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IC: Skeleton Quest - Origins
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<blockquote data-quote="Lord_Raven88" data-source="post: 2768667" data-attributes="member: 31975"><p>Scorn stops in the centre of the room and turns to look at his companions <span style="color: Blue">"Based on the trapped and locked door, I'd say that's it's fair to assume that if someone did attack our creator, that they haven't penetrated this far into the complex, which means our creator either died a natural death, possibly a heart attack or he was attacked by magic or some sort"</span></p><p><span style="color: Blue"></span></p><p><span style="color: Blue">"There are other possibly reasons for his death, but as our friendly wizard has refused to read the necessary tomes, we'll have to wait for some unspecified time for when it's convenient for him to do so"</span></p><p><span style="color: Blue"></span></p><p><span style="color: Blue">"So working with what know so far, we have to assume that our creators lair is still riddled with traps, and possibly hostiles. As the only one with the ability to 'heal' any injuries we suffer I urge you to be careful in your investigation, therefore I suggest that any with the ability to detect and disarm mundane and magical traps step forward, once we know what skills are available to us we can work out a system whereby every door, chest container or hallway is checked at least twice for traps."</span></p><p><span style="color: Blue"></span></p><p><span style="color: Blue">"Sure this is going to slow us down, but assuming our sentience isn't going to fade away anytime soon"</span> Scorn looks pointedly at Ilsthyr <span style="color: Blue">"we have eternity to do this"</span></p><p><span style="color: Blue"></span></p><p><span style="color: Blue">"So lets break into groups, can everyone with the ability to detect and disarm traps group around the halfling, all those with offensive magical ability over here by the wizard, and can the remainder of you split into two group highlighting wether you are better at ranged or close combat"</span></p><p><span style="color: Blue"></span></p><p><span style="color: Blue">"Once we're organised we'll pose a more credible threat to any hostiles we encounter"</span></p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 2768667, member: 31975"] Scorn stops in the centre of the room and turns to look at his companions [COLOR=Blue]"Based on the trapped and locked door, I'd say that's it's fair to assume that if someone did attack our creator, that they haven't penetrated this far into the complex, which means our creator either died a natural death, possibly a heart attack or he was attacked by magic or some sort" "There are other possibly reasons for his death, but as our friendly wizard has refused to read the necessary tomes, we'll have to wait for some unspecified time for when it's convenient for him to do so" "So working with what know so far, we have to assume that our creators lair is still riddled with traps, and possibly hostiles. As the only one with the ability to 'heal' any injuries we suffer I urge you to be careful in your investigation, therefore I suggest that any with the ability to detect and disarm mundane and magical traps step forward, once we know what skills are available to us we can work out a system whereby every door, chest container or hallway is checked at least twice for traps." "Sure this is going to slow us down, but assuming our sentience isn't going to fade away anytime soon"[/COLOR] Scorn looks pointedly at Ilsthyr [COLOR=Blue]"we have eternity to do this" "So lets break into groups, can everyone with the ability to detect and disarm traps group around the halfling, all those with offensive magical ability over here by the wizard, and can the remainder of you split into two group highlighting wether you are better at ranged or close combat" "Once we're organised we'll pose a more credible threat to any hostiles we encounter"[/COLOR] [/QUOTE]
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