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[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness
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<blockquote data-quote="GreenKarl" data-source="post: 6922791" data-attributes="member: 6801242"><p>Reks is staggered by the two blaster bolts that strike the young Jedi but he seems to recover from the damage quickly. Then Cal moves behind a stalagmite mound closer to the tunnel where the Sith troopers had appeared but his return shot missed. </p><p></p><p>[gm]<strong>Initiative Order</strong></p><p>22 - This Gand and Sith Troopers</p><p>21 - Kacela </p><p>19 - Cal</p><p>18 - Sergeant Uthall</p><p>17 - Reks</p><p>13- Battle Droids</p><p>12- <span style="color: #333333">Lieutenant Wessin</span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333">[sblock=Rounds]<strong>Surprise Round</strong></span></p><p><span style="color: #333333">So the two sith snipers each hit and did a total of 37 points of damage to Reks, causing him to gain the <em>Reeling </em>condition. One sniper is in the tunnel 80 meters away and one is 100 meters away in the chamber. </span></p><p><span style="color: #333333">Cal moved to 12 meters cover and missed the sniper in the tunnel.</span></p><p><span style="color: #333333">Sith troopers (6 of the them and one more) Dashed into the tunnel behind the sniper and are at present 70 meters away from the main group.</span></p><p><span style="color: #333333">Sith troopers (and one more) in the 2nd tunnel Dashed but are still out of sight</span></p><p><span style="color: #333333">Two Battle Droids Dashed into the chamber and are at present 80 meters away. </span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333"><strong>Round #1 Actions.</strong></span></p><p><span style="color: #333333">Reks rolled a natural 20 on his Action to recover from Reeling and it only takes him his Reaction to recover. He also has used his Bonus Action to take his second wind. He still has his movement and Action this round. </span></p><p><span style="color: #333333">The party is acting first. [/sblock]</span></p><p><span style="color: #333333">[sblock=Conditions Heroes]</span></p><p><span style="color: #333333">Cal HP 54/54</span></p><p><span style="color: #333333">This Gand HP 58/57</span></p><p><span style="color: #333333">Jihahna HP 57/57</span></p><p><span style="color: #333333">Kacela HP 59/59</span></p><p><span style="color: #333333">Reks HP 64/36 (has used his second wind)</span></p><p><span style="color: #333333">Targo HP 16/16</span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333">[/sblock]</span>[sblock=Conditions Bad Guys]<span style="color: #333333">Lieutenant Wessin HP 44/44</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sergeant Uthall HP 64/64</span></p><p><span style="color: #333333">Sith Trooper #1 HP 20/20</span><span style="color: #333333"></span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #2 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #3 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #4 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #5 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #6 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #7 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #8 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #9 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #10 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #11 HP 20/20</span></p><p><span style="color: #333333"></span><span style="color: #333333">Sith Trooper #12 HP 20/20</span></p><p><span style="color: #333333">Sith Sniper #1 HP 20/20</span></p><p><span style="color: #333333">Sith Sniper #2 HP 20/20</span></p><p><span style="color: #333333">Sith Battle Droid #1 40/40</span></p><p><span style="color: #333333">Sith Battle Droid #2 40/40</span>[/sblock]</p><p></p><p><span style="color: #333333">Character Actions? Note to Jihahna's character, activating Damage Resistance is an Action, not a Bonus Action, so you would not be able to Dash this round if you want to activate it. You can still get to cover but you will not be in the tunnel yet.</span>[/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 6922791, member: 6801242"] Reks is staggered by the two blaster bolts that strike the young Jedi but he seems to recover from the damage quickly. Then Cal moves behind a stalagmite mound closer to the tunnel where the Sith troopers had appeared but his return shot missed. [gm][B]Initiative Order[/B] 22 - This Gand and Sith Troopers 21 - Kacela 19 - Cal 18 - Sergeant Uthall 17 - Reks 13- Battle Droids 12- [COLOR=#333333]Lieutenant Wessin [sblock=Rounds][B]Surprise Round[/B] So the two sith snipers each hit and did a total of 37 points of damage to Reks, causing him to gain the [I]Reeling [/I]condition. One sniper is in the tunnel 80 meters away and one is 100 meters away in the chamber. Cal moved to 12 meters cover and missed the sniper in the tunnel. Sith troopers (6 of the them and one more) Dashed into the tunnel behind the sniper and are at present 70 meters away from the main group. Sith troopers (and one more) in the 2nd tunnel Dashed but are still out of sight Two Battle Droids Dashed into the chamber and are at present 80 meters away. [B]Round #1 Actions.[/B] Reks rolled a natural 20 on his Action to recover from Reeling and it only takes him his Reaction to recover. He also has used his Bonus Action to take his second wind. He still has his movement and Action this round. The party is acting first. [/sblock] [sblock=Conditions Heroes] Cal HP 54/54 This Gand HP 58/57 Jihahna HP 57/57 Kacela HP 59/59 Reks HP 64/36 (has used his second wind) Targo HP 16/16 [/sblock][/COLOR][sblock=Conditions Bad Guys][COLOR=#333333]Lieutenant Wessin HP 44/44 [/COLOR][COLOR=#333333]Sergeant Uthall HP 64/64 Sith Trooper #1 HP 20/20[/COLOR][COLOR=#333333] [/COLOR][COLOR=#333333]Sith Trooper #2 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #3 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #4 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #5 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #6 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #7 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #8 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #9 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #10 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #11 HP 20/20 [/COLOR][COLOR=#333333]Sith Trooper #12 HP 20/20[/COLOR] [COLOR=#333333]Sith Sniper #1 HP 20/20[/COLOR] [COLOR=#333333]Sith Sniper #2 HP 20/20[/COLOR] [COLOR=#333333]Sith Battle Droid #1 40/40[/COLOR] [COLOR=#333333]Sith Battle Droid #2 40/40[/COLOR][/sblock] [COLOR=#333333]Character Actions? Note to Jihahna's character, activating Damage Resistance is an Action, not a Bonus Action, so you would not be able to Dash this round if you want to activate it. You can still get to cover but you will not be in the tunnel yet.[/COLOR][/gm] [/QUOTE]
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