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(IC) Scourge of Daggerford
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<blockquote data-quote="KahlessNestor" data-source="post: 8459239" data-attributes="member: 6801311"><p>Angis Honack</p><p>Harpshield Castle</p><p>Afternoon</p><p>Round 0</p><p></p><p><span style="font-size: 26px"><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=256180" target="_blank">Perception: 1D20+5 = [6]+5 = 11</a></span></span></p><p></p><p>Angis studied the trench fortifications around the camp and frowned. He didn’t see any easy way through those spikes.That would hamper them. But maybe it would hamper the orcs, too.</p><p></p><p>Angis scrambled up onto the boulder they hid behind and pulled up his heavy crossbow, sighting down the newly recognized orc leader, the winner of the mud wrestling competition, marking him with his ranger magic. He drew two bolts and situated both on the crossbow, then took aim and let fly at both the orc leader and his defeated opponent. Unfortunately, both bolts flew wide.</p><p></p><p>***</p><p></p><p><strong>Hunter’s Mark (orc leader, 600r, concentration)</strong></p><p></p><p>[spoiler=Mounted Crossbow Stats]Mounted Crossbow: +6 2d6+Dex 100/400</p><p>Bolts: 55</p><p>Bolts used: </p><p>[/spoiler]</p><p></p><p>[spoiler=Quests]</p><p>Marauding gnolls (Ardeep Forest, noble hunting party hostage)</p><p>Orcs in the north (Harpshield Castle)</p><p>Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)</p><p>[/spoiler]</p><p></p><p>[spoiler=Angis’ Actions and Rolls]</p><p>Save: </p><p>Move: To AP72</p><p>Free Object Interaction: </p><p>Action: Attack new orc leader</p><p>Attack 1: Heavy crossbow</p><p><span style="font-size: 26px"><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=256181" target="_blank">Heavy Crossbow Hunters Mark: 1D20+4 = [6]+4 = 10</a></span></span></p><p><span style="font-size: 26px"><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=256181" target="_blank">1D10+1D6+1 = [2]+[1]+1 = 4</a></span></span></p><p>Attack 2: </p><p>Bonus Action: Hunter’s Mark (orc leader)</p><p>Horde Breaker: Attack defeated orc next to new leader</p><p><span style="font-size: 26px"><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=256182" target="_blank">Heavy Crossbow: 1D20+4 = [5]+4 = 9</a></span></span></p><p><span style="font-size: 26px"><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=256182" target="_blank">1D10+1 = [3]+1 = 4</a></span></span></p><p>Reaction: Opportunity Attack</p><p>Hunter’s Mark, if applicable: </p><p>Concentration: Hunter’s Mark (orc leader)</p><p>Conditions: </p><p>Inspiration: </p><p>[/spoiler]</p><p></p><p>[spoiler=Mini Stats]</p><p>Initiative: +1</p><p>Perception: +5</p><p>Speed: 30</p><p>AC: 14/15 (dual wield)</p><p>HP: 58/58 HD: 5/6d10+2</p><p></p><p>Bolts: 48</p><p>Bolts used: 2</p><p>Handaxes: 2/2</p><p></p><p>Spells</p><p>1) 3/4 Absorb Elements, Cure Wounds, Hunter’s Mark</p><p>2) 1/2 Pass Without Trace</p><p>Primal Awareness (cast each spell once per long rest): Speak with Animals, Beast Sense</p><p>4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.</p><p>[/spoiler][spoiler=Party Loot]</p><p>[/spoiler]</p><p></p><p>[spoiler=Goals]</p><p>[/spoiler]</p><p></p><p>[spoiler=Party]</p><p>Vairar - elven cleric</p><p>Tommi - human rogue urban bounty hunter</p><p>Dandin - halfling bard guild merchant</p><p>Angis Honack - dwarven ranger outlander merchant</p><p>Lionel - halfling rogue folk hero</p><p>Escella - Human sorcerer</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 8459239, member: 6801311"] Angis Honack Harpshield Castle Afternoon Round 0 [size=105][color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=256180]Perception: 1D20+5 = [6]+5 = 11[/url][/color][/size] Angis studied the trench fortifications around the camp and frowned. He didn’t see any easy way through those spikes.That would hamper them. But maybe it would hamper the orcs, too. Angis scrambled up onto the boulder they hid behind and pulled up his heavy crossbow, sighting down the newly recognized orc leader, the winner of the mud wrestling competition, marking him with his ranger magic. He drew two bolts and situated both on the crossbow, then took aim and let fly at both the orc leader and his defeated opponent. Unfortunately, both bolts flew wide. *** [b]Hunter’s Mark (orc leader, 600r, concentration)[/b] [spoiler=Mounted Crossbow Stats]Mounted Crossbow: +6 2d6+Dex 100/400 Bolts: 55 Bolts used: [/spoiler] [spoiler=Quests] Marauding gnolls (Ardeep Forest, noble hunting party hostage) Orcs in the north (Harpshield Castle) Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold) [/spoiler] [spoiler=Angis’ Actions and Rolls] Save: Move: To AP72 Free Object Interaction: Action: Attack new orc leader Attack 1: Heavy crossbow [size=105][color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=256181]Heavy Crossbow Hunters Mark: 1D20+4 = [6]+4 = 10 1D10+1D6+1 = [2]+[1]+1 = 4[/url][/color][/size] Attack 2: Bonus Action: Hunter’s Mark (orc leader) Horde Breaker: Attack defeated orc next to new leader [size=105][color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=256182]Heavy Crossbow: 1D20+4 = [5]+4 = 9 1D10+1 = [3]+1 = 4[/url][/color][/size] Reaction: Opportunity Attack Hunter’s Mark, if applicable: Concentration: Hunter’s Mark (orc leader) Conditions: Inspiration: [/spoiler] [spoiler=Mini Stats] Initiative: +1 Perception: +5 Speed: 30 AC: 14/15 (dual wield) HP: 58/58 HD: 5/6d10+2 Bolts: 48 Bolts used: 2 Handaxes: 2/2 Spells 1) 3/4 Absorb Elements, Cure Wounds, Hunter’s Mark 2) 1/2 Pass Without Trace Primal Awareness (cast each spell once per long rest): Speak with Animals, Beast Sense 4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies. [/spoiler][spoiler=Party Loot] [/spoiler] [spoiler=Goals] [/spoiler] [spoiler=Party] Vairar - elven cleric Tommi - human rogue urban bounty hunter Dandin - halfling bard guild merchant Angis Honack - dwarven ranger outlander merchant Lionel - halfling rogue folk hero Escella - Human sorcerer [/spoiler] [/QUOTE]
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