleep in the town. What to do? [/QUOTE]
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