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<blockquote data-quote="airwalkrr" data-source="post: 6016862" data-attributes="member: 12460"><p>The situation now is thus: you have come to find the scene of an attempted murder outside of Tain Tower. It seems likely that the chief suspects are holing up somewhere on the third floor, but it is unknown how long they will remain there.</p><p></p><p>There are three entrances that lead into Tain Tower. One is a set of double doors on the first floor on the north side of the tower. The other two are on the north and south sides of the second floor. There are no entrances on the third floor. However, to get inside, you would either need to commit a crime or seek permission. Vigil has hit upon a very keen idea: the Citadel may very well be able to grant you the permission you need to enter the tower. Vigil has an ally within the Citadel (his mentor) who could prove most useful in this endeavor.</p><p></p><p>You are presently located in the University District of Upper Menthis. The Citadel is in the Ambassador Towers District of Middle Central. The journey would take 3d6x5 minutes on foot. This time can be halved with a successful DC 15 Knowledge (local) check or DC 20 Gather Information check (normally the DC would be the same for both, but the lack of people out this night makes Gather Information more difficult). Because it would take time to get to the Citadel and back, you may wish to have someone keep watch over the tower.</p><p></p><p>You have other options, of course. Mandyran is very close by and he might be able to offer assistance or advice. You might also seek out a patrol of the Sharn Watch or visit the nearest Sharn Watch garrison. You could also seek out the services of an inquisitive; they generally have permits to engage in affairs that others legally cannot. However given the holiday, they might be unavailable. These are only a few possible options, however. You may have other ideas about how best to approach the situation.[sblock=Sharn Watch: Local DC 10 or Bardic Knowledge DC 15]The nearest Sharn Watch garrison is in Warden Towers in Middle Menthis. A journey there would take 6d6 minutes, half that time with a DC 15 Local check or DC 20 Gather Information check.[sblock=Local DC 15 or Bardic Knowledge DC 20]The Warden Towers garrison has a reputation for keeping the streets of Upper and Middle Menthis very safe, but Lower Menthis and below are often ignored.[sblock=Local DC 20 or Bardic Knowledge DC 25]The commander of the garrison is an elf woman named Silaena Cazal. Her protection of her ward seems to come at a price however, as there are reports of widespread graft and extortion throughout Menthis Plateau.[sblock=Local DC 25 or Bardic Knowledge DC 30]Commander Silaena Cazal holds a grudge against the dragonmarked houses. Her mother was expelled from House Phiarlan for possessing an aberrant dragonmark and she committed suicide shortly thereafter. Silaena has begun to secretly assist House Tarkanan, a criminal organization.[/sblock][/sblock][/sblock][/sblock][sblock=Inquisitive: Local DC 10 or Bardic Knowledge DC 15]The nearest inquisitive is Thuranne d'Tharashk's Inquisitive Services in Warden Towers of Middle Menthis. A journey there would take 6d6 minutes, half that time with a DC 15 Local check or DC 20 Gather Information check.[sblock=Local DC 15 or Bardic Knowledge DC 20]Thuranne is a member of House Tharashk who specializes in criminal investigation and frequently consults the Watch.[sblock=Local DC 20 or Bardic Knowledge DC 25]Thuranne is reputed to have an extensive network of contacts within the Warden Towers garrison of the Sharn Watch.[sblock=Local DC 25 or Bardic Knowledge DC 30]Thuranne is not particularly favored in House Tharashkm since she prefers to run her own business than to take on jobs for the house.[/sblock][/sblock][/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6016862, member: 12460"] The situation now is thus: you have come to find the scene of an attempted murder outside of Tain Tower. It seems likely that the chief suspects are holing up somewhere on the third floor, but it is unknown how long they will remain there. There are three entrances that lead into Tain Tower. One is a set of double doors on the first floor on the north side of the tower. The other two are on the north and south sides of the second floor. There are no entrances on the third floor. However, to get inside, you would either need to commit a crime or seek permission. Vigil has hit upon a very keen idea: the Citadel may very well be able to grant you the permission you need to enter the tower. Vigil has an ally within the Citadel (his mentor) who could prove most useful in this endeavor. You are presently located in the University District of Upper Menthis. The Citadel is in the Ambassador Towers District of Middle Central. The journey would take 3d6x5 minutes on foot. This time can be halved with a successful DC 15 Knowledge (local) check or DC 20 Gather Information check (normally the DC would be the same for both, but the lack of people out this night makes Gather Information more difficult). Because it would take time to get to the Citadel and back, you may wish to have someone keep watch over the tower. You have other options, of course. Mandyran is very close by and he might be able to offer assistance or advice. You might also seek out a patrol of the Sharn Watch or visit the nearest Sharn Watch garrison. You could also seek out the services of an inquisitive; they generally have permits to engage in affairs that others legally cannot. However given the holiday, they might be unavailable. These are only a few possible options, however. You may have other ideas about how best to approach the situation.[sblock=Sharn Watch: Local DC 10 or Bardic Knowledge DC 15]The nearest Sharn Watch garrison is in Warden Towers in Middle Menthis. A journey there would take 6d6 minutes, half that time with a DC 15 Local check or DC 20 Gather Information check.[sblock=Local DC 15 or Bardic Knowledge DC 20]The Warden Towers garrison has a reputation for keeping the streets of Upper and Middle Menthis very safe, but Lower Menthis and below are often ignored.[sblock=Local DC 20 or Bardic Knowledge DC 25]The commander of the garrison is an elf woman named Silaena Cazal. Her protection of her ward seems to come at a price however, as there are reports of widespread graft and extortion throughout Menthis Plateau.[sblock=Local DC 25 or Bardic Knowledge DC 30]Commander Silaena Cazal holds a grudge against the dragonmarked houses. Her mother was expelled from House Phiarlan for possessing an aberrant dragonmark and she committed suicide shortly thereafter. Silaena has begun to secretly assist House Tarkanan, a criminal organization.[/sblock][/sblock][/sblock][/sblock][sblock=Inquisitive: Local DC 10 or Bardic Knowledge DC 15]The nearest inquisitive is Thuranne d'Tharashk's Inquisitive Services in Warden Towers of Middle Menthis. A journey there would take 6d6 minutes, half that time with a DC 15 Local check or DC 20 Gather Information check.[sblock=Local DC 15 or Bardic Knowledge DC 20]Thuranne is a member of House Tharashk who specializes in criminal investigation and frequently consults the Watch.[sblock=Local DC 20 or Bardic Knowledge DC 25]Thuranne is reputed to have an extensive network of contacts within the Warden Towers garrison of the Sharn Watch.[sblock=Local DC 25 or Bardic Knowledge DC 30]Thuranne is not particularly favored in House Tharashkm since she prefers to run her own business than to take on jobs for the house.[/sblock][/sblock][/sblock][/sblock] [/QUOTE]
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