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[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness
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<blockquote data-quote="GreenKarl" data-source="post: 6865539" data-attributes="member: 6801242"><p>[gm]Problem with playing the recording? No there would not be any. Contacting <em>Footfall</em> and Vivian yes because of atmospheric interference, not optimal conditions and the distance. You can play back whatever Thirteen translated to her. You have to rely through the mining camp but your message gets through to her[/gm]</p><p></p><p>This Gand, Cal and Reks start making their way forward into the mist. Only 20 meters forward a speederbike flashes by them doing well over 200kph. It move by so fast that no one really has a chance to stop it or see it in great detail except that its a Waxin-Arms W3 Heavy Combat Bike with an unmanned sidecar...</p><p></p><p>[sblock=speederbike]</p><p>[ATTACH]75996[/ATTACH]</p><p>There is a sidecar attacked to the bike but only the pilot is seen as it flashes by.</p><p>[/sblock]</p><p></p><p>The bike also speeds by where the landspeeder is hidden and disappears back the trail without pausing or slowing down. Whoever the pilot is, he is either an extremely skilled to be flying that fast or extermely crazy. The chances of crashing in the jungle are fairly high. </p><p></p><p>The three sneaking forward continue on for another 30 meters or so when figures start appearing out the mist... humanoid figures. It looks like about a dozen beings of various species, all dressed in light combat armor whom seem to be mostly concentrating on looking back the way they were moving. Every now and again one of them fires off a blaster shot at something farther back in the mist that you cannot see.They seem half panicked, ready to run, except for the voice of one seems to be steadying them. </p><p></p><p>"<strong>Steady you dogs, their just be beasts. Move in an orderly fashion and we get out of this damn swamp and can maneuver again. Stop yer whining!</strong>"</p><p></p><p>About then a large lizard-like bird swoops down out of the mist to try and land on one of the mercs and the gets shot by two or three bolts before it can attack and it falls into the swamp. </p><p></p><p>"<strong>HA!</strong>" shouts the one steadying the men "<strong>See I told ye, just stupid animals!</strong>"</p><p></p><p>[sblock=lizard like bird]</p><p>[ATTACH]75997[/ATTACH]</p><p>[/sblock]</p><p></p><p>[sblock=mercs]Basic mercs</p><p>[ATTACH]75998[/ATTACH]</p><p></p><p>merc leader?</p><p>[ATTACH]75999[/ATTACH][/sblock]</p><p></p><p>[gm]There are 12 mercenaries (including the leader) on foot and about 50 meters away from the three players Cal, this Gand and Reks. They have not noticed you yet. Kacela and Jinahna, along with the landspeeder are 50 meters back and can't see the mercs yet (to much fog and mist and 'stuff' in the way). The fog counts as Lightly Obscure for the three out front. You don't see any more of the lizard birds or another other speederbikes but there is an occasional blaster fire well off the path every now and again that seems to be moving pretty quick. </p><p></p><p>This Gand can make an INT check DC 10 to remember something from her notes about the lizard bird things. If she makes it...</p><p></p><p>[sblock=DC10 INT check]Saurian flies, also knowns as saurian, and reptilian flies by the miners are a species of winged reptavians. A number of these creatures attacked the miners and settlers on the planet when they first made planetfall on Dathomir. The creatures were highly aggressive and have a thick leathery hide, sharp claws and a hardened beak like mouth full of razor sharp teeth. They have been encountered by the miners both in the jungles, the swamps and in the mountains, although the coloration seems different for each area they have been seen. You would have to read over your files to gain anything more, although you remember that their is not a lot of information on these creatures.[/sblock]</p><p></p><p>The mercs are moving and either readying or attacking each round, so they are moving back down the trail towards the landspeeder at 12 meters a round. So it will take then 8 rounds to reach the landspeeder and they will reach the hiding spot of the three players in 4 rounds if you don't move. You can move back to the rest of the team or you can do something here if you want.