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[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness
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<blockquote data-quote="GreenKarl" data-source="post: 6942182" data-attributes="member: 6801242"><p>This Gand fired blindly down the tunnel with automatic burst of energy fire and was rewarded with the cry of pain back in the smoke. Targo fired at the battle droid at the same time but missed. Kacela, hearing Jihahna cry waited a second for the mercenary to act before doing anything, while Cal fired at the battle droid but also missed. Reks, taking full cover from the droid and troopers in the chamber, called on the Force to stiffen his skin so that he would not suffer as much damage if hit in the future. </p><p> </p><p>Jihahna then threw the makeshift bomb at the new Sith trooper by the tunnel entrance and was reward when the blast landed close by. He was able to somewhat get out of the way but still cried out in pain and almost fell over. Then suddenly he shook his head and seemed to ignore the pain!! The bomb also cleared out a bit of the smoke in the tunnel, back about 8 meters or so into the tunnel while the rest escaped out and up towards the chamber’s ceiling. As this happened Kacela tried to grab the troopers weapon out of his hand but the Force failed her and she instead ran forward with her lightsaber, harassing him by her proximity. </p><p> </p><p>The Sith Troopers in the chamber continued to fire at Cal and Targo but all of their shots missed as the energy bolts flow back and further. </p><p> </p><p>Then a pair of Sith Troopers from the tunnel raced forward and dropped prone for cover while firing at this Gand. Both shots seem unnaturally accurate and this Gand was blown off his/her feet to fall back onto the ground and unconscious!!! One more came out of the smoke and also went prone as he fired at Jihahna but missed her. Other blots of energy flew out of the smoke, and in Jihahna’s general direction. but none hit her. </p><p> </p><p>The big Sith Trooper seem to shake off some of his wounds and opened fire with four shots at Kacela but being so close she foiled his attacks. Finally the Battle Droid also fired at Cal but its attacks also simple destroyed more rock formations around the medic. </p><p> </p><p>[gm]<strong>Initiative Order</strong></p><p>22 - This Gand and Sith Troopers</p><p>21 - Kacela </p><p>19 - Cal</p><p>18 - Sergeant Uthall</p><p>17 - Reks</p><p>13- Battle Droids</p><p>12- Lieutenant Wessin</p><p>11 – Jihahna </p><p></p><p></p><p>[sblock=Round 4]This Gand braces and spend a FP to shot down the tunnel blind, dealing 11 and 5 damage on the second strike. As the troopers are not just lined up in the tunnel rolling randomly to see how many you hit - <a href="http://roll.coyotecode.net/lookup.php?rollid=143229" target="_blank">Random number of troopers: 1D2+2 = [2]+2 = 4; 1D2+2 = [1]+2 = 3</a>, so I will say Trooper #10 takes the 1[SUP]st[/SUP] hit but not the second. Still causes relling in all of them.</p><p> </p><p>Targo shots at the battle droid <a href="http://roll.coyotecode.net/lookup.php?rollid=143237" target="_blank">attack (disadvantage), damage if he hits: 2D20.LOW(1)+4 = [17, 10]+4 = 14; 3D8+2 = [1, 8, 8]+2 = 19</a>, misses. </p><p> </p><p>Kacela delays her action to go after Jihahna. </p><p> </p><p>Cal fires at the battle droid but misses.