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[IC] The Hunters (of Aundair's Sorrow) [Closed]
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<blockquote data-quote="Nonlethal Force" data-source="post: 3009904" data-attributes="member: 35788"><p>Looking to head out of town now that Boarhide is finally happy, Tullia looks back to Boarhide as she guides Maxillian by the reigns. She enjoys riding, but somehow it just felt more natural to begin on foot.</p><p></p><p>Looking specifically to the bow that Boarhide hefts so proudly, Tullia adds in a tone that is drowning with teasing, <span style="color: Olive">"I understand, Boarhide. All men need to feel the urge to compensate for something."</span></p><p></p><p>A smug look flashes to her face and she gives Boarhide a wink.</p><p></p><p><span style="color: Olive">"On a more serious note, I was wondering about two things. First, it might be important as we adventure to find a young boy or girl who likes horses to ride along with us. As we track Garrick, we may need to occasionally leave them as we did in the caves. While Maxillian is well trained, I would feel more comfortable having someone to watch over them."</span></p><p></p><p><span style="color: Olive">"Also, As we work together we might also want to consider finding another member or two for our team. It would not hurt to have a few more hands in combat. Although, it was nice to not have to split the reward more than two ways."</span></p><p></p><p>[Sblock=OOC]Just a simple note of explanation:</p><p></p><p>1. I have always found it odd when parties using horses simply leave them to graze somewhere. I'm willing to let this issue slide if FX is willing to similarily ignore the effects of 'what happens to the horses while the adventurers are away.' However, a simple commoner hired to ride along is also not going to be terribly expensive. To me it depends on if FX would rather bite hard in realism and worry about RPing an NPC or overlook realism so that the NPC need not be messed with.</p><p></p><p>2. The second comment about ading party members need not be an urgent thing. More or less setting a long-term thought in the back of the character's minds so that when they meet up with other PCs or when FX decides that we need a larger party for balance reasons there is already a thought to draw from. Don't think that Tullia is looking to add someone immediately.[/Sblock]</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3009904, member: 35788"] Looking to head out of town now that Boarhide is finally happy, Tullia looks back to Boarhide as she guides Maxillian by the reigns. She enjoys riding, but somehow it just felt more natural to begin on foot. Looking specifically to the bow that Boarhide hefts so proudly, Tullia adds in a tone that is drowning with teasing, [COLOR=Olive]"I understand, Boarhide. All men need to feel the urge to compensate for something."[/COLOR] A smug look flashes to her face and she gives Boarhide a wink. [COLOR=Olive]"On a more serious note, I was wondering about two things. First, it might be important as we adventure to find a young boy or girl who likes horses to ride along with us. As we track Garrick, we may need to occasionally leave them as we did in the caves. While Maxillian is well trained, I would feel more comfortable having someone to watch over them."[/COLOR] [COLOR=Olive]"Also, As we work together we might also want to consider finding another member or two for our team. It would not hurt to have a few more hands in combat. Although, it was nice to not have to split the reward more than two ways."[/COLOR] [Sblock=OOC]Just a simple note of explanation: 1. I have always found it odd when parties using horses simply leave them to graze somewhere. I'm willing to let this issue slide if FX is willing to similarily ignore the effects of 'what happens to the horses while the adventurers are away.' However, a simple commoner hired to ride along is also not going to be terribly expensive. To me it depends on if FX would rather bite hard in realism and worry about RPing an NPC or overlook realism so that the NPC need not be messed with. 2. The second comment about ading party members need not be an urgent thing. More or less setting a long-term thought in the back of the character's minds so that when they meet up with other PCs or when FX decides that we need a larger party for balance reasons there is already a thought to draw from. Don't think that Tullia is looking to add someone immediately.[/Sblock] [/QUOTE]
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