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[IC Thread] Delving the Mists
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<blockquote data-quote="Cerebus13" data-source="post: 1680237" data-attributes="member: 19723"><p>Salzorin, Pyrex & Gram</p><p></p><p>[spoiler]The gambling men look a little started at Quilan's short appearance, but the bag of gold soon distracts them far more. They quickly explain that they are playing a simple game called Ship, Captain and Crew. Quilan recognizes it as a common game played by sailors and understands the simple rules. The ante for each round is one gold piece, which seems high but you have no choice but to pay it if you wish to play.</p><p>The dice are passed in succession down the table with an 8, 2, 10, 10 being rolled before the dice get back to Quilan.</p><p></p><p>[OOC: The dice rules are <a href="http://www.gamecabinet.com/rules/ShipCaptainCrew.html" target="_blank">here</a>, my rolls are <a href="http://www14.brinkster.com/nadaka/DiceboxDB.asp?Page=Find&By=Name&Value=Cerebus" target="_blank">here</a>. Some extra rules: they are playing with 1/2/3 as the required rolls, if you don't get all 3 required rolls your score is 0, and once you get all 3 required you can only reroll BOTH of the remaining dice to up your score to make things more random. Quilan can make a Sleight of Hand check to try to affect the die roll however he wants, just say what you want to roll and use Nakada's dicebox to make a Sleight of Hand check and I'll tell you what happens.]</p><p></p><p>Most of the bar patrons pay little mind to Orum's marching around other than to chuckle slightly at his stiff walking and polearm thumping. The men playing dice give Orum a few sour looks when he comes over to their table to watch, but since he doesn't stick around for long they don't say anything.</p><p>Orum decides that everything is in order and that nobody is doing anything that breaks the law horribly.[/spoiler]</p><p></p><p>Alyson</p><p></p><p>[spoiler]Unfortunately you make it back to the robbery spot too late to catch anyone still there. You can only assume that Kalri has fetched the guards already and brought the would-be robbers in to be incarcerated.</p><p>You notice, as you yawn, that it is getting rather late and that you are getting a bit tired.[/spoiler]</p><p></p><p>Telsar</p><p></p><p>[spoiler]Kalri looks a little embarassed when you offer the potion to her and she politely refuses to take it. "I'm sure the doctor will take care of my arm properly later on, so don't worry about it. I was a bit startled this evening but I'll try to keep my wits about me and protect myself better next time."</p><p>Your walk back to Kalri's house is a bit long but wholly uneventful. Along the way you pass a few quiet taverns that look inviting enough to stop for a quick drink.[/spoiler]</p></blockquote><p></p>
[QUOTE="Cerebus13, post: 1680237, member: 19723"] Salzorin, Pyrex & Gram [spoiler]The gambling men look a little started at Quilan's short appearance, but the bag of gold soon distracts them far more. They quickly explain that they are playing a simple game called Ship, Captain and Crew. Quilan recognizes it as a common game played by sailors and understands the simple rules. The ante for each round is one gold piece, which seems high but you have no choice but to pay it if you wish to play. The dice are passed in succession down the table with an 8, 2, 10, 10 being rolled before the dice get back to Quilan. [OOC: The dice rules are [url=http://www.gamecabinet.com/rules/ShipCaptainCrew.html]here[/url], my rolls are [url=http://www14.brinkster.com/nadaka/DiceboxDB.asp?Page=Find&By=Name&Value=Cerebus]here[/url]. Some extra rules: they are playing with 1/2/3 as the required rolls, if you don't get all 3 required rolls your score is 0, and once you get all 3 required you can only reroll BOTH of the remaining dice to up your score to make things more random. Quilan can make a Sleight of Hand check to try to affect the die roll however he wants, just say what you want to roll and use Nakada's dicebox to make a Sleight of Hand check and I'll tell you what happens.] Most of the bar patrons pay little mind to Orum's marching around other than to chuckle slightly at his stiff walking and polearm thumping. The men playing dice give Orum a few sour looks when he comes over to their table to watch, but since he doesn't stick around for long they don't say anything. Orum decides that everything is in order and that nobody is doing anything that breaks the law horribly.[/spoiler] Alyson [spoiler]Unfortunately you make it back to the robbery spot too late to catch anyone still there. You can only assume that Kalri has fetched the guards already and brought the would-be robbers in to be incarcerated. You notice, as you yawn, that it is getting rather late and that you are getting a bit tired.[/spoiler] Telsar [spoiler]Kalri looks a little embarassed when you offer the potion to her and she politely refuses to take it. "I'm sure the doctor will take care of my arm properly later on, so don't worry about it. I was a bit startled this evening but I'll try to keep my wits about me and protect myself better next time." Your walk back to Kalri's house is a bit long but wholly uneventful. Along the way you pass a few quiet taverns that look inviting enough to stop for a quick drink.[/spoiler] [/QUOTE]
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