</p><p> </p><p>Reks takes full cover from the battle droid and spends a FP to give himself Damage Resistance.</p><p> </p><p>Jihahna throws the makeshift bomb and moves back, dealing 45 points of damage to Uthall and imposing the reeling condition. The Sergeant uses his <em>Indomitable </em>talent (as a reaction, automatically recover from Reeling. Must take a long rest to use again), to recover from Reeling. The bomb also cleared out about 8 meters of the smoke pushing some out into the chamber and the rest further down the tunnel. </p><p> </p><p>Kacele then tries to use her Force Disarm but fails her roll, she then moves up to be within melee with Sergeant Uthall. </p><p> </p><p>Bad Guys</p><p>The four Sith Troopers who are out in the chamber and prone divided their attacks between Targo and Cal. First two against Targo <a href="http://roll.coyotecode.net/lookup.php?rollid=143230" target="_blank">attack (disadvantage) damage if they hit: 2D20.LOW(1)+4 = [6, 19]+4 = 10; 3D8+1 = [1, 2, 8]+1 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143230" target="_blank">2D20.LOW(1)+4 = [15, 11]+4 = 15; 3D8+1 = [6, 4, 1]+1 = 12</a>, both missed. Then vs. Cal <a href="http://roll.coyotecode.net/lookup.php?rollid=143231" target="_blank">attack (disadvantage), damage if he hits: 2D20.LOW(1)+4 = [15, 20]+4 = 19; 3D8+1 = [5, 4, 7]+1 = 17 </a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143231" target="_blank">2D20.LOW(1)+4 = [3, 10]+4 = 7; 3D8+1 = [6, 6, 4]+1 = 17</a>, both missed</p><p> </p><p>Then the two unwounded Sith troopers move (#11 and 12), one moves 12 meters and falls prone 4 meters back from the entrance to the tunnel and fires at this Gand, the second one moves 9 meters forward (7 meters back from the tunnel), fall prone and shots at this Gand - <a href="http://roll.coyotecode.net/lookup.php?rollid=143232" target="_blank">Attack and damage if it hits: 1D20+4 = [20]+4 = 24; 3D8+1 = [6, 1, 8]+1 = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143232" target="_blank">1D20+4 = [20]+4 = 24; 3D8+1 = [8, 5, 4]+1 = 18</a>, both critical hits!!! Extra damage <a href="http://roll.coyotecode.net/lookup.php?rollid=143233" target="_blank">crit damage: 3D8 = [8, 5, 4] = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143233" target="_blank">3D8 = [5, 6, 8] = 19</a>, so this gand suffered a 33 damage and 35 damage. That is enough to take her/him out… OW</p><p> </p><p>Then the four wounded Sith Troopers try and recover from Reeling using their bonus actions <a href="http://roll.coyotecode.net/lookup.php?rollid=143234" target="_blank">Strength ability check to recover from reeling: 1D20+2 = [8]+2 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143234" target="_blank">1D20+2 = [4]+2 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143234" target="_blank">1D20+2 = [2]+2 = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143234" target="_blank">1D20+2 = [6]+2 = 8</a>, only one made it (#7) the rest are still reeling. The one that recovered from reeling moves forward 4 meters out of the smoke (8 meters back from the tunnel entrance) and fires at Jihahna <a href="http://roll.coyotecode.net/lookup.php?rollid=143235" target="_blank">Attack and damage if it hits: 1D20+4 = [7]+4 = 11; 3D8+1 = [6, 8, 2]+1 = 17</a></p><p> </p><p>The last three Sith trooper stay in the smoke and fire at Jihahna <a href="http://roll.coyotecode.net/lookup.php?rollid=143236" target="_blank">attack (disadvantage), damage if he hits: 2D20.LOW(1)+4 = [11, 16]+4 = 15; 3D8+1 = [4, 2, 2]+1 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143236" target="_blank">2D20.LOW(1)+4 = [15, 20]+4 = 19; 3D8+1 = [7, 5, 3]+1 = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143236" target="_blank">2D20.LOW(1)+4 = [5, 4]+4 = 8; 3D8+1 = [1, 2, 4]+1 = 8</a>, all miss (I am assuming she got at least one-half cover for +2 Reflex Def)</p><p> </p><p>Sergeant Uthall then uses his Bonus action to take second wind <a href="http://roll.coyotecode.net/lookup.php?rollid=143239" target="_blank">Second wind: 1D10+7 = [8]+7 = 15</a> bring him up to 34 hit points. He then shots at Kacela twice (double attack), at disadvantage for being in melee. He is also taking a -2 to each attack roll to use Double-Tap. If he hits, he deals +1d8 damage. <a href="http://roll.coyotecode.net/lookup.php?rollid=143240" target="_blank">attack (disadvantage), damage if he hits: 2D20.LOW(1)+5 = [2, 17]+5 = 7; 4D8+7 = [5, 7, 3, 5]+7 = 27</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143240" target="_blank">2D20.LOW(1)+5 = [12, 10]+5 = 15; 4D8+7 = [4, 7, 5, 4]+7 = 27</a>, missed both times!!</p><p> </p><p>Then the battle droid fires at Cal twice with its blasters <a href="http://roll.coyotecode.net/lookup.php?rollid=143241" target="_blank">attack (disadvantage), damage if he hits: 2D20.LOW(1)+6 = [2, 10]+6 = 8; 4D8+4 = [8, 1, 1, 8]+4 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=143241" target="_blank">2D20.LOW(1)+6 = [17, 11]+6 = 17; 4D8+4 = [6, 1, 4, 3]+4 = 18</a>, both miss.</p><p> </p><p>Actions for round 5? </p><p>[/sblock]</p><p></p><p>[sblock=Conditions Heroes]</p><p>Cal HP 54/35</p><p>This Gand HP 58/0 Incapacitated</p><p>Jihahna HP 57/53</p><p>Kacela HP 59/37 </p><p>Reks HP 64/12 (has used his second wind)</p><p>Targo HP 16/16</p><p></p><p>[/sblock][sblock=Conditions Bad Guys]<em>Lieutenant Wessin HP 44/0 out</em></p><p>Sergeant Uthall HP 64/34</p><p><em>Sith Trooper #1 HP 20/0 dead</em></p><p>Sith Trooper #2 HP 20/20</p><p>Sith Trooper #3 HP 20/20</p><p>Sith Trooper #4 HP 20/20</p><p>Sith Trooper #5 HP 20/20</p><p>Sith Trooper #6 HP 20/20</p><p>Sith Trooper #7 HP 20/4</p><p>Sith Trooper #8 HP 20/4 (reeling)</p><p>Sith Trooper #9 HP 20/4 (reeling)</p><p>Sith Trooper #10 HP 20/9 (reeling)</p><p>Sith Trooper #11 HP 20/20</p><p>Sith Trooper #12 HP 20/20</p><p><em>Sith Sniper #1 HP 20/0 dead</em></p><p><em>Sith Sniper #2 HP 20/0 dead</em></p><p><em>Sith Battle Droid #1 40/0 destroyed!!!</em></p><p>Sith Battle Droid #2 40/26[/sblock][/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 6942182, member: 6801242"] This Gand fired blindly down the tunnel with automatic burst of energy fire and was rewarded with the cry of pain back in the smoke. Targo fired at the battle droid at the same time but missed. Kacela, hearing Jihahna cry waited a second for the mercenary to act before doing anything, while Cal fired at the battle droid but also missed. Reks, taking full cover from the droid and troopers in the chamber, called on the Force to stiffen his skin so that he would not suffer as much damage if hit in the future. Jihahna then threw the makeshift bomb at the new Sith trooper by the tunnel entrance and was reward when the blast landed close by. He was able to somewhat get out of the way but still cried out in pain and almost fell over. Then suddenly he shook his head and seemed to ignore the