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(IC) Scourge of Daggerford
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9015260" data-attributes="member: 15882"><p>[SPOILER="Dr. Morgan Wells - Mini-sheet"]</p><table style='width: 100%'><tr><td><span style="font-size: 9px"><strong>Race: </strong>Human<br /> <strong>HP: 25</strong>/32<br /> <strong>AC: </strong>12/15(Mage Armour)</span></td><td><span style="font-size: 9px"><strong>Pass Perc: </strong>11<br /> <strong>Pass Inv: </strong>17<br /> <strong>Pass Ins: </strong>11</span></td><td><span style="font-size: 9px"><strong>Spell Slots:<br /> <span style="font-size: 9px">1st[ ] [ ][ ] [ ] <br /> <strong>2nd [X] [ ] [ ] </strong></span></strong></span><br /> <strong><span style="font-size: 9px">3rd</span></strong><span style="font-size: 9px"> [ ] [ ] [ ]</span></td></tr><tr><td><span style="font-size: 9px"><strong>Arcane Ward: 0</strong>/16</span></td><td><strong><span style="font-size: 9px">Initiative: </span></strong><span style="font-size: 9px">+2 </span></td><td><strong><span style="font-size: 9px"><strong> Spell Save DC:</strong> 15</span></strong></td></tr><tr><td><strong>[SPOILER="Stats(saves)"][/SPOILER]</strong>[SPOILER="Stats(saves)"]<br /> <span style="font-size: 9px"><strong>STR: </strong>10+0<br /> <strong>DEX:</strong> 14 + 2<br /> <strong>CON: </strong>12 + 1<br /> <strong>INT: </strong>18+4(+7)<br /> <strong>WIS: </strong>12 +1(+4)<br /> <strong>CHA:</strong>12 +1</span>[/SPOILER]</td><td><span style="font-size: 9px"><strong> [SPOILER="Skills"][/SPOILER][SPOILER="Skills"][/spoiler]</strong>[SPOILER="Skills"]<br /> Arcana:10<br /> <strong>History:</strong> 7<br /> <strong>Investigation:</strong>7<br /> <strong>Medicine: </strong>4<br /> <strong>Persuasion: </strong>4<br /> <strong>Religion: </strong>7[/SPOILER]</span></td><td><span style="font-size: 9px"> [spoiler=Spells][/spoiler]</span>[spoiler=Spells]<br /> <u><strong><span style="font-size: 10px">Cantrips</span></strong></u><br /> <span style="font-size: 9px">Control Flames, Chill touch,<br /> Shape water, Shocking grasp</span><br /> <strong><u><span style="font-size: 10px">Memorized spells</span></u></strong><br /> <span style="font-size: 9px"> 1st Grease, Mage Armour, Prot. Evil, Shield<br /> <strong>2nd</strong> Arcane Lock, Invisibility, Web<br /> <strong>3rd </strong>Counterspell, Dispel Magic, Slow</span>[/spoiler]</td></tr></table><p>[/SPOILER]</p><p>[HR][/HR]</p><p>Morgan's raises his eyebrows for a split second, indicating to Theggar he's seen the spell component. He takes his book from Theggar and strokes his hand lovingly across the cover. <em>Thank the gods. </em>His backup book is in Waterdeep.</p><p></p><p>Morgan speaks in Abyssal, a language he'd learned as a way to exorcise demons and protect the world from their foul incursions. He hated speaking the language out loud as every syllable is a profanity and every word is a desecration.</p><p></p><p><strong>"You will die for a thousand years if you execute your scheme"</strong> It's an exaggeration but there aren't really words or phrases for<em> 'let's negotiate'</em> or <em>'peace brother' </em> in Abyssal. Theggar would understand.</p><p></p><p>Morgan sits at the table and leafs through the book absent mindedly.<strong>*</strong></p><p></p><p>In common, he says,</p><p></p><p><strong>"I'm sure if you answer a few questions, we can come to an arrangement where you can leave here alive. It seems only fair, given how you've already shown me mercy."</strong> <em>(Mercy: another concept that has no word in Abyssal</em>)</p><p>[HR][/HR]</p><p>[SPOILER="OOC"]</p><p>Arcana to Identify the spell component:</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=278608" target="_blank">Arcana: 1D20+10 = [16]+10 = 26</a></p><p></p><p><strong>*</strong>So, I'm kind of showing Theggar some good faith here, assuming the spell he plans won't kill us all. If the spell component is something like "power word kill" or something that can incapacitate the whole group. I may change my post and warn the group and certainly won't put myself in such a vulnerable position. The goal is to put the wizard at ease as a way to aid whoever is doing the negotiations. I'll use my Persuasion to aid the party in diplomacy.