Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[IC] The Protectors of Greensfen (Part II)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nerdytenor" data-source="post: 4723635" data-attributes="member: 74526"><p>With not much left to discuss, Joshua and Glaelyn begin to go over the ritual of the stone as the rest of the party files out of Mardrick's house.</p><p></p><p>[sblock=Joshua]</p><p>Once per day, you can perform a 10 minute ritual (no component cost) to 'tune' the stone to its teleportation destination. Your arcana skill check result gives you different levels of accuracy:</p><p></p><p>9 or less - no result</p><p>10 - 15 weak/vague signal </p><p>15 - 20 fairly strong signal</p><p>21+ strongest signal</p><p></p><p>The 'pull' lasts only a few minutes, regardless of strength.</p><p>[/sblock]</p><p></p><p>When the party emerges, they find Dardus and Mardrick engaged in a heated argument.</p><p></p><p>"How are they supposed to find Elloen if their forces are reduced?" Mardrick says to Dardus, gesticulating wildly. "They need all the help they can get!"</p><p></p><p>"Mardrick," Dardus says, clearly losing patience, "our ranks our thin. We need to bolster our ranks. Almost all the city guard are dead or fled. Without such as these to help keep watch," Dardus indicates the party, "Elloen will have no home to return to. And perhaps no husband, either."</p><p></p><p>"Dardus, I..."</p><p></p><p>"Enough!" Dardus interrupts. He pauses to think, trying to cool down. "These are strong warriors, Mardrick. We don't need all of them to stay. Perhaps one or two. If they are willing of course," he adds.</p><p></p><p>"But with only three, the rescue effort will be barely at half strength!" Mardrick says.</p><p></p><p>"Mardrick, it's not just a rescue effort! They are here to protect our entire town!"</p><p></p><p>The pace of the argument intensifies as the party watches, unsure what to do.</p><p></p><p><span style="color: DimGray">OOC: New players, this would be your cue to bust in! In case my forcing of the plot weren't totally obvious, Todarr and Moreen will be staying behind to help with the defense of the town while the rest of you (I hope) will be heading out.</span></p></blockquote><p></p>
[QUOTE="nerdytenor, post: 4723635, member: 74526"] With not much left to discuss, Joshua and Glaelyn begin to go over the ritual of the stone as the rest of the party files out of Mardrick's house. [sblock=Joshua] Once per day, you can perform a 10 minute ritual (no component cost) to 'tune' the stone to its teleportation destination. Your arcana skill check result gives you different levels of accuracy: 9 or less - no result 10 - 15 weak/vague signal 15 - 20 fairly strong signal 21+ strongest signal The 'pull' lasts only a few minutes, regardless of strength. [/sblock] When the party emerges, they find Dardus and Mardrick engaged in a heated argument. "How are they supposed to find Elloen if their forces are reduced?" Mardrick says to Dardus, gesticulating wildly. "They need all the help they can get!" "Mardrick," Dardus says, clearly losing patience, "our ranks our thin. We need to bolster our ranks. Almost all the city guard are dead or fled. Without such as these to help keep watch," Dardus indicates the party, "Elloen will have no home to return to. And perhaps no husband, either." "Dardus, I..." "Enough!" Dardus interrupts. He pauses to think, trying to cool down. "These are strong warriors, Mardrick. We don't need all of them to stay. Perhaps one or two. If they are willing of course," he adds. "But with only three, the rescue effort will be barely at half strength!" Mardrick says. "Mardrick, it's not just a rescue effort! They are here to protect our entire town!" The pace of the argument intensifies as the party watches, unsure what to do. [COLOR=DimGray]OOC: New players, this would be your cue to bust in! In case my forcing of the plot weren't totally obvious, Todarr and Moreen will be staying behind to help with the defense of the town while the rest of you (I hope) will be heading out.[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[IC] The Protectors of Greensfen (Part II)
Top