Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
(IC) Scourge of Daggerford
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 8649110" data-attributes="member: 59816"><p>The Daggerfordians worked their way downhill toward the ford. It was not a natural ford, but a place where the river had narrowed, and a nobleman of ages past had had rock and dirt dropped in to create the underwater foundation for a stone bridge. The bridge had never been constructed, though there were signs that a wooden bridge had stood for a time, before rotting away. Now, there remained an underwater ridge nearly three feet deep. The waters on either side were much deeper, and the current constantly pushed one toward the west.</p><p></p><p>The Ardeep forest was not very dense as one approached the river, but Escella did not like the look of a few sight-lines on the other side, obscured by bushes, where gnolls could be hiding. They would be exceedingly vulnerable as they made to cross.</p><p></p><p>[ooc]Any particular precautions you'd like to take?[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8649110, member: 59816"] The Daggerfordians worked their way downhill toward the ford. It was not a natural ford, but a place where the river had narrowed, and a nobleman of ages past had had rock and dirt dropped in to create the underwater foundation for a stone bridge. The bridge had never been constructed, though there were signs that a wooden bridge had stood for a time, before rotting away. Now, there remained an underwater ridge nearly three feet deep. The waters on either side were much deeper, and the current constantly pushed one toward the west. The Ardeep forest was not very dense as one approached the river, but Escella did not like the look of a few sight-lines on the other side, obscured by bushes, where gnolls could be hiding. They would be exceedingly vulnerable as they made to cross. [ooc]Any particular precautions you'd like to take?[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) Scourge of Daggerford
Top