</p><p></p><p>I don't think I need to roll to aid but I'll throw a roll in here to save time in case:</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=278609" target="_blank">Persuasion: 1D20+4 = [4]+4 = 8</a> (yuck)</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9015260, member: 15882"] [SPOILER="Dr. Morgan Wells - Mini-sheet"] [TABLE] [TR] [TD][SIZE=1][B]Race: [/B]Human [B]HP: 25[/B]/32 [B]AC: [/B]12/15(Mage Armour)[/SIZE][/TD] [TD][SIZE=1][B]Pass Perc: [/B]11 [B]Pass Inv: [/B]17 [B]Pass Ins: [/B]11[/SIZE][/TD] [TD][SIZE=1][B]Spell Slots: [SIZE=1]1st[ ] [ ][ ] [ ] [B]2nd [X] [ ] [ ] [/B][/SIZE][/B][/SIZE] [B][SIZE=1]3rd[/SIZE][/B][SIZE=1] [ ] [ ] [ ][/SIZE][/TD] [/TR] [TR] [TD][SIZE=1][B]Arcane Ward: 0[/B]/16[/SIZE][/TD] [TD][B][SIZE=1]Initiative: [/SIZE][/B][SIZE=1]+2 [/SIZE][/TD] [TD][B][SIZE=1][B] Spell Save DC:[/B] 15[/SIZE][/B][/TD] [/TR] [TR] [TD][B][SPOILER="Stats(saves)"][/SPOILER][/B][SPOILER="Stats(saves)"] [SIZE=1][B]STR: [/B]10+0 [B]DEX:[/B] 14 + 2 [B]CON: [/B]12 + 1 [B]INT: [/B]18+4(+7) [B]WIS: [/B]12 +1(+4) [B]CHA:[/B]12 +1[/SIZE][/SPOILER][/TD] [TD][SIZE=1][B] [SPOILER="Skills"][/SPOILER][SPOILER="Skills"][/spoiler][/B][SPOILER="Skills"] Arcana:10 [B]History:[/B] 7 [B]Investigation:[/B]7 [B]Medicine: [/B]4 [B]Persuasion: [/B]4 [B]Religion: [/B]7[/SPOILER][/SIZE][/TD] [TD][SIZE=1] [spoiler=Spells][/spoiler][/SIZE][spoiler=Spells] [U][B][SIZE=2]Cantrips[/SIZE][/B][/U] [SIZE=1]Control Flames, Chill touch, Shape water, Shocking grasp[/SIZE] [B][U][SIZE=2]Memorized spells[/SIZE][/U][/B] [SIZE=1] 1st Grease, Mage Armour, Prot. Evil, Shield [B]2nd[/B] Arcane Lock, Invisibility, Web [B]3rd [/B]Counterspell, Dispel Magic, Slow[/SIZE][/spoiler][/TD] [/TR] [/TABLE] [/SPOILER] [HR][/HR] Morgan's raises his eyebrows for a split second, indicating to Theggar he's seen the spell component. He takes his book from Theggar and strokes his hand lovingly across the cover. [I]Thank the gods. [/I]His backup book is in Waterdeep. Morgan speaks in Abyssal, a language he'd learned as a way to exorcise demons and protect the world from their foul incursions. He hated speaking the language out loud as every syllable is a profanity and every word is a desecration. [B]"You will die for a thousand years if you execute your scheme"[/B] It's an exaggeration but there aren't really words or phrases for[I] 'let's negotiate'[/I] or [I]'peace brother' [/I] in Abyssal. Theggar would understand. Morgan sits at the table and leafs through the book absent mindedly.[B]*[/B] In common, he says, [B]"I'm sure if you answer a few questions, we can come to an arrangement where you can leave here alive. It seems only fair, given how you've already shown me mercy."[/B] [I](Mercy: another concept that has no word in Abyssal[/I]) [HR][/HR] [SPOILER="OOC"] Arcana to Identify the spell component: [URL='http://roll.coyotecode.net/lookup.php?rollid=278608']Arcana: 1D20+10 = [16]+10 = 26[/URL] [B]*[/B]So, I'm kind of showing Theggar some good faith here, assuming the spell he plans won't kill us all. If the spell component is something like "power word kill" or something that can incapacitate the whole group. I may change my post and warn the group and certainly won't put myself in such a vulnerable position. The goal is to put the wizard at ease as a way to aid whoever is doing the negotiations. I'll use my Persuasion to aid the party in diplomacy. I don't think I need to roll to aid but I'll throw a roll in here to save time in case: [URL='http://roll.coyotecode.net/lookup.php?rollid=278609']Persuasion: 1D20+4 = [4]+4 = 8[/URL] (yuck) [/SPOILER] [/QUOTE]
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