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[IC] The Port Opal Underground - Part One
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<blockquote data-quote="Reprisal" data-source="post: 707242" data-attributes="member: 1161"><p><strong>OOC</strong>: Maddmic, I'm sorry to hear that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Oh well, how about we say that your character introduces himself to everyone as Frem Peridoc, another fellow looking to start out a new life. For now, we'll say that he's quiet, and politely listens to everyone else speak due to the fatigue of travel. After a while, we can simply say that he'll take a nap, would that be all right?</p><p></p><p>- - - - - </p><p></p><p>Kennewick smiles in response to Kaufman saying that he looks rather learned himself. He sits up a little straighter, his confidence returning. </p><p></p><p>Arrayed in a few short piles are Kennewick's books, all written in gnomish: <u>Economic Sophisms</u>, and <u>Freedom for the People</u> are most prominent -- as Kaufman seems to remember a pair of Askaran philosophers arguing about them on a short ferry ride in the Imperial capital city of Illumina ((A good Bardic Knowledge roll)). In addition to the gnomish books on accounting, ecnomics, and political philosophy, there is another stack devoted to a collection of boardgames and cardgames of the various peoples of the continent. Finally, there's a smaller stack amidst the pile written in Imperial Common detailing property laws, criminal law, and banking practices.</p><p></p><p>The gnome taps the sturdy wood of the board and picks one of the pouches up and unties its leather string, "This is a game I discovered on a trip to Haravia with my fellows. It's a Meyarin war game, <em>War Stones</em> they call it. Two players, each one puts a stone down on one of the points in turn -- one after the other. The point of the game is to secure as much free territory as possible without being surrounded by your enemy. It's easy to learn, and very difficult to master." </p><p></p><p>Kennewick hands the bag of black stones to Kaufman, "I could teach you to play if you like," he smiles, "it's not like we don't have the time."</p><p></p><p>((<em>War Stones</em> is simply another name that I've given the real world game of <em>Go</em>, or <em>Goh</em>, or <em>Baduk</em>. It's a very old Asian game, and there should be a lot of websites devoted to it. If you're interested.))</p><p></p><p>- - - - - </p><p></p><p>Nolan smiles as he collects the cards and starts shuffling with an astonishing expertise. "I'm not much for that whole 'new life' thing, friend. My life is my life, it's pretty much the same wherever I go."</p><p></p><p>((It doesn't look like Nolan's cheating -- at least, not now.))</p><p></p><p>As Mischa shakes the dwarf's hand and nods in greeting, Nolan calls Brenodan over, "You still playing big guy? We have another seat open."</p><p></p><p>Tweek shrugged, "It took 'em tha betta part of a day to get out of Taebrook to get here... I 'spect it'll take dat long too." He sat down at the table and tossed a gold piece on the table, "Gimme some chips, Kelly."</p><p></p><p>Kelly nodded and opened a long and shallow box, he pulled out a stack of black, blue and red wooden chips. The younger Blackwater brother glanced at everyone there and said, "The red ones are one silver, the blue ones are five copper, and the black ones are one copper." He gives Tweek two red chips, ten blue chips, and thirty black chips, "The ante's two black chips. We're playing seven card."</p><p></p><p>Mischa turned his head and nodded respectively, "Good to meet you, Brenodan. What brings you here, on the long road to Port Opal? The promise of a career with the Opal Militia perhaps?"</p><p></p><p>Nolan turns in his seat again and says, "We still have a seat open here, sir dwarf. Would you like to play?"</p></blockquote><p></p>
[QUOTE="Reprisal, post: 707242, member: 1161"] [b]OOC[/b]: Maddmic, I'm sorry to hear that. :( Oh well, how about we say that your character introduces himself to everyone as Frem Peridoc, another fellow looking to start out a new life. For now, we'll say that he's quiet, and politely listens to everyone else speak due to the fatigue of travel. After a while, we can simply say that he'll take a nap, would that be all right? - - - - - Kennewick smiles in response to Kaufman saying that he looks rather learned himself. He sits up a little straighter, his confidence returning. Arrayed in a few short piles are Kennewick's books, all written in gnomish: [u]Economic Sophisms[/u], and [u]Freedom for the People[/u] are most prominent -- as Kaufman seems to remember a pair of Askaran philosophers arguing about them on a short ferry ride in the Imperial capital city of Illumina ((A good Bardic Knowledge roll)). In addition to the gnomish books on accounting, ecnomics, and political philosophy, there is another stack devoted to a collection of boardgames and cardgames of the various peoples of the continent. Finally, there's a smaller stack amidst the pile written in Imperial Common detailing property laws, criminal law, and banking practices. The gnome taps the sturdy wood of the board and picks one of the pouches up and unties its leather string, "This is a game I discovered on a trip to Haravia with my fellows. It's a Meyarin war game, [i]War Stones[/i] they call it. Two players, each one puts a stone down on one of the points in turn -- one after the other. The point of the game is to secure as much free territory as possible without being surrounded by your enemy. It's easy to learn, and very difficult to master." Kennewick hands the bag of black stones to Kaufman, "I could teach you to play if you like," he smiles, "it's not like we don't have the time." (([i]War Stones[/i] is simply another name that I've given the real world game of [i]Go[/i], or [i]Goh[/i], or [i]Baduk[/i]. It's a very old Asian game, and there should be a lot of websites devoted to it. If you're interested.)) - - - - - Nolan smiles as he collects the cards and starts shuffling with an astonishing expertise. "I'm not much for that whole 'new life' thing, friend. My life is my life, it's pretty much the same wherever I go." ((It doesn't look like Nolan's cheating -- at least, not now.)) As Mischa shakes the dwarf's hand and nods in greeting, Nolan calls Brenodan over, "You still playing big guy? We have another seat open." Tweek shrugged, "It took 'em tha betta part of a day to get out of Taebrook to get here... I 'spect it'll take dat long too." He sat down at the table and tossed a gold piece on the table, "Gimme some chips, Kelly." Kelly nodded and opened a long and shallow box, he pulled out a stack of black, blue and red wooden chips. The younger Blackwater brother glanced at everyone there and said, "The red ones are one silver, the blue ones are five copper, and the black ones are one copper." He gives Tweek two red chips, ten blue chips, and thirty black chips, "The ante's two black chips. We're playing seven card." Mischa turned his head and nodded respectively, "Good to meet you, Brenodan. What brings you here, on the long road to Port Opal? The promise of a career with the Opal Militia perhaps?" Nolan turns in his seat again and says, "We still have a seat open here, sir dwarf. Would you like to play?" [/QUOTE]
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