pain!! The bomb also cleared out a bit of the smoke in the tunnel, back about 8 meters or so into the tunnel while the rest escaped out and up towards the chamber’s ceiling. As this happened Kacela tried to grab the troopers weapon out of his hand but the Force failed her and she instead ran forward with her lightsaber, harassing him by her proximity. The Sith Troopers in the chamber continued to fire at Cal and Targo but all of their shots missed as the energy bolts flow back and further. Then a pair of Sith Troopers from the tunnel raced forward and dropped prone for cover while firing at this Gand. Both shots seem unnaturally accurate and this Gand was blown off his/her feet to fall back onto the ground and unconscious!!! One more came out of the smoke and also went prone as he fired at Jihahna but missed her. Other blots of energy flew out of the smoke, and in Jihahna’s general direction. but none hit her. The big Sith Trooper seem to shake off some of his wounds and opened fire with four shots at Kacela but being so close she foiled his attacks. Finally the Battle Droid also fired at Cal but its attacks also simple destroyed more rock formations around the medic. [gm][B]Initiative Order[/B] 22 - This Gand and Sith Troopers 21 - Kacela 19 - Cal 18 - Sergeant Uthall 17 - Reks 13- Battle Droids 12- Lieutenant Wessin 11 – Jihahna [sblock=Round 4]This Gand braces and spend a FP to shot down the tunnel blind, dealing 11 and 5 damage on the second strike. As the troopers are not just lined up in the tunnel rolling randomly to see how many you hit - [URL="http://roll.coyotecode.net/lookup.php?rollid=143229"]Random number of troopers: 1D2+2 = [2]+2 = 4; 1D2+2 = [1]+2 = 3[/URL], so I will say Trooper #10 takes the 1[SUP]st[/SUP] hit but not the second. Still causes relling in all of them. Targo shots at the battle droid [URL="http://roll.coyotecode.net/lookup.php?rollid=143237"]attack (disadvantage), damage if he hits: 2D20.LOW(1)+4 = [17, 10]+4 = 14; 3D8+2 = [1, 8, 8]+2 = 19[/URL], misses. Kacela delays her action to go after Jihahna. Cal fires at the battle droid but misses. Reks takes full cover from the battle droid and spends a FP to give himself Damage Resistance. Jihahna throws the makeshift bomb and moves back, dealing 45 points of damage to Uthall and imposing the reeling condition. The Sergeant uses his [I]Indomitable [/I]talent (as a reaction, automatically recover from Reeling. Must take a long rest to use again), to recover from Reeling. The bomb also cleared out about 8 meters of the smoke pushing some out into the chamber and the rest further down the tunnel. Kacele then tries to use her Force Disarm but fails her roll, she then moves up to be within melee with Sergeant Uthall. Bad Guys The four Sith Troopers who are out in the chamber and prone divided their attacks between Targo and Cal. First two against Targo [URL="http://roll.coyotecode.net/lookup.php?rollid=143230"]attack (disadvantage) damage if they hit: 2D20.LOW(1)+4 = [6, 19]+4 = 10; 3D8+1 = [1, 2, 8]+1 = 12 2D20.LOW(1)+4 = [15, 11]+4 = 15; 3D8+1 = [6, 4, 1]+1 = 12[/URL], both missed. Then vs. Cal [URL="http://roll.coyotecode.net/lookup.php?rollid=143231"]attack (disadvantage), damage if he hits: 2D20.LOW(1)+4 = [15, 20]+4 = 19; 3D8+1 = [5, 4, 7]+1 = 17 2D20.LOW(1)+4 = [3, 10]+4 = 7; 3D8+1 = [6, 6, 4]+1 = 17[/URL], both missed Then the two unwounded Sith troopers move (#11 and 12), one moves 12 meters