Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[IC] Shamutani Hills - psi/gng
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doghead" data-source="post: 1849290" data-attributes="member: 8243"><p><strong>November 11th and 12th.</strong></p><p></p><p><strong>Chapter One</strong></p><p></p><p>From the city you ride nor-east. You have two days ride ahead of you to the homestead of Beck. There you will replenish you supplies before making your way to the Hui river, the edge of the Kingdom and the start of Shamutanti Hills. You pass through a few villages and steads and it is fairly obvious from the responses of those who you see that there has been more traffic along this road than usual. The travelling that first day is uneventful and you make good time. The next morning you set off early. If your luck holds, you should arrive at the homestead of Beck well before nightfall.</p><p></p><p>After an hour or so the road enters a wood and a short time later, a small stead appears around a bend. The stead is set in the middle of clearing ranging some two hundred to three hundred yards from its center. The numerous ten feet high mounds of earth around the stead indicate that these people make their living by charcoal burning. But what is more interesting is that, as you approach, a small knot of people forms on the road in the center of the stead ahead, growing to a dozen or so in number by the time you get within about 100 yards. Most of them are armed. Axes mostly, although there are a few spears and short bows as well. The weapons are held awkwardly, diffidently almost. They watch you approach, but they are also rather heatedly (but in hushed voices) discussing something.</p></blockquote><p></p>
[QUOTE="doghead, post: 1849290, member: 8243"] [b]November 11th and 12th.[/b] [b]Chapter One[/b] From the city you ride nor-east. You have two days ride ahead of you to the homestead of Beck. There you will replenish you supplies before making your way to the Hui river, the edge of the Kingdom and the start of Shamutanti Hills. You pass through a few villages and steads and it is fairly obvious from the responses of those who you see that there has been more traffic along this road than usual. The travelling that first day is uneventful and you make good time. The next morning you set off early. If your luck holds, you should arrive at the homestead of Beck well before nightfall. After an hour or so the road enters a wood and a short time later, a small stead appears around a bend. The stead is set in the middle of clearing ranging some two hundred to three hundred yards from its center. The numerous ten feet high mounds of earth around the stead indicate that these people make their living by charcoal burning. But what is more interesting is that, as you approach, a small knot of people forms on the road in the center of the stead ahead, growing to a dozen or so in number by the time you get within about 100 yards. Most of them are armed. Axes mostly, although there are a few spears and short bows as well. The weapons are held awkwardly, diffidently almost. They watch you approach, but they are also rather heatedly (but in hushed voices) discussing something. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[IC] Shamutani Hills - psi/gng
Top