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[IC] Shamutani Hills - psi/gng
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<blockquote data-quote="doghead" data-source="post: 2325370" data-attributes="member: 8243"><p><strong>November 14th, this is where I came in.</strong></p><p></p><p>Jack leads you back the way you came.</p><p></p><p>The graves of Dirk and Lirithan sit stark in the clearing, and the turf still shows the scars of Bendyn's charge across it.</p><p></p><p>Jack turns to the right and heads out of the clearing along the track that is the continuation of the one that led you here. The path winds itself upwards into the hills which gradually become more heavily wooded. The morning sun glints through the trees, playing tricks on your eyes. Every so often you catch a glimpse of some strange shaped animal or other watching you, only to find it is a silhouetted rock formation or a twisted branch seen at an odd angle.</p><p></p><p>The climb continues this way for a couple more hours as the path twists this way and that up the hillside. Eventually, as the sun approaches its zenith, you come to an open clearing that gives you a fine view over the hillside. A rocky outcropping provides some shelter, and there is evidence of a number of old campfires at the base of it as the clearing lies about a days travel from both Cantopanti and Kristatanti on foot.</p><p></p><p>With the sun warm overhead and the breese gentle, it would make a pleasant place to stop for something to eat.</p><p></p><p>Jack: [sblock]K/local (auto): Mounted on ponies you've made reasonably good time so far. Better than the average plodding traveller at least. You have about 6 hours of daylight left, and about 16 miles left to go before reaching Kristatanti. </p><p></p><p>K/local (X+4): Somewhere beyond this point lies a mine run by goblins, although they generally leave you alone if you do the same. However, you've heard that there has been some trouble at the mine recently, although what exactly you never heard.[/sblock]</p><p></p><p><span style="font-size: 9px">ooc: Travelling order please, and items in hand if you have any.</span></p></blockquote><p></p>
[QUOTE="doghead, post: 2325370, member: 8243"] [b]November 14th, this is where I came in.[/b] Jack leads you back the way you came. The graves of Dirk and Lirithan sit stark in the clearing, and the turf still shows the scars of Bendyn's charge across it. Jack turns to the right and heads out of the clearing along the track that is the continuation of the one that led you here. The path winds itself upwards into the hills which gradually become more heavily wooded. The morning sun glints through the trees, playing tricks on your eyes. Every so often you catch a glimpse of some strange shaped animal or other watching you, only to find it is a silhouetted rock formation or a twisted branch seen at an odd angle. The climb continues this way for a couple more hours as the path twists this way and that up the hillside. Eventually, as the sun approaches its zenith, you come to an open clearing that gives you a fine view over the hillside. A rocky outcropping provides some shelter, and there is evidence of a number of old campfires at the base of it as the clearing lies about a days travel from both Cantopanti and Kristatanti on foot. With the sun warm overhead and the breese gentle, it would make a pleasant place to stop for something to eat. Jack: [sblock]K/local (auto): Mounted on ponies you've made reasonably good time so far. Better than the average plodding traveller at least. You have about 6 hours of daylight left, and about 16 miles left to go before reaching Kristatanti. K/local (X+4): Somewhere beyond this point lies a mine run by goblins, although they generally leave you alone if you do the same. However, you've heard that there has been some trouble at the mine recently, although what exactly you never heard.[/sblock] [size=1]ooc: Travelling order please, and items in hand if you have any.[/size] [/QUOTE]
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[IC] Shamutani Hills - psi/gng
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