</p><p></p><p>If you attack this round you have Surprise and Advantage on any attack rolls and the range is 50 meters. Regular range for a blaster carbine or rifle, long range for a pistol.[/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 6865539, member: 6801242"] [gm]Problem with playing the recording? No there would not be any. Contacting [I]Footfall[/I] and Vivian yes because of atmospheric interference, not optimal conditions and the distance. You can play back whatever Thirteen translated to her. You have to rely through the mining camp but your message gets through to her[/gm] This Gand, Cal and Reks start making their way forward into the mist. Only 20 meters forward a speederbike flashes by them doing well over 200kph. It move by so fast that no one really has a chance to stop it or see it in great detail except that its a Waxin-Arms W3 Heavy Combat Bike with an unmanned sidecar... [sblock=speederbike] [ATTACH=CONFIG]75996._xfImport[/ATTACH] There is a sidecar attacked to the bike but only the pilot is seen as it flashes by. [/sblock] The bike also speeds by where the landspeeder is hidden and disappears back the trail without pausing or slowing down. Whoever the pilot is, he is either an extremely skilled to be flying that fast or extermely crazy. The chances of crashing in the jungle are fairly high. The three sneaking forward continue on for another 30 meters or so when figures start appearing out the mist... humanoid figures. It looks like about a dozen beings of various species, all dressed in light combat armor whom seem to be mostly concentrating on looking back the way they were moving. Every now and again one of them fires off a blaster shot at something farther back in the mist that you cannot see.They seem half panicked, ready to run, except for the voice of one seems to be steadying them. "[B]Steady you dogs, their just be beasts. Move in an orderly fashion and we get out of this damn swamp and can maneuver again. Stop yer whining![/B]" About then a large lizard-like bird swoops down out of the mist to try and land on one of the mercs and the gets shot by two or three bolts before it can attack and it falls into the swamp. "[B]HA![/B]" shouts the one steadying the men "[B]See I told ye, just stupid animals![/B]" [sblock=lizard like bird] [ATTACH=CONFIG]75997._xfImport[/ATTACH] [/sblock] [sblock=mercs]Basic mercs [ATTACH=CONFIG]75998._xfImport[/ATTACH] merc leader? [ATTACH=CONFIG]75999._xfImport[/ATTACH][/sblock] [gm]There are 12 mercenaries (including the leader) on foot and about 50 meters away from the three players Cal, this Gand and Reks. They have not noticed you yet. Kacela and Jinahna, along with the landspeeder are 50 meters back and can't see the mercs yet (to much fog and mist and 'stuff' in the way). The fog counts as Lightly Obscure for the three out front. You don't see any more of the lizard birds or another other speederbikes but there is an occasional blaster fire well off the path every now and again that seems to be moving pretty quick. This Gand can make an INT check DC 10 to remember something from her notes about the lizard bird things. If she makes it... [sblock=DC10 INT check]Saurian flies, also knowns as saurian, and reptilian flies by the miners are a species of winged reptavians. A number of these creatures attacked the miners and settlers on the planet when they first made planetfall on Dathomir. The creatures were highly aggressive and have a thick leathery hide, sharp claws and a hardened beak like mouth full of razor sharp teeth. They have been encountered by the miners both in the jungles, the swamps and in the mountains, although the coloration seems different for each area they have been seen. You would have to read over your files to gain anything more, although you remember that their is not a lot of information on these creatures.[/sblock] The mercs are moving and either readying or attacking each round, so they are moving back down the trail towards the landspeeder at 12 meters a round. So it will take then 8 rounds to reach the landspeeder and they will reach the hiding spot of the three players in 4 rounds if you don't move. You can move back to the rest of the team or you can do something here if you want. If you attack this round you have Surprise and Advantage on any attack rolls and the range is 50 meters. Regular range for a blaster carbine or rifle, long range for a pistol.[/gm] [/QUOTE]
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