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[IC] The Protectors of Greensfen (Part II)
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<blockquote data-quote="nerdytenor" data-source="post: 4730314" data-attributes="member: 74526"><p>Dardus provides the party with a small amount of food for the journey. He then hands a small hand-written note to Karis. "When you get to Andusk, you can give this to the inn keeper Farley Templeton - he's a trading partner and an old friend. He will put you up for the night free of charge."</p><p></p><p>With the party ready to go, Dardus gives a final farewell. "Gods protect thee!" And with that the party is off.</p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">OOC: Feel free to do anything else before leaving if you want.</span></p><p></p><p>The first part of the road to Andusk is familiar to three of the party members, at least for a few miles. To the north, the Dead Forest looms - strange chirps and growls can occasionally be heard, but neither man nor beast emerges from the darkness. To the south, rolling hills can be seen in the distance behind tall willow-like trees. A few caravans pass the party going towards Greensfen, but the journey is unremarkable.</p><p></p><p>After a few hours, the town of Andusk looms. There are no guards, and no gate - houses just start appearing, gradually becoming more dense until the road is completely surrounded. While modest, the town appears an urban paradise compared to Greensfen. At first Andusk appears entirely residential, but gradually a low noise can be heard towards the center of town. Curious, the party finds a large open-air market bustling with activity, the smell of food and spices heavy in the air. The Templeton Inn is quickly spotted in the Northeast corner of the square, and there is a bakery and brewery near at hand. In areas where no trading is going on, various groups of people, mostly young men, play at dice and cards.</p><p></p><p>By your reckoning, there are about two hours of daylight left.</p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">OOC: OK then - what will everyone do?</span></p></blockquote><p></p>
[QUOTE="nerdytenor, post: 4730314, member: 74526"] Dardus provides the party with a small amount of food for the journey. He then hands a small hand-written note to Karis. "When you get to Andusk, you can give this to the inn keeper Farley Templeton - he's a trading partner and an old friend. He will put you up for the night free of charge." With the party ready to go, Dardus gives a final farewell. "Gods protect thee!" And with that the party is off. [COLOR=DimGray] OOC: Feel free to do anything else before leaving if you want.[/COLOR] The first part of the road to Andusk is familiar to three of the party members, at least for a few miles. To the north, the Dead Forest looms - strange chirps and growls can occasionally be heard, but neither man nor beast emerges from the darkness. To the south, rolling hills can be seen in the distance behind tall willow-like trees. A few caravans pass the party going towards Greensfen, but the journey is unremarkable. After a few hours, the town of Andusk looms. There are no guards, and no gate - houses just start appearing, gradually becoming more dense until the road is completely surrounded. While modest, the town appears an urban paradise compared to Greensfen. At first Andusk appears entirely residential, but gradually a low noise can be heard towards the center of town. Curious, the party finds a large open-air market bustling with activity, the smell of food and spices heavy in the air. The Templeton Inn is quickly spotted in the Northeast corner of the square, and there is a bakery and brewery near at hand. In areas where no trading is going on, various groups of people, mostly young men, play at dice and cards. By your reckoning, there are about two hours of daylight left. [COLOR=DimGray] OOC: OK then - what will everyone do?[/COLOR] [/QUOTE]
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