Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[IC] Shamutani Hills - psi/gng
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doghead" data-source="post: 2230566" data-attributes="member: 8243"><p><strong>November 13, around the farm</strong></p><p></p><p>Given the distance between yourselves and the buildings, and the cover provided by the trees, Bendyn and Casparan are able to circle around the farm with a reasonable degree of confidence. For the next ten minutes or so, you see or hear nothing to suggest that you have been noticed. You make it around as far as the small outcrop of trees slightly to the west of north of the hall.</p><p></p><p>But all that hard work is rather for nothing when you hear shouting and the whinny of paniced ponies (and a horse) from the forest on the other side of the farm. A moment later, the ponies break from the cover of the trees at a canter, heading for the farm. On one of them is a man, crouched low against the pony's neck.</p><p></p><p>From behind the hall emerges one of the figures from their hiding place. There is a shouted challenge, or perhaps its a warning, and a response from the man on the pony. The ponies cross the stream and into the center of the farm. More figures emerge, probably from the hall but you can't see the door from where you crouch. There is more shouting, and several of the ponies are grabbed. One shys away, heading south, Bendyn's horse by the size of it. The rider slips from his pony and is surrounded by several others. There are probably about four or five figures in the central area now, although from your position, part of the area is obscured by the hall and the figures slip in and out of view. And in the half light of the moon, it's impossible to distinguish individuals, and thus count the number with any accuracy.</p><p></p><p><span style="font-size: 9px">ooc: the above events take about 2 minutes to play out. You may use that time as you wish. If you do anything that would draw attention to yourself, I'll adapt the above as appropriate. However, for those two minutes, everyone you can see seems fairly occupied by the arrival of the ponies.</span></p></blockquote><p></p>
[QUOTE="doghead, post: 2230566, member: 8243"] [b]November 13, around the farm[/b] Given the distance between yourselves and the buildings, and the cover provided by the trees, Bendyn and Casparan are able to circle around the farm with a reasonable degree of confidence. For the next ten minutes or so, you see or hear nothing to suggest that you have been noticed. You make it around as far as the small outcrop of trees slightly to the west of north of the hall. But all that hard work is rather for nothing when you hear shouting and the whinny of paniced ponies (and a horse) from the forest on the other side of the farm. A moment later, the ponies break from the cover of the trees at a canter, heading for the farm. On one of them is a man, crouched low against the pony's neck. From behind the hall emerges one of the figures from their hiding place. There is a shouted challenge, or perhaps its a warning, and a response from the man on the pony. The ponies cross the stream and into the center of the farm. More figures emerge, probably from the hall but you can't see the door from where you crouch. There is more shouting, and several of the ponies are grabbed. One shys away, heading south, Bendyn's horse by the size of it. The rider slips from his pony and is surrounded by several others. There are probably about four or five figures in the central area now, although from your position, part of the area is obscured by the hall and the figures slip in and out of view. And in the half light of the moon, it's impossible to distinguish individuals, and thus count the number with any accuracy. [size=1]ooc: the above events take about 2 minutes to play out. You may use that time as you wish. If you do anything that would draw attention to yourself, I'll adapt the above as appropriate. However, for those two minutes, everyone you can see seems fairly occupied by the arrival of the ponies.[/size] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[IC] Shamutani Hills - psi/gng
Top