Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
(IC) Scourge of Daggerford
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 9474324" data-attributes="member: 59816"><p>Escella wasn't sure at first what all of the kerfuffle was about - she was used to the party arguing on occasion, and she'd been more concerned with the question of pressing on. When the others had all started to rush past her, she got the gist, and she cast a spell that would quicken her step and keep her up with the rest of them (in fact, she quickly passed the dwarves and Titus, and would have passed Vairar, had he not chosen to take a different route).</p><p></p><p>She caught up to Lunn as the big orc was nearly at the cellar stairs. He'd shouldered aside one of the old wine racks, and a bottle had fallen out and smashed on the floor. There was the strong smell of vinegar. Though Lunn was fast, Escella with her spell was slightly faster, and she ducked by him to ascend the spiral staircase from the wine-cellar to the kitchen.</p><p></p><p>Down in the natural cavern that was to the west of the swollen door, not far from where Tommi had first annoyed a feral rat, there was a rope and bucket that came down from above, to gather water from one of the many fresh streams that flowed beneath the Lodge. As Oh-Six's light illuminated the area, Tommi (and Morgan and Vairar, who were somewhat behind) saw Lionel. At first he looked to Tommi's eyes like his old friend, struggling to climb the free-dangling rope (Lionel was graceful, but quite rotund, and the rope swung from side-to-side as he climbed. If the situation were different, Tommi would have laughed.</p><p></p><p>But as the light grew more focused on him, and Oh-Six squealed out his location, Lionel turned to look at Tommi, and his eyes shone red. Then he cursed, and mumbled in a harsh-sounding language that Tommi was sure Lionel didn't know, and he let go of the rope. Instead of falling, he levitated up and out of the stone well in the courtyard above.</p><p></p><p>[GM]<em>Turn Two Results:</em> Four More Successes. Almost got him!</p><p></p><p><strong>Begin Turn Three: "Catch Lionel before he escapes into the woods."</strong></p><p></p><p> Suggested Skill Rolls: Those below him might want to climb the rope (Athletics) or find another way out. Those upstairs (Escella will reach the kitchen) might want to roll Perception or Investigation to figure out where he's appearing, or Athletics or Constitution to outrun him. By the time they get to a point where they could possibly see him, he'll be looking for cover to make his escape. I'll post a map by request![/gm]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9474324, member: 59816"] Escella wasn't sure at first what all of the kerfuffle was about - she was used to the party arguing on occasion, and she'd been more concerned with the question of pressing on. When the others had all started to rush past her, she got the gist, and she cast a spell that would quicken her step and keep her up with the rest of them (in fact, she quickly passed the dwarves and Titus, and would have passed Vairar, had he not chosen to take a different route). She caught up to Lunn as the big orc was nearly at the cellar stairs. He'd shouldered aside one of the old wine racks, and a bottle had fallen out and smashed on the floor. There was the strong smell of vinegar. Though Lunn was fast, Escella with her spell was slightly faster, and she ducked by him to ascend the spiral staircase from the wine-cellar to the kitchen. Down in the natural cavern that was to the west of the swollen door, not far from where Tommi had first annoyed a feral rat, there was a rope and bucket that came down from above, to gather water from one of the many fresh streams that flowed beneath the Lodge. As Oh-Six's light illuminated the area, Tommi (and Morgan and Vairar, who were somewhat behind) saw Lionel. At first he looked to Tommi's eyes like his old friend, struggling to climb the free-dangling rope (Lionel was graceful, but quite rotund, and the rope swung from side-to-side as he climbed. If the situation were different, Tommi would have laughed. But as the light grew more focused on him, and Oh-Six squealed out his location, Lionel turned to look at Tommi, and his eyes shone red. Then he cursed, and mumbled in a harsh-sounding language that Tommi was sure Lionel didn't know, and he let go of the rope. Instead of falling, he levitated up and out of the stone well in the courtyard above. [GM][I]Turn Two Results:[/I] Four More Successes. Almost got him! [B]Begin Turn Three: "Catch Lionel before he escapes into the woods."[/b] Suggested Skill Rolls: Those below him might want to climb the rope (Athletics) or find another way out. Those upstairs (Escella will reach the kitchen) might want to roll Perception or Investigation to figure out where he's appearing, or Athletics or Constitution to outrun him. By the time they get to a point where they could possibly see him, he'll be looking for cover to make his escape. I'll post a map by request![/gm] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(IC) Scourge of Daggerford
Top