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[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness
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<blockquote data-quote="GreenKarl" data-source="post: 6855440" data-attributes="member: 6801242"><p>The team piles into the landspeeder, with the young Kacela at the 'wheel' and heads towards the jungle. This Gand finds the place where the mercenaries burned there way through the underbrush and into the green. It looks like they used flamethrowers to cut there way through the jungle wall and that the mercs had a good sized skiff or similar repulserlift judging by the 'hole' they cut through to get through here. </p><p></p><p>A few hundred meters in the thick underbrush gives way to a forest of fungal growths and jungle trees but it is open enough that the landspeeder would be able to maneuver around parts of it. It might not be advisable to go full speed, but the team will make good time through the jungle floor without many obstacles. </p><p></p><p></p><p>[GM]This is where you are going to need some Skill checks, depending on what you want to do. If you want to find the most like place for water or try and do some tracking, Wisdom (Survival). Sensing life or something similar (like asking the 'Force' which way to go), that is Charisma (Use the Force). You could maybe try something like a Wisdom (Insight) check to think of the best place to hide or run away would be. You might use Wisdom (Perception) to figure out likely paths, etc. If you want to assist someone else you can gain Advantage on any of these rolls, just decide who is making the roll and who is assisting...[/Gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 6855440, member: 6801242"] The team piles into the landspeeder, with the young Kacela at the 'wheel' and heads towards the jungle. This Gand finds the place where the mercenaries burned there way through the underbrush and into the green. It looks like they used flamethrowers to cut there way through the jungle wall and that the mercs had a good sized skiff or similar repulserlift judging by the 'hole' they cut through to get through here. A few hundred meters in the thick underbrush gives way to a forest of fungal growths and jungle trees but it is open enough that the landspeeder would be able to maneuver around parts of it. It might not be advisable to go full speed, but the team will make good time through the jungle floor without many obstacles. [GM]This is where you are going to need some Skill checks, depending on what you want to do. If you want to find the most like place for water or try and do some tracking, Wisdom (Survival). Sensing life or something similar (like asking the 'Force' which way to go), that is Charisma (Use the Force). You could maybe try something like a Wisdom (Insight) check to think of the best place to hide or run away would be. You might use Wisdom (Perception) to figure out likely paths, etc. If you want to assist someone else you can gain Advantage on any of these rolls, just decide who is making the roll and who is assisting...[/Gm] [/QUOTE]
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[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness
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