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(IC) Scourge of Daggerford
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<blockquote data-quote="Kobold Stew" data-source="post: 9119735" data-attributes="member: 23484"><p>Oh-Six whirrs up and whistles at Tommi, just as the gnoll says the word "plaything", before it rises up to the ceiling.</p><p></p><p>Tommi had appeared suddenly, and had forgotten he had been made invisible. He uses that momentary distraction to stab again with Gutter, and this time he connects. The rusty blade digs inside the foul beast rising before him, slicing deeply.</p><p></p><p>With mock taunting, Tommi answers: "Want a plaything? Let's play tag." He gives the blade a twist as he pulls it out, ducks under the scythe and slips away, leading the gnoll, or and perhaps its pets, away from his companions.</p><p></p><p>[ooc]Oh-Six has a flyby and I hope can stay out of danger.</p><p></p><p>Attack: stab the gnoll: <a href="http://www.coyotecode.net/roll/lookup.php?rollid=282540" target="_blank">1d20+6 (with advantage)=21 (hit). damage=4d6+3=21</a> magical piercing.</p><p>Bonus: disengage and move 30' south (first to AI13, and then to AI18).</p><p></p><p>Tommi still has his reaction to halve the damage if the first foe to attack him hits. If not, but that foe is within 5' at the end of its turn, Tommi can use his skirmisher to slip 15' further away.[/ooc]</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9119735, member: 23484"] Oh-Six whirrs up and whistles at Tommi, just as the gnoll says the word "plaything", before it rises up to the ceiling. Tommi had appeared suddenly, and had forgotten he had been made invisible. He uses that momentary distraction to stab again with Gutter, and this time he connects. The rusty blade digs inside the foul beast rising before him, slicing deeply. With mock taunting, Tommi answers: "Want a plaything? Let's play tag." He gives the blade a twist as he pulls it out, ducks under the scythe and slips away, leading the gnoll, or and perhaps its pets, away from his companions. [ooc]Oh-Six has a flyby and I hope can stay out of danger. Attack: stab the gnoll: [URL='http://www.coyotecode.net/roll/lookup.php?rollid=282540']1d20+6 (with advantage)=21 (hit). damage=4d6+3=21[/URL] magical piercing. Bonus: disengage and move 30' south (first to AI13, and then to AI18). Tommi still has his reaction to halve the damage if the first foe to attack him hits. If not, but that foe is within 5' at the end of its turn, Tommi can use his skirmisher to slip 15' further away.[/ooc] [/QUOTE]
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