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(IC) Scourge of Daggerford
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<blockquote data-quote="Kobold Stew" data-source="post: 8328603" data-attributes="member: 23484"><p>Months ago, going back over a year now, Sherlen used to read Tommi stories, when he was in the lock-up, stories about saintly men and women defeating the living dead. She thought it might warn him from his wicked ways; he enjoyed the mellifluous way she read, and the voices she would do for the victims of the creatures. He had heard of wights: </p><p></p><p>"Fight'em in daylight, not in the night,</p><p>Magic and silver are bane to the wight. -- Do you know that rhyme, lads? Do you?"</p><p></p><p>Tommi takes the final magic stone in his hand, loads the sling. "Orb 5? On Titus, careful!" and with an underarm swing he launches the stone at his former comrade. </p><p></p><p>He thrusts his hand in his pockets, and pulls out three more stones, which he charges by blowing into his cupped hand. </p><p></p><p>"I'm so sorry, Titus," he says. "But you will not win."</p><p></p><p>[ooc]I don't know if the information about the orc-wights is right, [please correct if appropriate] but I think it's okay to say this: I made a Religion check (for Tommi) for knowledge about Undead -- <a href="http://www.coyotecode.net/roll/lookup.php?rollid=251491" target="_blank">1d20-1=19</a> -- which is as good as he could possibly get.</p><p></p><p>Attack: <a href="http://www.coyotecode.net/roll/lookup.php?rollid=251492" target="_blank">1d20+7=15, damage = 1d6+4=9</a> magical bludgeoning.</p><p>If Orb5 can give advantage: <a href="http://www.coyotecode.net/roll/lookup.php?rollid=251493" target="_blank">1d20+7=27 CRIT</a>. Damage = 1d6+4[=9]+3d6 (sneak attack)+4d6 (crit)=<a href="http://www.coyotecode.net/roll/lookup.php?rollid=251494" target="_blank">7d6+9=26</a>.</p><p></p><p>Bonus: cast magic stone. (3 stones left).</p><p></p><p>Move. No move. Let's separate these creatures.</p><p></p><p>Reaction: saved for uncanny dodge or skirmisher.</p><p></p><p>Hit points: 14/39.[/ooc]</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 8328603, member: 23484"] Months ago, going back over a year now, Sherlen used to read Tommi stories, when he was in the lock-up, stories about saintly men and women defeating the living dead. She thought it might warn him from his wicked ways; he enjoyed the mellifluous way she read, and the voices she would do for the victims of the creatures. He had heard of wights: "Fight'em in daylight, not in the night, Magic and silver are bane to the wight. -- Do you know that rhyme, lads? Do you?" Tommi takes the final magic stone in his hand, loads the sling. "Orb 5? On Titus, careful!" and with an underarm swing he launches the stone at his former comrade. He thrusts his hand in his pockets, and pulls out three more stones, which he charges by blowing into his cupped hand. "I'm so sorry, Titus," he says. "But you will not win." [ooc]I don't know if the information about the orc-wights is right, [please correct if appropriate] but I think it's okay to say this: I made a Religion check (for Tommi) for knowledge about Undead -- [URL='http://www.coyotecode.net/roll/lookup.php?rollid=251491']1d20-1=19[/URL] -- which is as good as he could possibly get. Attack: [URL='http://www.coyotecode.net/roll/lookup.php?rollid=251492']1d20+7=15, damage = 1d6+4=9[/URL] magical bludgeoning. If Orb5 can give advantage: [URL='http://www.coyotecode.net/roll/lookup.php?rollid=251493']1d20+7=27 CRIT[/URL]. Damage = 1d6+4[=9]+3d6 (sneak attack)+4d6 (crit)=[URL='http://www.coyotecode.net/roll/lookup.php?rollid=251494']7d6+9=26[/URL]. Bonus: cast magic stone. (3 stones left). Move. No move. Let's separate these creatures. Reaction: saved for uncanny dodge or skirmisher. Hit points: 14/39.[/ooc] [/QUOTE]
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