and falls prone 4 meters back from the entrance to the tunnel and fires at this Gand, the second one moves 9 meters forward (7 meters back from the tunnel), fall prone and shots at this Gand - [URL="http://roll.coyotecode.net/lookup.php?rollid=143232"]Attack and damage if it hits: 1D20+4 = [20]+4 = 24; 3D8+1 = [6, 1, 8]+1 = 16 1D20+4 = [20]+4 = 24; 3D8+1 = [8, 5, 4]+1 = 18[/URL], both critical hits!!! Extra damage [URL="http://roll.coyotecode.net/lookup.php?rollid=143233"]crit damage: 3D8 = [8, 5, 4] = 17 3D8 = [5, 6, 8] = 19[/URL], so this gand suffered a 33 damage and 35 damage. That is enough to take her/him out… OW Then the four wounded Sith Troopers try and recover from Reeling using their bonus actions [URL="http://roll.coyotecode.net/lookup.php?rollid=143234"]Strength ability check to recover from reeling: 1D20+2 = [8]+2 = 10 1D20+2 = [4]+2 = 6 1D20+2 = [2]+2 = 4 1D20+2 = [6]+2 = 8[/URL], only one made it (#7) the rest are still reeling. The one that recovered from reeling moves forward 4 meters out of the smoke (8 meters back from the tunnel entrance) and fires at Jihahna [URL="http://roll.coyotecode.net/lookup.php?rollid=143235"]Attack and damage if it hits: 1D20+4 = [7]+4 = 11; 3D8+1 = [6, 8, 2]+1 = 17[/URL] The last three Sith trooper stay in the smoke and fire at Jihahna [URL="http://roll.coyotecode.net/lookup.php?rollid=143236"]attack (disadvantage), damage if he hits: 2D20.LOW(1)+4 = [11, 16]+4 = 15; 3D8+1 = [4, 2, 2]+1 = 9 2D20.LOW(1)+4 = [15, 20]+4 = 19; 3D8+1 = [7, 5, 3]+1 = 16 2D20.LOW(1)+4 = [5, 4]+4 = 8; 3D8+1 = [1, 2, 4]+1 = 8[/URL], all miss (I am assuming she got at least one-half cover for +2 Reflex Def) Sergeant Uthall then uses his Bonus action to take second wind [URL="http://roll.coyotecode.net/lookup.php?rollid=143239"]Second wind: 1D10+7 = [8]+7 = 15[/URL] bring him up to 34 hit points. He then shots at Kacela twice (double attack), at disadvantage for being in melee. He is also taking a -2 to each attack roll to use Double-Tap. If he hits, he deals +1d8 damage. [URL="http://roll.coyotecode.net/lookup.php?rollid=143240"]attack (disadvantage), damage if he hits: 2D20.LOW(1)+5 = [2, 17]+5 = 7; 4D8+7 = [5, 7, 3, 5]+7 = 27 2D20.LOW(1)+5 = [12, 10]+5 = 15; 4D8+7 = [4, 7, 5, 4]+7 = 27[/URL], missed both times!! Then the battle droid fires at Cal twice with its blasters [URL="http://roll.coyotecode.net/lookup.php?rollid=143241"]attack (disadvantage), damage if he hits: 2D20.LOW(1)+6 = [2, 10]+6 = 8; 4D8+4 = [8, 1, 1, 8]+4 = 22 2D20.LOW(1)+6 = [17, 11]+6 = 17; 4D8+4 = [6, 1, 4, 3]+4 = 18[/URL], both miss. Actions for round 5? [/sblock] [sblock=Conditions Heroes] Cal HP 54/35 This Gand HP 58/0 Incapacitated Jihahna HP 57/53 Kacela HP 59/37 Reks HP 64/12 (has used his second wind) Targo HP 16/16 [/sblock][sblock=Conditions Bad Guys][I]Lieutenant Wessin HP 44/0 out[/I] Sergeant Uthall HP 64/34 [I]Sith Trooper #1 HP 20/0 dead[/I] Sith Trooper #2 HP 20/20 Sith Trooper #3 HP 20/20 Sith Trooper #4 HP 20/20 Sith Trooper #5 HP 20/20 Sith Trooper #6 HP 20/20 Sith Trooper #7 HP 20/4 Sith Trooper #8 HP 20/4 (reeling) Sith Trooper #9 HP 20/4 (reeling) Sith Trooper #10 HP 20/9 (reeling) Sith Trooper #11 HP 20/20 Sith Trooper #12 HP 20/20 [I]Sith Sniper #1 HP 20/0 dead[/I] [I]Sith Sniper #2 HP 20/0 dead[/I] [I]Sith Battle Droid #1 40/0 destroyed!!![/I] Sith Battle Droid #2 40/26[/sblock][/gm] [/QUOTE]
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